Player Matchup

Hel
Hel
 
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DreadLobster943
Hades
Level 144
God Stats
2W - 2L
1,337 SR
Queue Stats
145W - 140L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
DreadLobster955
Danzaburou
Level 66
God Stats
37W - 24L
1,567 SR
Queue Stats
131W - 119L
1,435 Elo+
Party 1
Jormungandr
Jormungandr
ItJustSorrow
Jormungandr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 127L
1,368 Elo+
Party 1
Nu Wa
Nu Wa
Reaper91793
Nu Wa
Level 146
God Stats
12W - 5L
1,682 SR
Queue Stats
95W - 91L
1,493 Elo+
Solo
Team Averages
Level 107
1,517 SR
1,451 Elo+

VS

Team Averages
Level 64
1,467 SR
1,479 Elo+
Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
ClxmpsWr
Achilles
Level 17
God Stats
2W - 3L
1,609 SR
Queue Stats
27W - 28L
1,152 Elo+
Party 2
Neith
Neith
Kazoogar
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,636 Elo+
Party 3
Thanatos
Thanatos
Mvthìkòsz
Thanatos
Level 122
God Stats
0W - 1L
1,285 SR
Queue Stats
10W - 11L
1,661 Elo+
Party 3
Khepri
Khepri
Sertos69
Khepri
Level 106
God Stats
6W - 9L
1,440 SR
Queue Stats
53W - 62L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 0 / 1
8,712
581
6,036
7,657
6,268
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
8 / 0 / 4
9,350
623
9,019
13,791
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
DreadLobster955
Danzaburou
14
6 / 2 / 4
8,379
559
10,224
8,371
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
ItJustSorrow
Jormungandr
14
2 / 1 / 9
8,782
585
3,701
8,712
6,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

15
5 / 2 / 4
9,180
612
10,811
6,080
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 5 / 0
7,162
477
3,852
9,204
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
ClxmpsWr
Achilles
11
0 / 3 / 0
6,156
410
2,920
12,611
8,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Kazoogar
Neith
11
0 / 7 / 2
6,173
412
6,368
11,021
3,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
Mvthìkòsz
Thanatos
12
4 / 6 / 0
7,106
474
8,797
14,847
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Khepri
Sertos69
Khepri
11
1 / 3 / 1
6,814
454
2,656
10,876
7,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
23
Kills
5
5
Deaths
24
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
1
2.5
L
Janus
 
Janus
0
5
0
0
L
Achilles
ClxmpsWr
Achilles
0
3
0
0
W
8
0
4
10
W
Danzaburou
DreadLobster955
Danzaburou
6
2
4
4
W
Jormungandr
ItJustSorrow
Jormungandr
2
1
9
6.5
L
Neith
Kazoogar
Neith
0
7
2
0.14
L
Thanatos
Mvthìkòsz
Thanatos
4
6
0
0.67
W
5
2
4
3.5
L
Khepri
Sertos69
Khepri
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,791
Damage
24,593
44,611
Taken
58,559
22,753
Mitigated
26,256
22,643
Healing
13,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,036
77
0
5,452
7,657
6,268
67
0
7,238
64,281
2,615
L
Janus
 
Janus
3,852
496
0
1,230
9,204
1,978
0
6,993
2,211
56,071
0
L
Achilles
ClxmpsWr
Achilles
2,920
548
0
1,394
12,611
8,117
0
7,439
5,172
0
33,087
W
9,019
689
40
11,455
13,791
5,093
264
2,342
11,181
78,085
0
W
Danzaburou
DreadLobster955
Danzaburou
10,224
4,769
0
4,213
8,371
2,965
1,531
486
7,885
0
53,583
W
Jormungandr
ItJustSorrow
Jormungandr
3,701
815
0
760
8,712
6,824
46
958
7,754
31,095
0
L
Neith
Kazoogar
Neith
6,368
2,295
0
1,730
11,021
3,377
0
3,655
7,366
0
38,213
L
Thanatos
Mvthìkòsz
Thanatos
8,797
3,354
0
7,302
14,847
4,964
0
6,105
8,742
0
55,639
W
10,811
3,889
0
723
6,080
1,603
304
2,058
3,888
59,820
684
L
Khepri
Sertos69
Khepri
2,656
456
0
2,142
10,876
7,820
0
4,862
6,014
18,929
1,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,403
Gold Earned
33,411
477
Minions Killed
344
0
Camps Cleared
0
1,436,996
Distance Traveled
1,359,606
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,712
581
114
8
0
247,881
0
L
Janus
7,162
477
119
8
0
275,214
0
L
Achilles
6,156
410
53
4
0
305,842
0
W
Hades
9,350
623
136
9
0
324,715
0
W
Danzaburou
8,379
559
84
6
0
274,955
0
W
Jormungandr
8,782
585
49
3
0
307,449
0
L
Neith
6,173
412
68
5
0
244,111
0
L
Thanatos
7,106
474
81
5
0
291,974
0
W
Nu Wa
9,180
612
94
6
0
281,996
2
L
Khepri
6,814
454
23
2
0
242,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role