Player Matchup

Tyr
Tyr
BuK-LaU-
Tyr
Level 157
God Stats
26W - 23L
1,328 SR
Queue Stats
346W - 326L
1,485 Elo+
Solo
Vulcan
Vulcan
EduardoV92
Vulcan
Level 126
God Stats
1W - 1L
1,752 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
JOSEV8
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,405 Elo+
Party 2
Arachne
Arachne
Murray52008
Arachne
Level 128
God Stats
10W - 15L
1,451 SR
Queue Stats
185W - 202L
1,465 Elo+
Solo
Ra
Ra
Nativesory
Ra
Level 107
God Stats
3W - 1L
1,690 SR
Queue Stats
8W - 11L
1,378 Elo+
Solo
Team Averages
Level 129
1,544 SR
1,447 Elo+

VS

Team Averages
Level 83
1,470 SR
1,419 Elo+
Anhur
Anhur
 
Anhur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Jojo11111111111
Odin
Level 120
God Stats
0W - 2L
1,776 SR
Queue Stats
39W - 44L
1,400 Elo+
Solo
Charybdis
Charybdis
Kay_StrAnge
Charybdis
Level 156
God Stats
4W - 5L
1,584 SR
Queue Stats
240W - 254L
1,458 Elo+
Solo
Geb
Geb
RiggityMorty
Geb
Level 18
God Stats
0W - 1L
1,338 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Ra
Ra
SoloAlbatraoz
Ra
Level 56
God Stats
0W - 1L
1,150 SR
Queue Stats
4W - 15L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 10
7,581
1,083
5,291
8,673
7,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
EduardoV92
Vulcan
13
2 / 1 / 5
7,034
1,005
7,306
4,215
1,401
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
JOSEV8
Anubis
13
2 / 1 / 9
7,216
1,031
4,967
4,256
1,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
Murray52008
Arachne
13
8 / 0 / 3
7,830
1,119
7,427
3,181
1,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
1 / 1 / 6
7,141
1,020
2,385
2,725
890
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 4 / 0
6,511
930
3,613
7,258
2,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 4 / 0
6,294
899
2,783
5,173
2,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Kay_StrAnge
Charybdis
12
0 / 1 / 0
6,411
916
5,113
6,231
1,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
0 / 4 / 0
6,055
865
1,423
9,516
4,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 0
6,074
868
1,860
4,674
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
16
Kills
3
3
Deaths
16
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
0
0.25
W
3
0
10
8
W
Vulcan
EduardoV92
Vulcan
2
1
5
4.5
W
Anubis
JOSEV8
Anubis
2
1
9
6.5
L
2
4
0
0.5
L
Charybdis
Kay_StrAnge
Charybdis
0
1
0
0
W
Arachne
Murray52008
Arachne
8
0
3
9.5
W
1
1
6
4
L
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,376
Damage
14,792
23,050
Taken
32,852
12,978
Mitigated
11,479
6,640
Healing
5,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,613
2,043
0
926
7,258
2,129
0
1,694
5,564
0
14,125
W
5,291
471
0
2,440
8,673
7,444
13
1,615
6,948
0
8,152
W
Vulcan
EduardoV92
Vulcan
7,306
428
73
981
4,215
1,401
231
1,161
3,025
19,942
0
W
Anubis
JOSEV8
Anubis
4,967
132
0
688
4,256
1,756
508
384
3,802
24,293
474
L
2,783
361
0
416
5,173
2,246
0
575
4,598
0
7,253
L
Charybdis
Kay_StrAnge
Charybdis
5,113
1,419
0
2,142
6,231
1,657
0
1,649
4,582
0
27,113
W
Arachne
Murray52008
Arachne
7,427
6,235
0
1,169
3,181
1,487
509
123
3,058
0
17,825
W
2,385
333
432
857
2,725
890
201
0
2,658
24,161
528
L
1,423
110
702
534
9,516
4,064
0
6,993
2,523
5,466
0
L
1,860
57
408
484
4,674
1,383
0
3,485
1,189
13,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,802
Gold Earned
31,345
161
Minions Killed
136
0
Camps Cleared
0
792,313
Distance Traveled
628,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,511
930
26
4
0
126,251
0
W
Tyr
7,581
1,083
1
0
0
163,810
0
W
Vulcan
7,034
1,005
34
5
0
141,494
0
W
Anubis
7,216
1,031
48
7
0
141,156
0
L
Odin
6,294
899
17
2
0
97,597
0
L
Charybdis
6,411
916
54
8
0
116,236
0
W
Arachne
7,830
1,119
26
4
0
182,309
0
W
Ra
7,141
1,020
52
7
0
163,544
0
L
Geb
6,055
865
13
2
0
153,098
0
L
Ra
6,074
868
26
4
0
135,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role