Player Matchup

Tiamat
Tiamat
Aleikk
Tiamat
Level 87
God Stats
2W - 3L
1,352 SR
Queue Stats
76W - 98L
1,455 Elo+
Party 2
Izanami
Izanami
BluePee
Izanami
Level 153
God Stats
11W - 11L
1,704 SR
Queue Stats
206W - 171L
1,572 Elo+
Solo
Bacchus
Bacchus
JunglingBoomer
Bacchus
Level 107
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 7L
1,399 Elo+
Solo
Awilix
Awilix
McPurple31
Awilix
Level 84
God Stats
5W - 3L
1,500 SR
Queue Stats
65W - 83L
1,473 Elo+
Party 2
Jormungandr
Jormungandr
ezahh
Jormungandr
Level 146
God Stats
7W - 4L
1,300 SR
Queue Stats
112W - 102L
1,473 Elo+
Solo
Team Averages
Level 115
1,428 SR
1,474 Elo+

VS

Team Averages
Level 111
1,451 SR
1,494 Elo+
Mulan
Mulan
 
Mulan
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
El_Juanqui
Raijin
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 51L
1,493 Elo+
Party 1
Serqet
Serqet
Nev0x
Serqet
Level 82
God Stats
1W - 4L
1,258 SR
Queue Stats
324W - 293L
1,499 Elo+
Solo
Freya
Freya
gryz94
Freya
Level 108
God Stats
0W - 1L
1,705 SR
Queue Stats
469W - 479L
1,506 Elo+
Solo
Heimdallr
Heimdallr
mendezz752
Heimdallr
Level 43
God Stats
3W - 2L
1,295 SR
Queue Stats
58W - 60L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aleikk
Tiamat
11
2 / 2 / 0
6,231
623
2,288
5,046
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
BluePee
Izanami
12
2 / 0 / 1
7,160
716
4,526
2,341
645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 0 / 1
5,679
568
3,233
4,463
2,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Awilix
McPurple31
Awilix
10
1 / 2 / 3
5,706
571
4,456
8,076
2,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
ezahh
Jormungandr
12
2 / 1 / 1
7,214
721
4,125
6,592
5,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 0 / 0
5,620
562
2,842
7,911
3,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Raijin
El_Juanqui
Raijin
11
2 / 3 / 1
6,381
638
4,714
5,456
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Nev0x
Serqet
10
3 / 2 / 0
5,427
543
3,919
8,802
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
gryz94
Freya
3
0 / 1 / 0
3,759
376
155
886
208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
mendezz752
Heimdallr
9
0 / 2 / 0
5,122
512
2,410
7,251
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
5
5
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
0
0
0
W
Tiamat
Aleikk
Tiamat
2
2
0
1
W
Izanami
BluePee
Izanami
2
0
1
2.5
L
Raijin
El_Juanqui
Raijin
2
3
1
0.83
W
1
0
1
1.5
W
Awilix
McPurple31
Awilix
1
2
3
1.25
L
Serqet
Nev0x
Serqet
3
2
0
1.5
W
Jormungandr
ezahh
Jormungandr
2
1
1
2.5
L
Freya
gryz94
Freya
0
1
0
0
L
Heimdallr
mendezz752
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,628
Damage
14,040
26,518
Taken
30,306
13,094
Mitigated
10,999
4,438
Healing
7,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,842
220
0
3,289
7,911
3,799
0
1,973
5,938
0
28,671
W
Tiamat
Aleikk
Tiamat
2,288
363
0
1,054
5,046
1,899
0
2,534
2,174
31,428
501
W
Izanami
BluePee
Izanami
4,526
3,183
0
0
2,341
645
730
0
2,341
0
58,405
L
Raijin
El_Juanqui
Raijin
4,714
661
0
650
5,456
1,531
0
2,488
2,968
37,256
913
W
3,233
221
0
1,453
4,463
2,741
276
0
4,253
11,019
1,663
W
Awilix
McPurple31
Awilix
4,456
1,750
0
500
8,076
2,680
0
1,587
6,273
0
35,824
L
Serqet
Nev0x
Serqet
3,919
1,513
0
965
8,802
3,280
0
2,883
5,919
0
33,570
W
Jormungandr
ezahh
Jormungandr
4,125
648
0
1,431
6,592
5,129
12
142
6,450
49,848
2,988
L
Freya
gryz94
Freya
155
73
0
188
886
208
0
547
339
4,325
1,293
L
Heimdallr
mendezz752
Heimdallr
2,410
758
0
2,178
7,251
2,181
0
1,496
5,755
0
34,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,990
Gold Earned
26,309
335
Minions Killed
291
0
Camps Cleared
0
1,098,980
Distance Traveled
810,564
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,620
562
59
6
0
169,271
0
W
Tiamat
6,231
623
66
7
0
213,953
0
W
Izanami
7,160
716
98
10
0
208,167
0
L
Raijin
6,381
638
84
8
0
176,418
3
W
Bacchus
5,679
568
24
2
0
236,051
6
W
Awilix
5,706
571
56
6
0
268,091
0
L
Serqet
5,427
543
55
6
0
250,589
0
W
Jormungandr
7,214
721
91
9
0
172,718
0
L
Freya
3,759
376
13
1
0
38,014
0
L
Heimdallr
5,122
512
80
8
0
176,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role