Player Matchup

Surtr
Surtr
Silver I
 
Surtr
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver III
 
Awilix
Silver III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold IV
LUXE_chester
Bacchus
Gold IV
Level 124
God Stats
6W - 1L
1,429 SR
Queue Stats
187W - 190L
1,354 MMR
Solo
Chang'e
Chang'e
Silver III
Twinkle
Chang'e
Silver III
Level 154
God Stats
3W - 1L
1,506 SR
Queue Stats
9W - 8L
1,427 MMR
Party 1
Jing Wei
Jing Wei
Platinum III
Zunofureku-
Jing Wei
Platinum III
Level 231
God Stats
3W - 4L
1,485 SR
Queue Stats
242W - 248L
1,320 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,484 SR
1,420 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,575 SR
1,351 MMR
Hera
Hera
Bronze III
Destroza_Viejas
Hera
Bronze III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,392 MMR
Solo
Cernunnos
Cernunnos
Silver III
II g0rd0 II
Cernunnos
Silver III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 73L
1,104 MMR
Solo
Ra
Ra
Gold IV
Inksbetter
Ra
Gold IV
Level 124
God Stats
14W - 13L
1,649 SR
Queue Stats
137W - 139L
1,444 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
Willz4207
Sylvanus
Gold IV
Level 170
God Stats
19W - 15L
1,605 SR
Queue Stats
205W - 208L
1,363 MMR
Solo
Thanatos
Thanatos
Gold IV
makokinah03
Thanatos
Gold IV
Level 144
God Stats
0W - 1L
1,619 SR
Queue Stats
93W - 96L
1,451 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
3 / 1 / 2
6,349
635
5,742
7,219
3,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
 
Awilix
11
4 / 0 / 2
5,944
594
2,660
4,741
1,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
LUXE_chester
Bacchus
10
1 / 2 / 4
5,530
553
3,484
7,105
3,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Twinkle
Chang'e
12
1 / 0 / 1
6,293
629
3,256
5,799
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Zunofureku-
Jing Wei
10
2 / 1 / 1
6,016
602
4,074
4,896
1,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
YmirMedusaFreyaAchilles

VS

Bans
AgniNu WaSerqetMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,804
480
851
3,946
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cernunnos
II g0rd0 II
Cernunnos
10
0 / 2 / 2
5,509
551
3,647
6,161
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 0
6,170
617
3,641
5,486
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Willz4207
Sylvanus
8
1 / 1 / 0
5,215
522
2,779
6,472
2,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
makokinah03
Thanatos
9
0 / 4 / 0
5,154
515
2,891
7,972
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
4
4
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
1
2
4
W
Awilix
 
Awilix
4
0
2
5
L
0
2
0
0
L
Cernunnos
II g0rd0 II
Cernunnos
0
2
2
0.5
L
3
2
0
1.5
W
Bacchus
LUXE_chester
Bacchus
1
2
4
1.5
W
Chang'e
Twinkle
Chang'e
1
0
1
1.5
L
Sylvanus
Willz4207
Sylvanus
1
1
0
1
W
Jing Wei
Zunofureku-
Jing Wei
2
1
1
2.5
L
Thanatos
makokinah03
Thanatos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,216
Damage
13,809
29,760
Taken
30,037
12,006
Mitigated
9,792
12,719
Healing
13,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,742
2,033
0
2,720
7,219
3,603
0
1,270
5,785
722
31,783
W
Awilix
 
Awilix
2,660
467
0
3,317
4,741
1,360
0
656
4,019
0
40,200
L
851
0
0
773
3,946
891
64
2,002
1,737
22,576
0
L
Cernunnos
II g0rd0 II
Cernunnos
3,647
1,968
0
2,010
6,161
1,765
0
1,992
4,169
0
31,447
L
3,641
81
192
2,286
5,486
1,705
0
389
5,001
38,196
709
W
Bacchus
LUXE_chester
Bacchus
3,484
721
0
2,732
7,105
3,965
0
1,886
5,140
20,242
0
W
Chang'e
Twinkle
Chang'e
3,256
137
141
2,440
5,799
1,760
0
1,698
4,023
42,909
841
L
Sylvanus
Willz4207
Sylvanus
2,779
705
1,984
2,146
6,472
2,718
0
1,420
4,980
16,311
544
W
Jing Wei
Zunofureku-
Jing Wei
4,074
3,434
0
1,369
4,896
1,318
0
1,122
3,758
0
41,977
L
Thanatos
makokinah03
Thanatos
2,891
676
0
4,142
7,972
2,713
0
779
6,618
0
30,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,132
Gold Earned
26,852
337
Minions Killed
270
0
Camps Cleared
0
1,162,310
Distance Traveled
927,140
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,349
635
60
6
0
217,433
6
W
Awilix
5,944
594
79
8
0
251,279
0
L
Hera
4,804
480
40
4
0
140,605
0
L
Cernunnos
5,509
551
71
7
0
185,904
3
L
Ra
6,170
617
83
8
0
207,854
0
W
Bacchus
5,530
553
25
3
0
232,321
3
W
Chang'e
6,293
629
99
10
0
246,593
1
L
Sylvanus
5,215
522
22
2
0
183,733
4
W
Jing Wei
6,016
602
74
7
0
214,684
3
L
Thanatos
5,154
515
54
5
0
209,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role