Player Matchup

Anubis
Anubis
MazingerX69
Anubis
Level 143
God Stats
40W - 37L
1,511 SR
Queue Stats
399W - 405L
1,461 Elo+
Solo
Danzaburou
Danzaburou
SlyFizz
Danzaburou
Level 82
God Stats
19W - 17L
1,539 SR
Queue Stats
441W - 469L
1,425 Elo+
Solo
Erlang Shen
Erlang Shen
SonanT MxC
Erlang Shen
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 38L
1,295 Elo+
Solo
Loki
Loki
cesar94
Loki
Level 46
God Stats
28W - 40L
1,443 SR
Queue Stats
45W - 63L
1,382 Elo+
Solo
Kuzenbo
Kuzenbo
mikeyy710
Kuzenbo
Level 103
God Stats
4W - 7L
1,402 SR
Queue Stats
118W - 106L
1,407 Elo+
Solo
Team Averages
Level 84
1,479 SR
1,394 Elo+

VS

Team Averages
Level 79
1,560 SR
1,422 Elo+
Serqet
Serqet
Emmanuel 222079
Serqet
Level 140
God Stats
10W - 11L
1,527 SR
Queue Stats
269W - 280L
1,475 Elo+
Solo
Ares
Ares
Esmitson97
Ares
Level 58
God Stats
19W - 14L
1,661 SR
Queue Stats
85W - 96L
1,404 Elo+
Solo
Mulan
Mulan
KillLocks-
Mulan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,300 Elo+
Solo
Zeus
Zeus
Mtullos1992
Zeus
Level 104
God Stats
3W - 1L
1,826 SR
Queue Stats
198W - 202L
1,451 Elo+
Solo
Freya
Freya
UncleIroh7084
Freya
Level 57
God Stats
4W - 8L
1,287 SR
Queue Stats
50W - 45L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
4 / 4 / 3
6,610
601
3,705
4,803
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
SlyFizz
Danzaburou
12
9 / 0 / 0
7,724
702
5,412
4,666
1,581
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
SonanT MxC
Erlang Shen
12
1 / 0 / 2
6,714
610
3,007
6,683
5,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
cesar94
Loki
10
5 / 2 / 3
6,077
552
3,928
6,904
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
mikeyy710
Kuzenbo
10
0 / 0 / 10
6,485
590
3,760
7,735
7,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,628
512
3,247
5,219
1,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 1
5,074
461
2,906
8,024
4,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
10
0 / 3 / 0
5,247
477
2,403
6,414
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
3 / 7 / 3
6,275
570
4,795
6,986
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 0
5,029
457
2,756
5,819
1,599
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
19
Kills
6
6
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
0
5
1
0.1
L
Mulan
0
3
0
0
W
Anubis
4
4
3
1.38
L
3
7
3
0.64
W
Danzaburou
SlyFizz
Danzaburou
9
0
0
9
W
Erlang Shen
SonanT MxC
Erlang Shen
1
0
2
2
L
0
3
0
0
W
Loki
cesar94
Loki
5
2
3
3.25
W
Kuzenbo
mikeyy710
Kuzenbo
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,812
Damage
16,107
30,791
Taken
32,462
17,420
Mitigated
14,477
11,187
Healing
5,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,247
727
0
180
5,219
1,938
0
758
4,461
0
28,717
L
2,906
249
0
1,649
8,024
4,771
0
1,730
6,294
16,466
0
L
Mulan
2,403
668
0
1,583
6,414
4,833
0
0
6,414
0
29,123
W
Anubis
3,705
275
0
289
4,803
1,941
0
2,556
1,955
28,735
1,234
L
4,795
691
0
464
6,986
1,336
0
4,041
2,945
33,262
0
W
Danzaburou
SlyFizz
Danzaburou
5,412
2,287
0
3,273
4,666
1,581
721
1,445
3,211
0
52,602
W
Erlang Shen
SonanT MxC
Erlang Shen
3,007
1,425
0
3,351
6,683
5,094
0
448
6,235
0
37,398
L
2,756
1,118
0
1,640
5,819
1,599
0
614
5,205
28,702
0
W
Loki
cesar94
Loki
3,928
611
0
1,688
6,904
1,790
0
1,052
5,592
0
24,823
W
Kuzenbo
mikeyy710
Kuzenbo
3,760
1,690
95
2,491
7,735
7,014
44
4,472
2,898
15,574
1,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,610
Gold Earned
27,253
290
Minions Killed
252
0
Camps Cleared
0
1,022,332
Distance Traveled
1,015,137
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,628
512
48
4
0
241,853
1
L
Ares
5,074
461
23
2
0
214,219
2
L
Mulan
5,247
477
53
5
0
151,605
0
W
Anubis
6,610
601
62
6
0
186,263
4
L
Zeus
6,275
570
74
7
0
182,901
1
W
Danzaburou
7,724
702
96
9
0
218,289
0
W
Erlang Shen
6,714
610
76
7
0
179,528
3
L
Freya
5,029
457
54
5
0
224,559
2
W
Loki
6,077
552
39
4
0
209,690
0
W
Kuzenbo
6,485
590
17
2
0
228,562
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role