Player Matchup

Ares
Ares
CupOfCyanide207
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
Kreempielgnd
Scylla
Level 83
God Stats
3W - 3L
1,416 SR
Queue Stats
141W - 151L
1,376 Elo+
Solo
Agni
Agni
TacJewy
Agni
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,541 Elo+
Party 1
Charybdis
Charybdis
ThePoggernaut
Charybdis
Level 152
God Stats
1W - 2L
1,262 SR
Queue Stats
31W - 27L
1,579 Elo+
Party 1
Lancelot
Lancelot
Zeyroxs
Lancelot
Level 48
God Stats
0W - 6L
1,117 SR
Queue Stats
84W - 88L
1,374 Elo+
Solo
Team Averages
Level 74
1,359 SR
1,474 Elo+

VS

Team Averages
Level 78
1,545 SR
1,419 Elo+
Ravana
Ravana
Netrozygus
Ravana
Level 118
God Stats
3W - 1L
1,636 SR
Queue Stats
47W - 48L
1,462 Elo+
Solo
Chang'e
Chang'e
ShhPow_QaLoser
Chang'e
Level 38
God Stats
4W - 7L
1,189 SR
Queue Stats
42W - 54L
1,302 Elo+
Solo
Sol
Sol
Taz3118
Sol
Level 89
God Stats
18W - 8L
1,746 SR
Queue Stats
124W - 123L
1,466 Elo+
Solo
Geb
Geb
blackishidk
Geb
Level 99
God Stats
24W - 11L
1,654 SR
Queue Stats
303W - 269L
1,498 Elo+
Solo
Agni
Agni
ll-EwoSpawn-ll
Agni
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
322W - 297L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,305
408
1,385
8,061
4,520
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
9
1 / 3 / 2
5,741
442
2,804
6,923
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
TacJewy
Agni
11
1 / 2 / 2
6,574
506
3,847
5,046
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
ThePoggernaut
Charybdis
11
2 / 4 / 1
7,159
551
4,909
7,215
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Zeyroxs
Lancelot
13
3 / 3 / 1
6,850
527
3,585
9,629
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Netrozygus
Ravana
11
4 / 2 / 7
7,066
544
7,737
7,381
4,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 2 / 1
6,918
532
4,814
9,419
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sol
12
4 / 0 / 4
7,528
579
5,217
3,985
1,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 2 / 0
7,570
582
4,595
9,223
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 1 / 5
6,936
534
3,648
5,503
1,563
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
15
15
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Scylla
1
3
2
0.67
W
Ravana
Netrozygus
Ravana
4
2
7
3.75
W
3
2
1
1.75
L
Agni
TacJewy
Agni
1
2
2
1
W
Sol
4
0
4
6
L
Charybdis
ThePoggernaut
Charybdis
2
4
1
0.63
L
Lancelot
Zeyroxs
Lancelot
3
3
1
1.17
W
3
2
0
1.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,530
Damage
26,011
36,874
Taken
35,511
13,116
Mitigated
15,019
6,455
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,385
556
0
370
8,061
4,520
0
4,338
3,659
9,408
0
L
Scylla
2,804
320
66
1,293
6,923
1,577
0
4,685
2,192
23,473
0
W
Ravana
Netrozygus
Ravana
7,737
1,901
0
1,357
7,381
4,577
329
1,430
5,951
0
28,523
W
4,814
458
480
5,276
9,419
2,712
288
1,099
8,320
50,103
0
L
Agni
TacJewy
Agni
3,847
220
0
500
5,046
1,404
0
2,333
2,511
34,383
898
W
Sol
5,217
2,127
0
2,230
3,985
1,095
1,283
137
3,848
51,337
691
L
Charybdis
ThePoggernaut
Charybdis
4,909
2,260
0
831
7,215
2,266
882
2,457
4,758
0
48,717
L
Lancelot
Zeyroxs
Lancelot
3,585
977
94
3,301
9,629
3,349
0
3,856
5,661
0
37,856
W
4,595
357
0
1,000
9,223
5,072
0
2,585
6,638
37,300
3,806
W
3,648
358
0
725
5,503
1,563
0
2,537
2,966
32,151
1,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,629
Gold Earned
36,018
295
Minions Killed
360
0
Camps Cleared
0
1,244,303
Distance Traveled
1,247,617
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,305
408
17
1
0
237,770
0
L
Scylla
5,741
442
30
2
0
240,614
0
W
Ravana
7,066
544
50
4
0
265,045
1
W
Chang'e
6,918
532
76
6
0
239,735
0
L
Agni
6,574
506
70
5
0
257,783
0
W
Sol
7,528
579
88
7
0
219,978
1
L
Charybdis
7,159
551
103
8
0
208,483
0
L
Lancelot
6,850
527
75
6
0
299,653
0
W
Geb
7,570
582
89
7
0
256,460
0
W
Agni
6,936
534
57
4
0
266,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role