Player Matchup

Charybdis
Charybdis
SkwiggzAholic
Charybdis
Level 144
God Stats
2W - 5L
1,220 SR
Queue Stats
87W - 92L
1,430 Elo+
Solo
Achilles
Achilles
irritaable
Achilles
Level 109
God Stats
8W - 8L
1,564 SR
Queue Stats
303W - 289L
1,497 Elo+
Party 2
Vulcan
Vulcan
mauricio888
Vulcan
Level 163
God Stats
0W - 2L
1,380 SR
Queue Stats
212W - 199L
1,580 Elo+
Solo
Ao Kuang
Ao Kuang
superjp26
Ao Kuang
Level 120
God Stats
23W - 32L
1,535 SR
Queue Stats
26W - 40L
1,376 Elo+
Solo
Artio
Artio
toleraable
Artio
Level 81
God Stats
5W - 1L
1,907 SR
Queue Stats
337W - 339L
1,526 Elo+
Party 2
Team Averages
Level 123
1,521 SR
1,482 Elo+

VS

Team Averages
Level 124
1,536 SR
1,455 Elo+
Merlin
Merlin
 
Merlin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Big1Germ
Cthulhu
Level 133
God Stats
14W - 12L
1,544 SR
Queue Stats
263W - 244L
1,479 Elo+
Solo
Anhur
Anhur
Mr_Mischief7
Anhur
Level 103
God Stats
19W - 14L
1,518 SR
Queue Stats
82W - 81L
1,450 Elo+
Party 1
Kali
Kali
SwoleLowell
Kali
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 31L
1,403 Elo+
Solo
Surtr
Surtr
jollyrancherboi8
Surtr
Level 88
God Stats
18W - 12L
1,617 SR
Queue Stats
117W - 112L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SkwiggzAholic
Charybdis
6
0 / 0 / 0
3,105
621
1,679
3,021
636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
irritaable
Achilles
8
2 / 0 / 0
4,493
899
2,859
3,735
1,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
8
2 / 1 / 0
4,295
859
2,408
3,095
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
superjp26
Ao Kuang
1
0 / 0 / 0
1,035
207
0
0
0
Artio
5
0 / 1 / 0
3,350
670
320
5,067
1,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 1 / 0
3,265
653
826
2,276
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Big1Germ
Cthulhu
6
1 / 0 / 0
3,994
799
3,114
3,899
2,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 1
3,619
724
1,592
1,526
418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 2 / 0
3,834
767
1,118
5,727
1,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

6
0 / 2 / 0
3,556
711
1,349
4,673
2,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
2
2
Deaths
5
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
0
0
W
Cthulhu
Big1Germ
Cthulhu
1
0
0
1
W
0
0
1
0.5
L
Charybdis
SkwiggzAholic
Charybdis
0
0
0
0
W
1
2
0
0.5
L
Achilles
irritaable
Achilles
2
0
0
2
W
0
2
0
0
L
Vulcan
2
1
0
2
L
Ao Kuang
superjp26
Ao Kuang
0
0
0
0
L
Artio
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,266
Damage
7,999
14,918
Taken
18,101
4,733
Mitigated
6,662
5,424
Healing
7,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
826
0
0
924
2,276
540
0
1,906
370
13,587
0
W
Cthulhu
Big1Germ
Cthulhu
3,114
339
49
1,464
3,899
2,034
0
320
3,579
13,823
0
W
1,592
1,116
0
344
1,526
418
0
0
1,526
0
22,074
L
Charybdis
SkwiggzAholic
Charybdis
1,679
668
0
1,385
3,021
636
0
1,414
1,607
0
13,075
W
1,118
504
0
2,871
5,727
1,648
0
471
5,256
0
20,966
L
Achilles
irritaable
Achilles
2,859
377
0
1,200
3,735
1,374
0
42
3,420
0
22,781
W
1,349
409
0
2,017
4,673
2,022
0
0
4,673
614
15,363
L
Vulcan
2,408
123
0
1,000
3,095
779
0
826
2,269
20,921
614
L
Ao Kuang
superjp26
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Artio
320
0
22
1,817
5,067
1,944
0
1,700
3,367
6,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,278
Gold Earned
18,268
131
Minions Killed
160
0
Camps Cleared
0
449,628
Distance Traveled
498,609
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,265
653
27
5
0
93,721
0
W
Cthulhu
3,994
799
16
3
0
103,449
2
W
Anhur
3,619
724
40
8
0
95,355
0
L
Charybdis
3,105
621
21
4
0
101,676
0
W
Kali
3,834
767
42
8
0
103,989
0
L
Achilles
4,493
899
49
10
0
119,801
0
W
Surtr
3,556
711
35
7
0
102,095
0
L
Vulcan
4,295
859
49
10
0
108,956
0
L
Ao Kuang
1,035
207
0
0
0
0
0
L
Artio
3,350
670
12
2
0
119,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role