Player Matchup

Hera
Hera
Gold IV
Alpha6Alpha
Hera
Gold IV
Level 174
God Stats
12W - 17L
1,643 SR
Queue Stats
503W - 515L
1,411 MMR
Solo
Ares
Ares
Bronze III
Cluestasis
Ares
Bronze III
Level 60
God Stats
0W - 1L
1,400 SR
Queue Stats
0W - 5L
1,400 MMR
Solo
Neith
Neith
Gold IV
DMTheory
Neith
Gold IV
Level 89
God Stats
0W - 1L
1,328 SR
Queue Stats
81W - 83L
1,444 MMR
Solo
Cerberus
Cerberus
Bronze III
Washedupqt
Cerberus
Bronze III
Level 56
God Stats
0W - 1L
1,273 SR
Queue Stats
1W - 3L
1,400 MMR
Solo
Fenrir
Fenrir
Silver III
apolonird
Fenrir
Silver III
Level 109
God Stats
2W - 9L
1,494 SR
Queue Stats
82W - 104L
1,444 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,428 SR
1,420 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,555 SR
1,420 MMR
Maui
Maui
Silver III
AshBanem
Maui
Silver III
Level 149
God Stats
1W - 0L
1,750 SR
Queue Stats
50W - 57L
1,393 MMR
Solo
Anhur
Anhur
Gold IV
Aveqzy Hades
Anhur
Gold IV
Level 145
God Stats
4W - 8L
1,270 SR
Queue Stats
200W - 213L
1,394 MMR
Solo
Thor
Thor
Gold IV
NxJxP
Thor
Gold IV
Level 64
God Stats
7W - 6L
1,593 SR
Queue Stats
60W - 63L
1,422 MMR
Solo
King Arthur
King Arthur
Gold IV
OmnipotentDemon-
King Arthur
Gold IV
Level 159
God Stats
20W - 21L
1,482 SR
Queue Stats
175W - 176L
1,448 MMR
Solo
Zeus
Zeus
Gold IV
iMauwie
Zeus
Gold IV
Level 113
God Stats
8W - 5L
1,682 SR
Queue Stats
428W - 441L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,671
734
893
1,233
237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

2
0 / 2 / 0
2,601
520
261
2,007
750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
DMTheory
Neith
5
0 / 2 / 0
2,932
586
2,836
3,201
692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Washedupqt
Cerberus
5
0 / 1 / 0
2,963
593
2,179
4,832
2,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
apolonird
Fenrir
4
0 / 2 / 0
2,814
563
483
3,405
776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
MulanCthulhuChang'eBacchus

VS

Bans
Ix ChelFreyaArachneAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
5
1 / 0 / 5
3,790
758
1,312
2,526
1,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

6
3 / 0 / 2
3,863
773
2,407
2,698
623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thor
NxJxP
Thor
6
3 / 0 / 2
3,685
737
1,999
3,582
1,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
OmnipotentDemon-
King Arthur
6
0 / 0 / 1
3,631
726
2,004
4,016
1,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zeus
iMauwie
Zeus
7
0 / 1 / 0
3,839
768
243
1,659
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
7
7
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Maui
1
0
5
3.5
W
3
0
2
4
L
0
2
0
0
L
Neith
DMTheory
Neith
0
2
0
0
W
Thor
NxJxP
Thor
3
0
2
4
W
King Arthur
OmnipotentDemon-
King Arthur
0
0
1
0.5
L
Cerberus
Washedupqt
Cerberus
0
1
0
0
L
Fenrir
apolonird
Fenrir
0
2
0
0
W
Zeus
iMauwie
Zeus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,652
Damage
7,965
14,678
Taken
14,481
4,569
Mitigated
4,645
5,208
Healing
4,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
893
92
0
575
1,233
237
0
178
1,007
18,972
0
W
Maui
1,312
518
0
830
2,526
1,444
0
42
2,484
6,195
0
W
2,407
1,663
0
1,525
2,698
623
0
219
2,479
0
15,375
L
261
38
0
314
2,007
750
0
313
1,694
1,877
0
L
Neith
DMTheory
Neith
2,836
1,413
0
876
3,201
692
0
601
2,600
0
13,267
W
Thor
NxJxP
Thor
1,999
537
0
960
3,582
1,092
0
0
3,582
0
13,060
W
King Arthur
OmnipotentDemon-
King Arthur
2,004
285
0
886
4,016
1,043
0
2,179
1,837
0
16,815
L
Cerberus
Washedupqt
Cerberus
2,179
134
0
1,973
4,832
2,114
0
0
4,832
11,329
0
L
Fenrir
apolonird
Fenrir
483
99
0
1,470
3,405
776
0
398
3,007
0
8,398
W
Zeus
iMauwie
Zeus
243
0
0
593
1,659
443
0
893
766
18,261
1,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,981
Gold Earned
18,808
117
Minions Killed
133
0
Camps Cleared
0
408,352
Distance Traveled
516,819
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
3,671
734
43
9
0
84,882
2
W
Maui
3,790
758
2
0
0
122,215
2
W
Anhur
3,863
773
27
5
0
90,228
0
L
Ares
2,601
520
2
0
0
45,637
0
L
Neith
2,932
586
25
5
0
85,047
0
W
Thor
3,685
737
20
4
0
109,064
0
W
King Arthur
3,631
726
31
6
0
105,633
0
L
Cerberus
2,963
593
29
6
0
92,252
0
L
Fenrir
2,814
563
18
4
0
100,534
0
W
Zeus
3,839
768
53
11
0
89,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role