Player Matchup

Skadi
Skadi
Kbizzle3454
Skadi
Level 29
God Stats
8W - 13L
1,434 SR
Queue Stats
34W - 41L
1,492 Elo+
Party 2
Agni
Agni
MasonSteel97
Agni
Level 68
God Stats
0W - 1L
1,578 SR
Queue Stats
36W - 39L
1,539 Elo+
Solo
Cu Chulainn
Cu Chulainn
MrTibbs2001
Cu Chulainn
Level 81
God Stats
12W - 10L
1,669 SR
Queue Stats
76W - 75L
1,517 Elo+
Solo
Terra
Terra
Shadow_Odachi
Terra
Level 38
God Stats
2W - 7L
1,438 SR
Queue Stats
71W - 78L
1,437 Elo+
Solo
Nemesis
Nemesis
vgguidry
Nemesis
Level 141
God Stats
10W - 5L
1,762 SR
Queue Stats
188W - 162L
1,580 Elo+
Party 2
Team Averages
Level 71
1,576 SR
1,513 Elo+

VS

Team Averages
Level 96
1,429 SR
1,514 Elo+
Merlin
Merlin
AlexTrux
Merlin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 118L
1,500 Elo+
Solo
Ishtar
Ishtar
JNottaH
Ishtar
Level 129
God Stats
4W - 0L
1,517 SR
Queue Stats
51W - 45L
1,536 Elo+
Party 1
Hercules
Hercules
WaffleHouseMagic
Hercules
Level 38
God Stats
1W - 3L
1,126 SR
Queue Stats
46W - 38L
1,476 Elo+
Solo
Atlas
Atlas
boatsofoat
Atlas
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,568 Elo+
Party 1
Mercury
Mercury
zacker30
Mercury
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,098
418
5,377
11,145
3,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
3 / 4 / 1
9,010
530
6,146
9,167
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
MrTibbs2001
Cu Chulainn
1
0 / 0 / 0
4,930
290
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 3 / 3
8,075
475
5,824
16,385
14,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
vgguidry
Nemesis
17
8 / 4 / 1
9,921
584
10,807
18,560
9,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlexTrux
Merlin
18
3 / 2 / 3
11,253
662
6,392
7,564
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
JNottaH
Ishtar
16
8 / 3 / 2
9,920
584
17,580
15,436
6,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 0 / 2
10,321
607
3,253
6,210
4,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
15
1 / 1 / 8
9,676
569
7,479
13,343
13,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
zacker30
Mercury
15
2 / 5 / 4
9,330
549
2,063
12,541
4,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
11
Kills
16
16
Deaths
11
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
AlexTrux
Merlin
3
2
3
2.25
W
Ishtar
JNottaH
Ishtar
8
3
2
3
L
0
5
1
0.1
L
3
4
1
0.88
L
Cu Chulainn
MrTibbs2001
Cu Chulainn
0
0
0
0
L
0
3
3
0.5
W
2
0
2
3
W
Atlas
1
1
8
5
L
Nemesis
vgguidry
Nemesis
8
4
1
2.13
W
Mercury
zacker30
Mercury
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,154
Damage
36,767
55,257
Taken
55,094
30,477
Mitigated
31,526
11,548
Healing
14,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AlexTrux
Merlin
6,392
144
0
1,922
7,564
2,129
290
2,843
4,721
72,530
0
W
Ishtar
JNottaH
Ishtar
17,580
11,729
0
8,193
15,436
6,457
499
4,338
11,098
0
99,029
L
5,377
2,222
0
970
11,145
3,758
0
2,914
8,231
0
53,276
L
6,146
278
0
2,455
9,167
3,125
0
4,174
4,993
58,242
851
L
Cu Chulainn
MrTibbs2001
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
5,824
1,192
1,779
4,220
16,385
14,128
0
3,267
13,118
29,743
0
W
3,253
164
0
1,706
6,210
4,708
161
568
5,642
0
64,072
W
Atlas
7,479
3,033
0
2,328
13,343
13,504
0
4,555
8,788
25,259
0
L
Nemesis
vgguidry
Nemesis
10,807
4,628
0
2,124
18,560
9,466
0
3,516
15,044
0
86,326
W
Mercury
zacker30
Mercury
2,063
851
0
264
12,541
4,728
0
3,025
9,516
0
64,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,034
Gold Earned
50,500
393
Minions Killed
496
0
Camps Cleared
0
1,381,407
Distance Traveled
1,692,228
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,253
662
150
9
0
341,639
6
W
Ishtar
9,920
584
130
8
0
308,401
3
L
Skadi
7,098
418
81
5
0
321,559
0
L
Agni
9,010
530
125
7
0
316,597
4
L
Cu Chulainn
4,930
290
0
0
0
0
0
L
Terra
8,075
475
44
3
0
351,606
0
W
Hercules
10,321
607
104
6
0
326,978
0
W
Atlas
9,676
569
19
1
0
325,303
0
L
Nemesis
9,921
584
143
8
0
391,645
1
W
Mercury
9,330
549
93
5
0
389,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role