Player Matchup

Charon
Charon
AkaTenacious
Charon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 1
Poseidon
Poseidon
CupOfCyanide207
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 1
Gilgamesh
Gilgamesh
Jojo11111111111
Gilgamesh
Level 120
God Stats
1W - 1L
1,522 SR
Queue Stats
39W - 44L
1,421 Elo+
Solo
Yu Huang
Yu Huang
TacJewy
Yu Huang
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,807 Elo+
Party 1
Loki
Loki
ThePoggernaut
Loki
Level 152
God Stats
2W - 7L
1,191 SR
Queue Stats
17W - 21L
1,287 Elo+
Party 1
Team Averages
Level 76
1,442 SR
1,418 Elo+

VS

Team Averages
Level 138
1,640 SR
1,508 Elo+
Maui
Maui
DrMangos
Maui
Level 82
God Stats
5W - 9L
1,460 SR
Queue Stats
108W - 125L
1,436 Elo+
Solo
Hun Batz
Hun Batz
MYM EMILIANO265
Hun Batz
Level 157
God Stats
2W - 0L
1,822 SR
Queue Stats
108W - 105L
1,509 Elo+
Party 2
Chang'e
Chang'e
ManEater8648
Chang'e
Level 153
God Stats
172W - 163L
1,559 SR
Queue Stats
420W - 444L
1,516 Elo+
Solo
Cliodhna
Cliodhna
Quirozc
Cliodhna
Level 148
God Stats
4W - 0L
1,812 SR
Queue Stats
54W - 45L
1,532 Elo+
Party 2
Agni
Agni
UnknownGamersInc
Agni
Level 149
God Stats
18W - 23L
1,549 SR
Queue Stats
71W - 68L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 2 / 1
6,177
882
3,105
7,327
6,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
10
0 / 3 / 0
5,937
848
588
3,296
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Jojo11111111111
Gilgamesh
12
3 / 3 / 1
6,876
982
2,238
6,222
3,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Yu Huang
TacJewy
Yu Huang
10
1 / 1 / 2
6,368
910
2,094
2,183
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
0 / 0 / 0
6,666
952
1,343
5,037
1,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
2 / 1 / 6
7,403
1,058
1,848
3,582
2,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
13
4 / 1 / 3
7,843
1,120
5,468
4,290
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
ManEater8648
Chang'e
12
0 / 0 / 8
6,772
967
5,848
3,571
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Quirozc
Cliodhna
12
0 / 2 / 6
6,760
966
2,328
4,576
1,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mace

Mace

+10
Physical Power

13
3 / 0 / 2
7,462
1,066
4,381
2,751
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
9
9
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charon
0
2
1
0.25
L
Poseidon
0
3
0
0
W
Maui
2
1
6
5
L
Gilgamesh
Jojo11111111111
Gilgamesh
3
3
1
1.17
W
Hun Batz
4
1
3
5.5
W
Chang'e
ManEater8648
Chang'e
0
0
8
4
W
Cliodhna
Quirozc
Cliodhna
0
2
6
1.5
L
Yu Huang
TacJewy
Yu Huang
1
1
2
2
L
0
0
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,368
Damage
19,873
24,065
Taken
18,770
12,983
Mitigated
7,509
374
Healing
6,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
3,105
445
0
250
7,327
6,250
0
3,003
4,234
9,602
0
L
Poseidon
588
64
0
0
3,296
951
0
969
2,327
4,707
194
W
Maui
1,848
244
0
565
3,582
2,425
297
1,475
2,076
5,883
0
L
Gilgamesh
Jojo11111111111
Gilgamesh
2,238
442
0
114
6,222
3,648
0
4,592
1,382
0
10,854
W
Hun Batz
5,468
1,446
0
787
4,290
1,501
327
353
3,906
0
23,486
W
Chang'e
ManEater8648
Chang'e
5,848
352
1,122
2,214
3,571
1,094
366
1,776
1,759
16,939
702
W
Cliodhna
Quirozc
Cliodhna
2,328
166
0
878
4,576
1,626
95
1,502
2,963
0
16,390
L
Yu Huang
TacJewy
Yu Huang
2,094
106
0
10
2,183
613
0
1,064
1,113
6,655
228
L
1,343
30
0
0
5,037
1,521
330
1,639
3,168
0
17,931
W
4,381
229
0
500
2,751
863
901
575
2,176
18,336
433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,024
Gold Earned
36,240
106
Minions Killed
172
0
Camps Cleared
0
671,110
Distance Traveled
802,248
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,177
882
15
2
0
140,331
0
L
Poseidon
5,937
848
13
2
0
124,833
0
W
Maui
7,403
1,058
26
4
0
150,707
0
L
Gilgamesh
6,876
982
24
3
0
173,714
2
W
Hun Batz
7,843
1,120
41
6
0
172,334
0
W
Chang'e
6,772
967
26
4
0
171,028
4
W
Cliodhna
6,760
966
37
5
0
156,748
0
L
Yu Huang
6,368
910
12
2
0
67,360
0
L
Loki
6,666
952
42
6
0
164,872
0
W
Agni
7,462
1,066
42
6
0
151,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role