Player Matchup

Xing Tian
Xing Tian
BigBadRhys-
Xing Tian
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,570 Elo+
Party 1
Da Ji
Da Ji
Rapiidsx
Da Ji
Level 112
God Stats
2W - 5L
1,352 SR
Queue Stats
546W - 534L
1,525 Elo+
Party 1
Poseidon
Poseidon
SheWasOnlyVII_
Poseidon
Level 85
God Stats
2W - 1L
1,726 SR
Queue Stats
67W - 64L
1,427 Elo+
Party 3
Danzaburou
Danzaburou
VoidDB
Danzaburou
Level 88
God Stats
46W - 39L
1,579 SR
Queue Stats
460W - 462L
1,501 Elo+
Party 1
Hercules
Hercules
berniesmitsie
Hercules
Level 102
God Stats
1W - 2L
1,549 SR
Queue Stats
105W - 119L
1,406 Elo+
Party 3
Team Averages
Level 80
1,541 SR
1,486 Elo+

VS

Team Averages
Level 122
1,479 SR
1,463 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Fierybiscuit672
King Arthur
Level 137
God Stats
10W - 9L
1,382 SR
Queue Stats
251W - 248L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
S7EVO B7756
Danzaburou
Level 28
God Stats
34W - 30L
1,537 SR
Queue Stats
51W - 62L
1,408 Elo+
Party 2
Ra
Ra
lx_DaMaGeR_xl
Ra
Level 177
God Stats
13W - 6L
1,475 SR
Queue Stats
149W - 142L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigBadRhys-
Xing Tian
10
0 / 2 / 3
5,243
477
2,951
9,342
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Rapiidsx
Da Ji
10
4 / 2 / 0
5,596
509
4,314
7,621
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
11
0 / 5 / 1
5,272
479
2,347
5,990
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
VoidDB
Danzaburou
10
2 / 2 / 1
5,351
486
6,668
6,393
1,995
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
berniesmitsie
Hercules
10
0 / 3 / 0
5,411
492
661
7,430
4,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
7 / 0 / 1
6,881
626
4,628
7,128
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cthulhu
 
Cthulhu
10
3 / 4 / 1
6,019
547
7,577
10,803
6,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

King Arthur
Fierybiscuit672
King Arthur
13
2 / 0 / 1
7,544
686
3,978
3,824
1,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
S7EVO B7756
Danzaburou
10
0 / 1 / 6
5,968
543
3,649
5,923
1,623
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 1 / 2
7,528
684
2,394
3,160
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
14
14
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
1
7.5
W
Cthulhu
 
Cthulhu
3
4
1
0.88
L
Xing Tian
BigBadRhys-
Xing Tian
0
2
3
0.75
W
King Arthur
Fierybiscuit672
King Arthur
2
0
1
2.5
L
Da Ji
Rapiidsx
Da Ji
4
2
0
2
W
Danzaburou
S7EVO B7756
Danzaburou
0
1
6
3
L
Poseidon
0
5
1
0.1
L
Danzaburou
VoidDB
Danzaburou
2
2
1
1.25
L
Hercules
berniesmitsie
Hercules
0
3
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,941
Damage
22,226
36,776
Taken
30,838
14,991
Mitigated
14,492
10,131
Healing
10,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,628
1,767
0
3,723
7,128
3,105
0
1,675
5,403
0
34,392
W
Cthulhu
 
Cthulhu
7,577
387
0
1,727
10,803
6,699
180
1,343
9,260
23,933
1,057
L
Xing Tian
BigBadRhys-
Xing Tian
2,951
428
0
1,446
9,342
5,142
0
2,593
6,265
20,816
0
W
King Arthur
Fierybiscuit672
King Arthur
3,978
548
0
711
3,824
1,893
0
0
3,824
0
56,320
L
Da Ji
Rapiidsx
Da Ji
4,314
855
0
3,612
7,621
2,294
0
970
6,471
0
26,001
W
Danzaburou
S7EVO B7756
Danzaburou
3,649
1,182
0
1,911
5,923
1,623
572
839
4,972
0
27,135
L
Poseidon
2,347
390
0
610
5,990
1,349
0
1,822
3,988
35,422
0
L
Danzaburou
VoidDB
Danzaburou
6,668
2,756
0
1,811
6,393
1,995
0
3,068
2,934
0
35,328
L
Hercules
berniesmitsie
Hercules
661
395
0
2,652
7,430
4,211
0
0
7,430
0
32,888
W
2,394
229
199
1,898
3,160
1,172
0
1,079
2,081
59,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,873
Gold Earned
33,940
305
Minions Killed
387
0
Camps Cleared
0
1,089,203
Distance Traveled
1,158,803
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,881
626
69
6
0
274,728
2
W
Cthulhu
6,019
547
36
3
0
212,092
2
L
Xing Tian
5,243
477
34
3
0
213,009
0
W
King Arthur
7,544
686
112
10
0
212,953
1
L
Da Ji
5,596
509
54
5
0
250,888
0
W
Danzaburou
5,968
543
58
5
0
228,501
0
L
Poseidon
5,272
479
70
6
0
199,020
0
L
Danzaburou
5,351
486
62
6
0
206,723
2
L
Hercules
5,411
492
85
8
0
219,563
2
W
Ra
7,528
684
112
10
0
230,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role