Player Matchup

Agni
Agni
A_Dirty_Ninjaa
Agni
Level 39
God Stats
1W - 2L
1,412 SR
Queue Stats
8W - 21L
1,303 Elo+
Solo
Ganesha
Ganesha
Drake443
Ganesha
Level 49
God Stats
3W - 8L
1,585 SR
Queue Stats
63W - 66L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RinkoVT
Morgan Le Fay
Level 107
God Stats
4W - 4L
1,355 SR
Queue Stats
843W - 754L
1,549 Elo+
Solo
Nemesis
Nemesis
mr_Lord_farquad_
Nemesis
Level 108
God Stats
4W - 3L
1,677 SR
Queue Stats
120W - 111L
1,513 Elo+
Solo
Xbalanque
Xbalanque
peepaw
Xbalanque
Level 60
God Stats
5W - 2L
1,848 SR
Queue Stats
71W - 72L
1,506 Elo+
Solo
Team Averages
Level 73
1,576 SR
1,465 Elo+

VS

Team Averages
Level 103
1,494 SR
1,437 Elo+
Hercules
Hercules
DefeatedGnu4554
Hercules
Level 89
God Stats
7W - 7L
1,688 SR
Queue Stats
172W - 178L
1,501 Elo+
Party 1
Ra
Ra
KolbyJackBreez5
Ra
Level 74
God Stats
5W - 6L
1,436 SR
Queue Stats
118W - 144L
1,490 Elo+
Party 1
Medusa
Medusa
Rosile1334
Medusa
Level 121
God Stats
3W - 2L
1,278 SR
Queue Stats
5W - 4L
1,260 Elo+
Solo
Bacchus
Bacchus
YellowFlashKag3
Bacchus
Level 81
God Stats
10W - 6L
1,494 SR
Queue Stats
154W - 165L
1,456 Elo+
Party 1
Shiva
Shiva
kevqb1
Shiva
Level 148
God Stats
89W - 59L
1,572 SR
Queue Stats
705W - 701L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,528
395
1,647
5,172
1,798
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Drake443
Ganesha
9
0 / 1 / 2
6,476
463
2,290
8,938
3,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
RinkoVT
Morgan Le Fay
13
1 / 2 / 1
7,513
537
4,211
8,387
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 0
6,512
465
4,550
11,808
4,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
peepaw
Xbalanque
12
2 / 3 / 1
6,947
496
5,986
11,089
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
4 / 1 / 0
9,111
651
6,988
9,510
6,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
4 / 0 / 2
8,795
628
5,070
4,641
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Rosile1334
Medusa
12
0 / 0 / 2
7,066
505
3,231
4,864
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 3
7,483
535
5,617
8,192
4,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Shiva
kevqb1
Shiva
13
1 / 2 / 2
7,593
542
7,270
13,867
7,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
11
11
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Hercules
4
1
0
4
L
Ganesha
Drake443
Ganesha
0
1
2
1
W
4
0
2
5
L
Morgan Le Fay
RinkoVT
Morgan Le Fay
1
2
1
0.75
W
Medusa
Rosile1334
Medusa
0
0
2
1
W
2
1
3
3.5
W
Shiva
kevqb1
Shiva
1
2
2
1
L
1
2
0
0.5
L
Xbalanque
peepaw
Xbalanque
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,684
Damage
28,176
45,394
Taken
41,074
16,042
Mitigated
21,347
12,103
Healing
12,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,647
148
0
1,294
5,172
1,798
0
713
4,293
22,368
876
W
Hercules
6,988
1,447
0
4,012
9,510
6,854
245
3,159
6,303
0
53,192
L
Ganesha
Drake443
Ganesha
2,290
369
1,467
2,402
8,938
3,379
0
636
8,094
13,813
1,810
W
5,070
67
60
1,800
4,641
1,366
516
2,207
2,108
58,730
0
L
Morgan Le Fay
RinkoVT
Morgan Le Fay
4,211
164
0
1,704
8,387
2,445
588
5,357
2,965
48,867
814
W
Medusa
Rosile1334
Medusa
3,231
1,154
0
2,469
4,864
1,464
2,091
323
4,541
0
42,730
W
5,617
515
0
1,123
8,192
4,407
238
1,446
6,611
46,395
0
W
Shiva
kevqb1
Shiva
7,270
744
0
3,278
13,867
7,256
0
976
12,837
349
55,052
L
4,550
831
0
1,835
11,808
4,832
0
2,342
9,381
0
51,550
L
Xbalanque
peepaw
Xbalanque
5,986
3,207
0
3,401
11,089
3,588
0
1,870
9,166
0
43,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,976
Gold Earned
40,048
324
Minions Killed
417
0
Camps Cleared
0
1,308,321
Distance Traveled
1,476,872
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,528
395
36
3
0
167,033
0
W
Hercules
9,111
651
94
7
0
257,333
0
L
Ganesha
6,476
463
12
1
0
293,051
5
W
Ra
8,795
628
103
7
0
290,441
2
L
Morgan Le Fay
7,513
537
111
8
0
265,575
1
W
Medusa
7,066
505
66
5
0
280,831
1
W
Bacchus
7,483
535
80
6
0
321,069
0
W
Shiva
7,593
542
74
5
0
327,198
6
L
Nemesis
6,512
465
82
6
0
311,416
0
L
Xbalanque
6,947
496
83
6
0
271,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role