Player Matchup

Hercules
Hercules
Comrade-CackMeat
Hercules
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
91W - 103L
1,310 Elo+
Party 3
Anubis
Anubis
Sr_mattie
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,322 Elo+
Party 2
Kali
Kali
dEksHav3R4
Kali
Level 66
God Stats
8W - 7L
1,115 SR
Queue Stats
361W - 396L
1,425 Elo+
Party 3
Geb
Geb
thetankoffury123
Geb
Level 42
God Stats
52W - 42L
1,503 SR
Queue Stats
123W - 133L
1,399 Elo+
Party 2
Anhur
Anhur
wateryice234
Anhur
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
295W - 298L
1,435 Elo+
Party 2
Team Averages
Level 45
1,424 SR
1,378 Elo+

VS

Team Averages
Level 74
1,372 SR
1,373 Elo+
King Arthur
King Arthur
MyDsmall1369
King Arthur
Level 60
God Stats
32W - 38L
1,628 SR
Queue Stats
238W - 256L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
Pezzboi18
Cthulhu
Level 21
God Stats
0W - 1L
1,166 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 1
Charybdis
Charybdis
SFB_Stix
Charybdis
Level 155
God Stats
84W - 76L
1,539 SR
Queue Stats
437W - 432L
1,445 Elo+
Solo
Nemesis
Nemesis
Vladi-Mario
Nemesis
Level 43
God Stats
1W - 7L
1,134 SR
Queue Stats
60W - 75L
1,377 Elo+
Solo
Eset
Eset
o2R6JFK
Eset
Level 89
God Stats
2W - 1L
1,394 SR
Queue Stats
31W - 45L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,102
684
1,559
3,925
2,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Sr_mattie
Anubis
3
0 / 0 / 0
3,182
530
0
644
157
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
1 / 1 / 0
4,321
720
1,094
4,107
1,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

6
0 / 0 / 2
4,270
712
1,146
5,513
1,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 0 / 0
4,411
735
2,787
3,787
1,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MyDsmall1369
King Arthur
7
3 / 1 / 0
4,229
705
2,874
5,187
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cthulhu
Pezzboi18
Cthulhu
1
0 / 0 / 0
1,256
209
0
0
0
Charybdis
SFB_Stix
Charybdis
6
0 / 2 / 0
3,612
602
2,357
4,553
602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Nemesis
Vladi-Mario
Nemesis
9
0 / 0 / 0
4,100
683
656
3,350
1,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
o2R6JFK
Eset
1
0 / 0 / 0
2,746
458
0
0
0
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
3
3
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
King Arthur
MyDsmall1369
King Arthur
3
1
0
3
L
Cthulhu
Pezzboi18
Cthulhu
0
0
0
0
L
Charybdis
SFB_Stix
Charybdis
0
2
0
0
W
Anubis
Sr_mattie
Anubis
0
0
0
0
L
Nemesis
Vladi-Mario
Nemesis
0
0
0
0
W
1
1
0
1
L
Eset
o2R6JFK
Eset
0
0
0
0
W
0
0
2
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,586
Damage
5,887
17,976
Taken
13,090
6,287
Mitigated
3,350
5,628
Healing
3,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,559
393
0
1,646
3,925
2,414
0
0
3,925
0
17,322
L
King Arthur
MyDsmall1369
King Arthur
2,874
674
0
1,125
5,187
1,597
0
0
4,943
0
12,757
L
Cthulhu
Pezzboi18
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
SFB_Stix
Charybdis
2,357
1,323
0
1,680
4,553
602
0
654
3,899
0
18,167
W
Anubis
Sr_mattie
Anubis
0
0
0
96
644
157
0
0
644
4,902
134
L
Nemesis
Vladi-Mario
Nemesis
656
173
0
402
3,350
1,151
88
492
2,858
0
19,784
W
1,094
550
0
1,902
4,107
1,075
0
0
4,107
0
22,330
L
Eset
o2R6JFK
Eset
0
0
0
0
0
0
0
0
0
0
0
W
1,146
30
992
992
5,513
1,638
612
0
5,513
11,388
0
W
2,787
1,608
0
0
3,787
1,003
1,430
0
3,787
0
25,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,286
Gold Earned
15,943
132
Minions Killed
89
0
Camps Cleared
0
547,610
Distance Traveled
394,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,102
684
31
5
0
133,710
0
L
King Arthur
4,229
705
17
3
0
112,649
0
L
Cthulhu
1,256
209
0
0
0
0
0
L
Charybdis
3,612
602
25
4
0
121,365
0
W
Anubis
3,182
530
4
1
0
34,899
0
L
Nemesis
4,100
683
47
8
0
153,907
0
W
Kali
4,321
720
44
7
0
136,301
0
L
Eset
2,746
458
0
0
0
6,684
0
W
Geb
4,270
712
12
2
0
122,658
0
W
Anhur
4,411
735
41
7
0
120,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role