Player Matchup

Thor
Thor
 
Thor
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
FNSalazar
Zeus
Level 127
God Stats
0W - 2L
1,317 SR
Queue Stats
91W - 84L
1,498 Elo+
Party 2
Anhur
Anhur
Mikey8178
Anhur
Level 20
God Stats
3W - 6L
1,455 SR
Queue Stats
32W - 30L
1,452 Elo+
Party 1
Odin
Odin
NBrest
Odin
Level 144
God Stats
6W - 2L
1,676 SR
Queue Stats
155W - 140L
1,490 Elo+
Party 2
Surtr
Surtr
lo3mendonca
Surtr
Level 75
God Stats
8W - 4L
1,780 SR
Queue Stats
85W - 94L
1,460 Elo+
Party 1
Team Averages
Level 102
1,546 SR
1,480 Elo+

VS

Team Averages
Level 105
1,560 SR
1,498 Elo+
Osiris
Osiris
 
Osiris
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DrCalaverita
Fenrir
Level 148
God Stats
3W - 0L
1,541 SR
Queue Stats
14W - 5L
1,493 Elo+
Solo
Chernobog
Chernobog
dumbossauro
Chernobog
Level 67
God Stats
12W - 2L
1,500 SR
Queue Stats
235W - 232L
1,565 Elo+
Solo
Zeus
Zeus
ngmtapurobb
Zeus
Level 103
God Stats
4W - 2L
1,761 SR
Queue Stats
135W - 113L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 4 / 2
5,811
581
5,263
9,133
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
11
2 / 3 / 0
6,039
604
5,183
4,948
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Mikey8178
Anhur
9
0 / 1 / 1
5,233
523
1,153
4,391
1,143
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odin
NBrest
Odin
10
0 / 1 / 2
5,555
556
1,706
8,145
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 0
4,575
458
1,795
10,937
5,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
3 / 0 / 1
7,705
771
5,923
6,859
4,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ares
 
Ares
11
1 / 0 / 4
6,258
626
2,550
4,625
3,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
13
3 / 1 / 2
6,426
643
4,564
8,669
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
dumbossauro
Chernobog
10
1 / 1 / 1
6,011
601
3,894
3,464
943
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 3 / 2
7,056
706
7,364
5,821
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
13
13
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
4
2
1
W
Osiris
 
Osiris
3
0
1
3.5
W
Ares
 
Ares
1
0
4
3
W
Fenrir
3
1
2
4
L
Zeus
2
3
0
0.67
L
Anhur
Mikey8178
Anhur
0
1
1
0.5
L
Odin
NBrest
Odin
0
1
2
1
W
Chernobog
dumbossauro
Chernobog
1
1
1
1.5
L
0
4
0
0
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,100
Damage
24,295
37,554
Taken
29,438
15,814
Mitigated
13,103
9,801
Healing
10,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,263
2,332
0
2,384
9,133
2,834
0
3,626
5,507
0
33,953
W
Osiris
 
Osiris
5,923
1,695
0
1,990
6,859
4,310
0
58
6,801
0
56,714
W
Ares
 
Ares
2,550
243
0
875
4,625
3,116
0
619
4,006
17,557
392
W
Fenrir
4,564
1,221
0
4,984
8,669
3,115
0
3,061
5,608
0
47,836
L
Zeus
5,183
942
0
392
4,948
1,328
0
2,136
2,772
44,103
247
L
Anhur
Mikey8178
Anhur
1,153
469
0
1,887
4,391
1,143
0
237
4,154
0
26,148
L
Odin
NBrest
Odin
1,706
462
0
2,852
8,145
4,947
0
2,893
5,169
0
19,759
W
Chernobog
dumbossauro
Chernobog
3,894
2,469
0
1,680
3,464
943
874
0
3,464
0
37,935
L
1,795
746
0
2,286
10,937
5,562
0
879
9,584
476
24,333
W
7,364
219
0
1,031
5,821
1,619
0
1,456
4,365
44,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,213
Gold Earned
33,456
279
Minions Killed
350
0
Camps Cleared
0
1,081,288
Distance Traveled
1,068,977
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,811
581
61
6
0
234,578
0
W
Osiris
7,705
771
87
9
0
206,074
1
W
Ares
6,258
626
25
3
0
194,545
4
W
Fenrir
6,426
643
73
7
0
254,783
0
L
Zeus
6,039
604
95
10
0
223,998
3
L
Anhur
5,233
523
52
5
0
195,905
0
L
Odin
5,555
556
29
3
0
238,784
4
W
Chernobog
6,011
601
71
7
0
204,126
0
L
Surtr
4,575
458
42
4
0
188,023
3
W
Zeus
7,056
706
94
9
0
209,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role