Player Matchup

Cthulhu
Cthulhu
Daddyshell2363
Cthulhu
Level 41
God Stats
4W - 1L
1,616 SR
Queue Stats
23W - 17L
1,436 Elo+
Solo
Cernunnos
Cernunnos
IAmYoda31
Cernunnos
Level 43
God Stats
3W - 1L
1,517 SR
Queue Stats
3W - 3L
1,352 Elo+
Solo
Shiva
Shiva
Obob83
Shiva
Level 58
God Stats
2W - 1L
1,779 SR
Queue Stats
110W - 99L
1,396 Elo+
Solo
Chang'e
Chang'e
ProvenChamp
Chang'e
Level 105
God Stats
5W - 4L
1,268 SR
Queue Stats
138W - 114L
1,437 Elo+
Solo
Neith
Neith
vastydark
Neith
Level 53
God Stats
6W - 4L
1,692 SR
Queue Stats
58W - 49L
1,372 Elo+
Solo
Team Averages
Level 60
1,574 SR
1,399 Elo+

VS

Team Averages
Level 114
1,420 SR
1,435 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
KudKama
Tiamat
Level 124
God Stats
0W - 3L
1,237 SR
Queue Stats
118W - 110L
1,516 Elo+
Solo
Shiva
Shiva
MRHYD3
Shiva
Level 167
God Stats
0W - 2L
1,445 SR
Queue Stats
164W - 178L
1,324 Elo+
Solo
Thanatos
Thanatos
NorthScrew
Thanatos
Level 106
God Stats
9W - 13L
1,418 SR
Queue Stats
145W - 147L
1,403 Elo+
Solo
Anhur
Anhur
rwfreak-
Anhur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 171L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
10,789
568
6,095
16,236
12,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
IAmYoda31
Cernunnos
18
6 / 0 / 5
11,010
579
7,129
12,392
4,202
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Obob83
Shiva
17
5 / 1 / 2
10,817
569
15,482
23,408
19,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
ProvenChamp
Chang'e
16
4 / 0 / 4
10,577
557
6,006
10,330
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
vastydark
Neith
16
4 / 0 / 4
9,963
524
5,304
8,901
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 2 / 1
7,772
409
7,721
8,116
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
KudKama
Tiamat
14
0 / 4 / 0
8,694
458
5,450
8,429
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shiva
MRHYD3
Shiva
16
1 / 6 / 0
9,867
519
13,333
21,904
14,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
NorthScrew
Thanatos
11
0 / 6 / 0
7,464
393
6,555
13,072
4,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anhur
rwfreak-
Anhur
16
1 / 6 / 0
9,269
488
5,043
14,303
5,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
24
Kills
2
2
Deaths
24
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
1
0.25
W
5
1
6
8
W
Cernunnos
IAmYoda31
Cernunnos
6
0
5
8.5
L
Tiamat
KudKama
Tiamat
0
4
0
0
L
Shiva
MRHYD3
Shiva
1
6
0
0.17
L
Thanatos
NorthScrew
Thanatos
0
6
0
0
W
Shiva
Obob83
Shiva
5
1
2
6
W
Chang'e
ProvenChamp
Chang'e
4
0
4
6
L
Anhur
rwfreak-
Anhur
1
6
0
0.17
W
Neith
vastydark
Neith
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,016
Damage
38,102
71,267
Taken
65,824
41,943
Mitigated
31,690
27,921
Healing
19,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,721
1,609
0
2,337
8,116
2,367
0
935
7,181
60,021
900
W
6,095
382
3,180
4,735
16,236
12,510
696
3,725
12,511
44,220
1,585
W
Cernunnos
IAmYoda31
Cernunnos
7,129
3,464
0
5,681
12,392
4,202
2,854
2,944
9,448
0
88,735
L
Tiamat
KudKama
Tiamat
5,450
391
0
1,695
8,429
5,591
0
2,283
5,952
56,341
1,161
L
Shiva
MRHYD3
Shiva
13,333
3,697
140
7,693
21,904
14,351
193
1,168
20,688
0
75,931
L
Thanatos
NorthScrew
Thanatos
6,555
1,731
0
3,952
13,072
4,185
0
2,875
9,995
0
41,585
W
Shiva
Obob83
Shiva
15,482
3,077
6
4,972
23,408
19,817
167
942
22,466
0
73,200
W
Chang'e
ProvenChamp
Chang'e
6,006
81
326
5,773
10,330
2,640
724
4,007
6,323
52,017
1,355
L
Anhur
rwfreak-
Anhur
5,043
2,166
0
4,149
14,303
5,196
546
3,802
10,383
0
71,083
W
Neith
vastydark
Neith
5,304
2,308
0
3,248
8,901
2,774
3,874
2,583
6,318
0
61,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,156
Gold Earned
43,066
515
Minions Killed
517
0
Camps Cleared
0
1,906,905
Distance Traveled
1,542,574
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,772
409
84
4
0
242,080
12
W
Cthulhu
10,789
568
57
3
0
443,261
1
W
Cernunnos
11,010
579
127
7
0
370,464
0
L
Tiamat
8,694
458
132
7
0
299,837
0
L
Shiva
9,867
519
124
7
0
335,902
5
L
Thanatos
7,464
393
54
3
0
332,404
0
W
Shiva
10,817
569
99
5
0
372,149
2
W
Chang'e
10,577
557
122
6
0
400,998
3
L
Anhur
9,269
488
123
6
0
332,351
0
W
Neith
9,963
524
110
6
0
320,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role