Player Matchup

Ah Puch
Ah Puch
HZI_gacha
Ah Puch
Level 86
God Stats
10W - 2L
1,530 SR
Queue Stats
16W - 15L
1,392 Elo+
Solo
Chiron
Chiron
I3enchWarmer_
Chiron
Level 106
God Stats
34W - 43L
1,372 SR
Queue Stats
250W - 266L
1,353 Elo+
Solo
Agni
Agni
gameplayer2047
Agni
Level 85
God Stats
13W - 6L
1,647 SR
Queue Stats
43W - 36L
1,554 Elo+
Solo
Team Averages
Level 92
1,516 SR
1,433 Elo+

VS

Team Averages
Level 118
1,402 SR
1,399 Elo+
Arachne
Arachne
AOAxCrash
Arachne
Level 103
God Stats
4W - 7L
1,466 SR
Queue Stats
170W - 182L
1,412 Elo+
Party 1
Cabrakan
Cabrakan
CG7880
Cabrakan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 326L
1,409 Elo+
Party 1
Janus
Janus
LordAceShadow
Janus
Level 93
God Stats
2W - 3L
1,240 SR
Queue Stats
78W - 76L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HZI_gacha
Ah Puch
12
1 / 4 / 5
7,486
749
5,280
8,463
6,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
4 / 2 / 4
8,758
876
5,550
6,434
1,970
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 0 / 4
8,855
886
11,255
4,716
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AOAxCrash
Arachne
12
4 / 4 / 0
7,700
770
4,794
9,341
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
CG7880
Cabrakan
12
0 / 2 / 6
7,285
729
4,628
9,897
12,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
2 / 4 / 4
7,800
780
6,126
7,087
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
10
Kills
6
6
Deaths
10
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
AOAxCrash
Arachne
4
4
0
1
L
Cabrakan
CG7880
Cabrakan
0
2
6
1.5
W
Ah Puch
HZI_gacha
Ah Puch
1
4
5
0.88
W
4
2
4
3
L
2
4
4
1
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,085
Damage
15,548
19,613
Taken
26,325
9,440
Mitigated
18,229
4,376
Healing
3,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AOAxCrash
Arachne
4,794
2,973
0
1,605
9,341
3,700
335
5,905
2,910
0
10,186
L
Cabrakan
CG7880
Cabrakan
4,628
655
0
1,366
9,897
12,345
0
5,091
4,082
10,031
0
W
Ah Puch
HZI_gacha
Ah Puch
5,280
526
0
1,793
8,463
6,078
0
4,351
4,091
15,649
0
W
5,550
1,746
660
1,923
6,434
1,970
756
3,233
3,201
0
28,604
L
6,126
492
0
494
7,087
2,184
0
3,950
2,778
28,883
1,347
W
11,255
285
0
0
4,716
1,392
455
3,106
1,600
17,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,099
Gold Earned
22,785
119
Minions Killed
82
0
Camps Cleared
0
512,197
Distance Traveled
508,360
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,700
770
13
1
0
175,115
2
L
Cabrakan
7,285
729
18
2
0
168,082
0
W
Ah Puch
7,486
749
28
3
0
159,369
0
W
Chiron
8,758
876
61
6
0
168,760
0
L
Janus
7,800
780
51
5
0
165,163
2
W
Agni
8,855
886
30
3
0
184,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role