Player Matchup

Merlin
Merlin
Aragorn1504984
Merlin
Level 108
God Stats
0W - 3L
1,477 SR
Queue Stats
133W - 121L
1,512 Elo+
Party 1
Horus
Horus
BlueReaper6561
Horus
Level 106
God Stats
1W - 4L
1,551 SR
Queue Stats
21W - 15L
1,609 Elo+
Party 1
Hun Batz
Hun Batz
TheFlewer
Hun Batz
Level 101
God Stats
3W - 2L
1,287 SR
Queue Stats
48W - 68L
1,351 Elo+
Party 2
King Arthur
King Arthur
giushbeberi
King Arthur
Level 82
God Stats
1W - 4L
1,368 SR
Queue Stats
49W - 64L
1,384 Elo+
Party 2
Olorun
Olorun
sobredosis91
Olorun
Level 109
God Stats
1W - 2L
1,240 SR
Queue Stats
166W - 168L
1,521 Elo+
Solo
Team Averages
Level 101
1,385 SR
1,475 Elo+

VS

Team Averages
Level 98
1,504 SR
1,406 Elo+
Chiron
Chiron
Bratwurst322
Chiron
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 192L
1,512 Elo+
Solo
Bake Kujira
Bake Kujira
Peanut--MnM
Bake Kujira
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,331 Elo+
Solo
Mulan
Mulan
PuRe SKiiLs
Mulan
Level 145
God Stats
3W - 1L
1,678 SR
Queue Stats
80W - 82L
1,436 Elo+
Solo
Poseidon
Poseidon
ah_Joker_ha
Poseidon
Level 87
God Stats
1W - 0L
1,253 SR
Queue Stats
2W - 3L
1,239 Elo+
Solo
Shiva
Shiva
joshuabbell2
Shiva
Level 87
God Stats
32W - 14L
1,588 SR
Queue Stats
433W - 414L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
8,445
563
10,389
8,519
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 3
7,628
509
10,445
17,024
16,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
TheFlewer
Hun Batz
6
0 / 1 / 0
5,220
348
124
1,991
443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
giushbeberi
King Arthur
11
0 / 6 / 2
6,494
433
5,584
15,457
8,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
11
1 / 8 / 1
6,973
465
6,059
11,559
3,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
5 / 1 / 5
9,508
634
9,912
9,892
3,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bake Kujira
Peanut--MnM
Bake Kujira
8
2 / 1 / 2
6,896
460
1,819
5,788
2,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

16
6 / 2 / 7
9,220
615
8,837
13,929
5,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
ah_Joker_ha
Poseidon
14
3 / 4 / 0
8,527
568
6,413
8,734
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 0 / 1
9,631
642
11,643
12,215
10,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
22
22
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
3
3
3
1.5
W
Chiron
5
1
5
7.5
W
Bake Kujira
Peanut--MnM
Bake Kujira
2
1
2
3
W
6
2
7
4.75
L
Hun Batz
TheFlewer
Hun Batz
0
1
0
0
W
Poseidon
ah_Joker_ha
Poseidon
3
4
0
0.75
L
King Arthur
giushbeberi
King Arthur
0
6
2
0.17
W
6
0
1
6.5
L
Olorun
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,601
Damage
38,624
54,550
Taken
50,558
32,024
Mitigated
24,263
13,979
Healing
15,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,389
336
0
911
8,519
2,701
0
3,795
4,724
70,769
1,161
L
10,445
3,443
656
6,484
17,024
16,367
0
3,751
13,273
1,292
30,337
W
Chiron
9,912
3,702
351
4,030
9,892
3,547
48
2,971
6,921
0
64,404
W
Bake Kujira
Peanut--MnM
Bake Kujira
1,819
960
1,031
1,792
5,788
2,177
0
2,595
3,193
15,850
0
W
8,837
1,663
0
5,357
13,929
5,535
0
4,839
9,090
0
80,816
L
Hun Batz
TheFlewer
Hun Batz
124
110
0
852
1,991
443
0
229
1,762
0
9,383
W
Poseidon
ah_Joker_ha
Poseidon
6,413
764
56
891
8,734
2,108
0
5,111
3,623
59,237
0
L
King Arthur
giushbeberi
King Arthur
5,584
882
0
3,190
15,457
8,705
0
879
14,578
0
38,526
W
11,643
2,031
82
1,845
12,215
10,896
53
1,671
10,544
1,859
66,685
L
Olorun
6,059
2,385
180
1,706
11,559
3,808
0
388
11,171
47,587
1,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,760
Gold Earned
43,782
348
Minions Killed
468
0
Camps Cleared
0
1,245,050
Distance Traveled
1,382,964
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,445
563
130
9
0
275,700
0
L
Horus
7,628
509
31
2
0
314,103
3
W
Chiron
9,508
634
122
8
0
289,650
4
W
Bake Kujira
6,896
460
25
2
0
167,736
2
W
Mulan
9,220
615
127
8
0
325,323
3
L
Hun Batz
5,220
348
28
2
0
93,206
0
W
Poseidon
8,527
568
92
6
0
297,392
5
L
King Arthur
6,494
433
59
4
0
288,284
0
W
Shiva
9,631
642
102
7
0
302,863
3
L
Olorun
6,973
465
100
7
0
273,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role