Player Matchup

Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver I
Man9our-A
Ymir
Silver I
Level 158
God Stats
1W - 0L
1,619 SR
Queue Stats
13W - 6L
1,517 MMR
Party 1
Shiva
Shiva
Silver II
VI10
Shiva
Silver II
Level 66
God Stats
2W - 0L
1,144 SR
Queue Stats
7W - 5L
1,429 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,421 SR
1,482 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 173
1,541 SR
1,396 MMR
Ganesha
Ganesha
Bronze III
KaXzumi
Ganesha
Bronze III
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,396 MMR
Party 2
Fafnir
Fafnir
Bronze III
RASTAADADDY
Fafnir
Bronze III
Level 210
God Stats
0W - 1L
1,806 SR
Queue Stats
21W - 27L
1,396 MMR
Party 2
Terra
Terra
Bronze III
xMarvin166
Terra
Bronze III
Level 156
God Stats
0W - 1L
1,317 SR
Queue Stats
21W - 26L
1,396 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
10 / 2 / 0
14,745
983
20,574
13,806
8,982
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ymir
18
0 / 3 / 10
11,789
786
12,791
14,773
16,982
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Shiva
VI10
Shiva
18
1 / 2 / 10
11,783
786
23,591
20,640
19,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
NoxAo KuangMedusaNe ZhaAh Muzen Cab

VS

Bans
JanusBastetAh PuchDanzaburouPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KaXzumi
Ganesha
17
0 / 3 / 7
10,311
687
9,239
18,980
19,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
16
2 / 5 / 4
10,791
719
7,844
22,110
28,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Terra
19
5 / 3 / 2
11,918
795
13,574
23,966
21,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
11
Kills
7
7
Deaths
11
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
2
0
5
L
Ganesha
KaXzumi
Ganesha
0
3
7
1.17
W
Ymir
0
3
10
1.67
L
Fafnir
2
5
4
0.8
W
Shiva
VI10
Shiva
1
2
10
3
L
Terra
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,956
Damage
30,657
49,219
Taken
65,056
45,777
Mitigated
70,366
11,233
Healing
22,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
20,574
16,023
0
2,705
13,806
8,982
3,218
9,238
4,568
0
84,852
L
Ganesha
KaXzumi
Ganesha
9,239
471
1,262
2,814
18,980
19,498
0
4,173
14,433
32,239
193
W
Ymir
12,791
1,496
0
2,445
14,773
16,982
302
9,685
5,088
32,297
2,992
L
Fafnir
7,844
2,944
323
4,894
22,110
28,898
18
2,760
18,454
19,891
0
W
Shiva
VI10
Shiva
23,591
5,240
56
6,027
20,640
19,813
544
11,773
8,867
0
53,063
L
Terra
13,574
1,007
5,410
7,484
23,966
21,970
0
4,722
18,641
39,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,317
Gold Earned
33,020
198
Minions Killed
136
0
Camps Cleared
0
818,545
Distance Traveled
785,915
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,745
983
106
7
0
275,085
0
L
Ganesha
10,311
687
6
0
0
251,247
1
W
Ymir
11,789
786
47
3
0
277,511
2
L
Fafnir
10,791
719
33
2
0
236,306
0
W
Shiva
11,783
786
45
3
0
265,949
0
L
Terra
11,918
795
97
6
0
298,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role