Player Matchup

Mulan
Mulan
Austyn1612
Mulan
Level 65
God Stats
18W - 14L
1,575 SR
Queue Stats
52W - 58L
1,498 Elo+
Party 2
Agni
Agni
Heins11
Agni
Level 125
God Stats
1W - 1L
1,723 SR
Queue Stats
149W - 142L
1,594 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ontxl
Tsukuyomi
Level 149
God Stats
3W - 2L
1,874 SR
Queue Stats
146W - 155L
1,517 Elo+
Party 2
Cerberus
Cerberus
Vaderzim45OnYt
Cerberus
Level 27
God Stats
5W - 3L
1,829 SR
Queue Stats
45W - 50L
1,519 Elo+
Party 1
Rama
Rama
Zyliixa
Rama
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
128W - 130L
1,493 Elo+
Party 2
Team Averages
Level 104
1,700 SR
1,524 Elo+

VS

Team Averages
Level 97
1,570 SR
1,504 Elo+
Ra
Ra
 
Ra
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AnxietyRocks
Sylvanus
Level 53
God Stats
1W - 1L
1,303 SR
Queue Stats
118W - 130L
1,445 Elo+
Solo
Surtr
Surtr
Guzzalord
Surtr
Level 85
God Stats
2W - 2L
1,753 SR
Queue Stats
23W - 17L
1,571 Elo+
Solo
Sun Wukong
Sun Wukong
lordofthegala430
Sun Wukong
Level 107
God Stats
93W - 52L
1,744 SR
Queue Stats
280W - 261L
1,570 Elo+
Solo
Medusa
Medusa
shifterboi41
Medusa
Level 154
God Stats
5W - 2L
1,548 SR
Queue Stats
50W - 72L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
3 / 1 / 0
8,041
619
9,928
11,206
7,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Agni
Heins11
Agni
13
1 / 5 / 0
7,476
575
4,673
8,722
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Ontxl
Tsukuyomi
12
2 / 4 / 1
6,848
527
7,222
11,550
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
10
0 / 5 / 1
6,200
477
5,760
16,777
10,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Zyliixa
Rama
12
0 / 3 / 0
6,224
479
6,334
11,061
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 1 / 4
8,169
628
9,744
9,200
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
AnxietyRocks
Sylvanus
11
1 / 0 / 10
7,417
571
8,201
11,254
9,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Surtr
Guzzalord
Surtr
12
0 / 3 / 0
6,820
525
3,644
11,066
5,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
lordofthegala430
Sun Wukong
14
6 / 1 / 5
7,774
598
9,127
10,899
6,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
14
7 / 1 / 1
8,253
635
9,919
6,749
2,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
6
Kills
18
18
Deaths
6
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
4
6
W
Sylvanus
AnxietyRocks
Sylvanus
1
0
10
6
L
Mulan
3
1
0
3
W
Surtr
Guzzalord
Surtr
0
3
0
0
L
Agni
Heins11
Agni
1
5
0
0.2
L
Tsukuyomi
Ontxl
Tsukuyomi
2
4
1
0.63
L
Cerberus
0
5
1
0.1
L
Rama
Zyliixa
Rama
0
3
0
0
W
Sun Wukong
lordofthegala430
Sun Wukong
6
1
5
8.5
W
Medusa
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,917
Damage
40,635
59,316
Taken
49,168
27,953
Mitigated
26,995
22,791
Healing
20,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,744
610
2,004
3,787
9,200
3,863
158
3,597
5,603
60,824
0
W
Sylvanus
AnxietyRocks
Sylvanus
8,201
3,550
3,288
4,549
11,254
9,126
81
3,067
8,187
20,590
0
L
Mulan
9,928
1,010
0
3,917
11,206
7,779
0
2,010
9,146
0
62,754
W
Surtr
Guzzalord
Surtr
3,644
2,164
0
3,704
11,066
5,485
0
0
11,066
1,227
46,000
L
Agni
Heins11
Agni
4,673
452
0
990
8,722
2,644
150
4,951
3,290
55,594
371
L
Tsukuyomi
Ontxl
Tsukuyomi
7,222
1,446
0
4,845
11,550
3,691
0
2,531
8,911
0
61,690
L
Cerberus
5,760
604
1,813
7,854
16,777
10,838
0
5,533
10,986
25,817
0
L
Rama
Zyliixa
Rama
6,334
5,402
0
3,372
11,061
3,001
0
2,162
8,899
0
51,362
W
Sun Wukong
lordofthegala430
Sun Wukong
9,127
2,481
0
1,478
10,899
6,329
0
2,509
8,390
0
42,801
W
Medusa
9,919
3,495
0
1,411
6,749
2,192
1,659
938
5,811
0
70,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,789
Gold Earned
38,433
483
Minions Killed
422
0
Camps Cleared
0
1,322,482
Distance Traveled
1,330,993
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,169
628
107
8
0
269,518
2
W
Sylvanus
7,417
571
24
2
0
241,451
4
L
Mulan
8,041
619
118
9
0
259,282
4
W
Surtr
6,820
525
93
7
0
270,073
0
L
Agni
7,476
575
109
8
0
251,290
4
L
Tsukuyomi
6,848
527
92
7
0
313,924
4
L
Cerberus
6,200
477
69
5
0
263,431
4
L
Rama
6,224
479
95
7
0
234,555
2
W
Sun Wukong
7,774
598
72
6
0
302,875
0
W
Medusa
8,253
635
126
10
0
247,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role