Player Matchup

Fafnir
Fafnir
AetherrGod
Fafnir
Level 66
God Stats
12W - 9L
1,577 SR
Queue Stats
179W - 191L
1,457 Elo+
Solo
Medusa
Medusa
JDhardONem
Medusa
Level 137
God Stats
9W - 7L
1,601 SR
Queue Stats
185W - 154L
1,515 Elo+
Solo
Jing Wei
Jing Wei
Kazoogar
Jing Wei
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,526 Elo+
Party 1
Zeus
Zeus
Mvthìkòsz
Zeus
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 11L
1,584 Elo+
Party 1
Chaac
Chaac
X1van1X
Chaac
Level 126
God Stats
10W - 9L
1,472 SR
Queue Stats
206W - 190L
1,482 Elo+
Solo
Team Averages
Level 91
1,530 SR
1,513 Elo+

VS

Team Averages
Level 160
1,503 SR
1,510 Elo+
Yu Huang
Yu Huang
G-StringKiller69
Yu Huang
Level 152
God Stats
1W - 2L
1,535 SR
Queue Stats
322W - 299L
1,518 Elo+
Solo
Lancelot
Lancelot
GreenBot202
Lancelot
Level 126
God Stats
1W - 3L
1,488 SR
Queue Stats
196W - 170L
1,545 Elo+
Solo
Vamana
Vamana
MAD DEATH G0D
Vamana
Level 279
God Stats
3W - 5L
1,520 SR
Queue Stats
212W - 225L
1,464 Elo+
Party 2
Cupid
Cupid
PokerJack
Cupid
Level 88
God Stats
0W - 2L
1,474 SR
Queue Stats
43W - 36L
1,562 Elo+
Solo
Maui
Maui
robnasty001
Maui
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 225L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AetherrGod
Fafnir
7
1 / 0 / 1
4,123
825
2,088
4,771
3,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
JDhardONem
Medusa
6
0 / 1 / 1
3,449
690
1,464
3,833
925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Kazoogar
Jing Wei
6
1 / 2 / 1
3,477
695
2,324
2,880
685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 1 / 0
3,916
783
1,356
1,967
461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
X1van1X
Chaac
8
2 / 0 / 0
4,462
892
1,954
3,443
1,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,866
773
1,653
2,504
681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lancelot
GreenBot202
Lancelot
6
1 / 0 / 1
3,386
677
1,865
2,165
829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 0
3,374
675
1,234
3,648
1,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
PokerJack
Cupid
6
2 / 0 / 1
3,722
744
2,862
3,372
957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

6
0 / 2 / 2
3,579
716
958
4,583
2,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
4
4
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AetherrGod
Fafnir
1
0
1
1.5
L
1
1
0
1
L
Lancelot
GreenBot202
Lancelot
1
0
1
1.5
W
Medusa
JDhardONem
Medusa
0
1
1
0.5
W
Jing Wei
Kazoogar
Jing Wei
1
2
1
0.75
L
0
2
0
0
W
1
1
0
1
L
Cupid
PokerJack
Cupid
2
0
1
2.5
W
Chaac
X1van1X
Chaac
2
0
0
2
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,186
Damage
8,572
16,894
Taken
16,272
6,919
Mitigated
6,148
7,558
Healing
5,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AetherrGod
Fafnir
2,088
786
104
2,399
4,771
3,287
0
411
4,360
9,509
0
L
1,653
132
0
570
2,504
681
0
1,356
1,148
15,793
778
L
Lancelot
GreenBot202
Lancelot
1,865
194
0
566
2,165
829
0
168
1,997
0
14,348
W
Medusa
JDhardONem
Medusa
1,464
373
0
1,993
3,833
925
0
192
3,551
0
17,634
W
Jing Wei
Kazoogar
Jing Wei
2,324
2,018
0
720
2,880
685
0
502
2,378
0
14,345
L
1,234
600
0
897
3,648
1,654
0
0
3,437
269
13,869
W
1,356
137
0
500
1,967
461
0
1,257
564
15,272
605
L
Cupid
PokerJack
Cupid
2,862
1,717
184
2,284
3,372
957
0
1,044
2,328
0
16,451
W
Chaac
X1van1X
Chaac
1,954
445
0
1,842
3,443
1,561
0
128
3,315
0
27,097
L
958
295
0
707
4,583
2,027
0
876
3,707
7,041
468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,427
Gold Earned
17,927
161
Minions Killed
144
0
Camps Cleared
0
540,252
Distance Traveled
542,992
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
4,123
825
20
4
0
107,003
2
L
Yu Huang
3,866
773
45
9
0
116,949
0
L
Lancelot
3,386
677
28
6
0
146,099
0
W
Medusa
3,449
690
33
7
0
116,792
0
W
Jing Wei
3,477
695
24
5
0
99,842
0
L
Vamana
3,374
675
31
6
0
61,392
0
W
Zeus
3,916
783
34
7
0
94,692
0
L
Cupid
3,722
744
24
5
0
105,703
0
W
Chaac
4,462
892
50
10
0
121,923
0
L
Maui
3,579
716
16
3
0
112,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role