Player Matchup

Susano
Susano
Snugggyyyy
Susano
Level 40
God Stats
6W - 5L
1,302 SR
Queue Stats
42W - 34L
1,579 Elo+
Party 3
King Arthur
King Arthur
Swarm994
King Arthur
Level 69
God Stats
18W - 16L
1,526 SR
Queue Stats
456W - 443L
1,509 Elo+
Solo
Nu Wa
Nu Wa
TEAMBLACK5287
Nu Wa
Level 79
God Stats
4W - 8L
1,449 SR
Queue Stats
360W - 322L
1,548 Elo+
Solo
Bacchus
Bacchus
popsguy1888
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Medusa
Medusa
xpwngodx
Medusa
Level 97
God Stats
1W - 5L
1,302 SR
Queue Stats
155W - 134L
1,495 Elo+
Solo
Team Averages
Level 58
1,416 SR
1,526 Elo+

VS

Team Averages
Level 122
1,619 SR
1,464 Elo+
King Arthur
King Arthur
AlbertoMM6315
King Arthur
Level 113
God Stats
31W - 16L
1,607 SR
Queue Stats
297W - 278L
1,511 Elo+
Party 2
Anhur
Anhur
Axelcortes117
Anhur
Level 64
God Stats
11W - 14L
1,535 SR
Queue Stats
319W - 285L
1,451 Elo+
Solo
He Bo
He Bo
RABlD BEAST
He Bo
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 177L
1,497 Elo+
Party 1
Arachne
Arachne
RABlD MRSBEAR
Arachne
Level 106
God Stats
2W - 5L
1,543 SR
Queue Stats
52W - 67L
1,331 Elo+
Party 1
Cabrakan
Cabrakan
fox8a
Cabrakan
Level 170
God Stats
1W - 1L
1,912 SR
Queue Stats
104W - 109L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Snugggyyyy
Susano
12
2 / 2 / 3
6,623
509
4,953
12,074
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
Swarm994
King Arthur
12
1 / 1 / 0
6,964
536
9,268
14,734
13,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 3 / 4
6,594
507
6,768
5,248
1,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
popsguy1888
Bacchus
9
2 / 4 / 2
6,205
477
2,579
7,998
7,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
xpwngodx
Medusa
13
5 / 2 / 1
7,305
562
8,273
10,433
2,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlbertoMM6315
King Arthur
14
0 / 1 / 3
7,929
610
8,624
15,716
12,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
7 / 0 / 2
9,338
718
7,132
5,870
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 3
7,244
557
5,254
6,555
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
13
2 / 5 / 3
7,114
547
5,819
14,549
5,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cabrakan
fox8a
Cabrakan
12
2 / 2 / 7
8,032
618
5,932
11,787
11,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
11
Kills
12
12
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AlbertoMM6315
King Arthur
0
1
3
1.5
W
7
0
2
8
W
1
3
3
0.83
W
Arachne
2
5
3
0.7
L
Susano
Snugggyyyy
Susano
2
2
3
1.75
L
King Arthur
Swarm994
King Arthur
1
1
0
1
L
1
3
4
1
W
Cabrakan
fox8a
Cabrakan
2
2
7
2.75
L
Bacchus
popsguy1888
Bacchus
2
4
2
0.75
L
Medusa
xpwngodx
Medusa
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,841
Damage
32,761
50,487
Taken
54,477
29,047
Mitigated
33,758
12,689
Healing
15,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AlbertoMM6315
King Arthur
8,624
539
0
3,902
15,716
12,620
24
552
15,164
0
61,303
W
7,132
3,506
0
2,537
5,870
1,843
2,341
2,011
3,859
0
71,723
W
5,254
70
0
1,725
6,555
1,599
200
598
5,957
46,378
0
W
Arachne
5,819
4,652
0
3,813
14,549
5,922
0
1,713
12,836
0
57,029
L
Susano
Snugggyyyy
Susano
4,953
1,167
0
4,690
12,074
3,736
0
1,819
10,255
0
43,338
L
King Arthur
Swarm994
King Arthur
9,268
661
0
2,555
14,734
13,456
0
971
13,763
0
52,010
L
6,768
2,344
0
1,815
5,248
1,043
507
1,462
3,786
41,280
6,450
W
Cabrakan
fox8a
Cabrakan
5,932
804
0
3,169
11,787
11,774
129
4,025
7,762
20,501
2,276
L
Bacchus
popsguy1888
Bacchus
2,579
684
0
1,628
7,998
7,951
0
2,494
5,504
14,647
406
L
Medusa
xpwngodx
Medusa
8,273
1,963
0
2,001
10,433
2,861
0
3,898
6,535
0
52,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,691
Gold Earned
39,657
364
Minions Killed
422
0
Camps Cleared
0
1,263,824
Distance Traveled
1,284,961
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,929
610
107
8
0
254,895
0
W
Anhur
9,338
718
132
10
0
258,122
0
W
He Bo
7,244
557
73
6
0
260,505
0
W
Arachne
7,114
547
87
7
0
269,457
0
L
Susano
6,623
509
86
7
0
313,161
0
L
King Arthur
6,964
536
88
7
0
247,313
2
L
Nu Wa
6,594
507
63
5
0
234,898
0
W
Cabrakan
8,032
618
23
2
0
241,982
0
L
Bacchus
6,205
477
25
2
0
218,904
0
L
Medusa
7,305
562
102
8
0
249,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role