Player Matchup

Nike
Nike
BetterAssassin1
Nike
Level 158
God Stats
1W - 1L
1,277 SR
Queue Stats
51W - 45L
1,580 Elo+
Party 2
Medusa
Medusa
Double-Ouch
Medusa
Level 89
God Stats
6W - 8L
1,287 SR
Queue Stats
94W - 138L
1,446 Elo+
Party 1
Baba Yaga
Baba Yaga
Killa Bee1393
Baba Yaga
Level 26
God Stats
3W - 1L
1,662 SR
Queue Stats
31W - 25L
1,587 Elo+
Party 2
Bellona
Bellona
OGKing
Bellona
Level 69
God Stats
8W - 5L
1,561 SR
Queue Stats
9W - 13L
1,373 Elo+
Solo
Bacchus
Bacchus
ilovebuns-_-
Bacchus
Level 109
God Stats
8W - 7L
1,487 SR
Queue Stats
104W - 139L
1,444 Elo+
Party 1
Team Averages
Level 90
1,455 SR
1,486 Elo+

VS

Team Averages
Level 123
1,530 SR
1,471 Elo+
Bastet
Bastet
GangstahBizzle
Bastet
Level 111
God Stats
3W - 5L
1,442 SR
Queue Stats
269W - 243L
1,467 Elo+
Solo
Anhur
Anhur
I Hate Guard
Anhur
Level 118
God Stats
2W - 2L
1,803 SR
Queue Stats
18W - 19L
1,516 Elo+
Solo
Khepri
Khepri
Vizard350
Khepri
Level 177
God Stats
1W - 3L
1,403 SR
Queue Stats
134W - 140L
1,489 Elo+
Solo
King Arthur
King Arthur
ll Anti II
King Arthur
Level 122
God Stats
14W - 15L
1,500 SR
Queue Stats
164W - 157L
1,302 Elo+
Solo
Kukulkan
Kukulkan
lucianocesar2512
Kukulkan
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 19L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,240
658
5,963
7,931
4,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
9
1 / 3 / 0
5,543
504
4,888
6,322
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Killa Bee1393
Baba Yaga
11
1 / 2 / 0
6,364
579
3,393
5,312
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
OGKing
Bellona
11
1 / 0 / 0
5,751
523
1,134
7,204
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bacchus
ilovebuns-_-
Bacchus
9
0 / 1 / 1
5,053
459
2,875
6,350
3,264
Breastplate

Breastplate

+20
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,099
554
5,613
6,730
2,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 1 / 1
5,627
512
3,943
7,387
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Khepri
Vizard350
Khepri
9
1 / 0 / 3
5,734
521
1,801
4,469
3,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
ll Anti II
King Arthur
10
0 / 3 / 0
5,497
500
3,167
9,181
5,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 1 / 1
6,031
548
1,266
4,035
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
5
Kills
6
6
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Medusa
1
3
0
0.33
L
4
0
1
4.5
L
1
1
1
1.5
W
Baba Yaga
Killa Bee1393
Baba Yaga
1
2
0
0.5
W
Bellona
OGKing
Bellona
1
0
0
1
L
Khepri
Vizard350
Khepri
1
0
3
2.5
W
Bacchus
ilovebuns-_-
Bacchus
0
1
1
0.5
L
King Arthur
ll Anti II
King Arthur
0
3
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,253
Damage
15,790
33,119
Taken
31,802
14,860
Mitigated
14,495
10,889
Healing
9,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,963
1,188
0
2,721
7,931
4,506
0
0
7,931
1,022
51,920
W
Medusa
4,888
1,405
0
1,748
6,322
1,698
0
725
5,597
0
31,901
L
5,613
2,094
0
2,055
6,730
2,407
0
200
6,530
0
44,620
L
3,943
2,343
0
3,409
7,387
2,475
0
1,598
5,789
0
37,909
W
Baba Yaga
Killa Bee1393
Baba Yaga
3,393
0
0
1,515
5,312
1,909
0
782
4,530
43,704
1,506
W
Bellona
OGKing
Bellona
1,134
505
0
3,483
7,204
3,483
0
537
6,667
0
46,526
L
Khepri
Vizard350
Khepri
1,801
140
0
1,379
4,469
3,013
0
1,367
3,102
15,798
0
W
Bacchus
ilovebuns-_-
Bacchus
2,875
445
0
1,422
6,350
3,264
0
1,023
5,327
16,116
1,398
L
King Arthur
ll Anti II
King Arthur
3,167
122
0
1,820
9,181
5,264
0
369
8,812
0
33,491
L
1,266
75
0
1,267
4,035
1,336
0
2,842
1,193
35,876
311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,951
Gold Earned
28,988
361
Minions Killed
322
0
Camps Cleared
0
1,158,813
Distance Traveled
1,119,649
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,240
658
105
10
0
220,139
0
W
Medusa
5,543
504
62
6
0
234,752
0
L
Bastet
6,099
554
73
7
0
265,761
0
L
Anhur
5,627
512
72
7
0
203,795
0
W
Baba Yaga
6,364
579
92
8
0
207,087
0
W
Bellona
5,751
523
76
7
0
258,852
0
L
Khepri
5,734
521
24
2
0
236,247
6
W
Bacchus
5,053
459
26
2
0
237,983
1
L
King Arthur
5,497
500
71
6
0
213,318
0
L
Kukulkan
6,031
548
82
7
0
200,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role