Player Matchup

Geb
Geb
Geminice_-_
Geb
Level 176
God Stats
0W - 4L
1,154 SR
Queue Stats
629W - 761L
1,412 Elo+
Party 1
Kukulkan
Kukulkan
John A Myth
Kukulkan
Level 24
God Stats
13W - 13L
1,682 SR
Queue Stats
419W - 477L
1,420 Elo+
Party 1
Vamana
Vamana
Mud_Golem332
Vamana
Level 88
God Stats
3W - 3L
1,349 SR
Queue Stats
154W - 166L
1,423 Elo+
Party 1
Horus
Horus
Snowbunny0311
Horus
Level 128
God Stats
28W - 30L
1,523 SR
Queue Stats
177W - 259L
1,357 Elo+
Party 1
Medusa
Medusa
UrSupremeking23
Medusa
Level 210
God Stats
5W - 9L
1,460 SR
Queue Stats
193W - 244L
1,431 Elo+
Party 1
Team Averages
Level 125
1,434 SR
1,409 Elo+

VS

Team Averages
Level 129
1,468 SR
1,487 Elo+
Chiron
Chiron
 
Chiron
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
ChickenFriedEggs
Susano
Level 128
God Stats
119W - 107L
1,544 SR
Queue Stats
419W - 417L
1,487 Elo+
Solo
Ravana
Ravana
JSGamer47
Ravana
Level 146
God Stats
8W - 7L
1,486 SR
Queue Stats
110W - 99L
1,534 Elo+
Solo
Sol
Sol
MissTrader_T_
Sol
Level 41
God Stats
4W - 5L
1,261 SR
Queue Stats
92W - 92L
1,387 Elo+
Solo
Bakasura
Bakasura
Yslwandel
Bakasura
Level 179
God Stats
11W - 9L
1,550 SR
Queue Stats
154W - 152L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
5,889
491
7,002
9,175
5,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
John A Myth
Kukulkan
13
1 / 1 / 0
6,943
579
2,137
4,702
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vamana
10
1 / 1 / 1
5,897
491
3,235
9,566
5,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 3 / 2
5,646
471
4,036
11,076
6,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
1 / 2 / 0
5,908
492
3,841
7,709
2,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
4 / 0 / 3
7,403
617
10,079
7,111
2,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 1
7,485
624
2,759
7,020
2,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ravana
JSGamer47
Ravana
12
3 / 2 / 5
7,282
607
5,673
8,766
3,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
0 / 1 / 5
7,038
587
6,997
7,235
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Yslwandel
Bakasura
15
2 / 0 / 0
8,774
731
2,809
9,986
4,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
10
10
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
3
5.5
W
1
0
1
1.5
L
0
3
1
0.17
W
Ravana
JSGamer47
Ravana
3
2
5
2.75
L
Kukulkan
John A Myth
Kukulkan
1
1
0
1
W
0
1
5
2.5
L
Vamana
1
1
1
1.5
L
0
3
2
0.33
L
1
2
0
0.5
W
Bakasura
Yslwandel
Bakasura
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,251
Damage
28,317
42,228
Taken
40,118
21,870
Mitigated
15,252
13,817
Healing
19,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,079
2,563
328
3,604
7,111
2,180
159
337
6,774
0
43,490
W
2,759
116
0
1,345
7,020
2,499
0
1,797
5,049
0
52,608
L
7,002
858
0
3,023
9,175
5,836
0
698
7,991
34,296
1,607
W
Ravana
JSGamer47
Ravana
5,673
1,416
0
2,817
8,766
3,871
0
1,914
6,718
0
47,366
L
Kukulkan
John A Myth
Kukulkan
2,137
131
75
1,351
4,702
1,640
0
859
3,843
45,930
84
W
6,997
2,198
0
3,257
7,235
1,813
1,410
659
6,536
45,030
3,276
L
Vamana
3,235
2,218
0
3,292
9,566
5,742
0
1,518
8,048
0
41,607
L
4,036
1,890
600
3,108
11,076
6,471
0
2,339
8,737
0
13,964
L
3,841
868
0
2,368
7,709
2,181
42
1,520
6,189
0
48,916
W
Bakasura
Yslwandel
Bakasura
2,809
1,865
0
7,762
9,986
4,889
2,653
3,230
6,142
0
37,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,283
Gold Earned
37,982
334
Minions Killed
439
0
Camps Cleared
0
1,263,760
Distance Traveled
1,272,776
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,403
617
61
5
0
239,830
2
W
Susano
7,485
624
100
8
0
283,913
0
L
Geb
5,889
491
63
5
0
218,863
2
W
Ravana
7,282
607
72
6
0
272,593
0
L
Kukulkan
6,943
579
99
8
0
246,950
3
W
Sol
7,038
587
91
8
0
240,828
6
L
Vamana
5,897
491
74
6
0
280,799
0
L
Horus
5,646
471
28
2
0
269,475
2
L
Medusa
5,908
492
70
6
0
247,673
2
W
Bakasura
8,774
731
115
10
0
235,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role