Player Matchup

Loki
Loki
Silver I
BloodRedt23
Loki
Silver I
Level 142
God Stats
0W - 2L
1,273 SR
Queue Stats
106W - 115L
1,194 MMR
Solo
Athena
Athena
Silver I
HAZY NOVA
Athena
Silver I
Level 104
God Stats
2W - 2L
1,629 SR
Queue Stats
69W - 73L
1,155 MMR
Party 2
Olorun
Olorun
Silver I
Hunted Virus
Olorun
Silver I
Level 146
God Stats
27W - 25L
1,592 SR
Queue Stats
177W - 189L
1,247 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
tetsmaster777
Zhong Kui
Gold III
Level 127
God Stats
21W - 13L
1,672 SR
Queue Stats
47W - 45L
1,497 MMR
Party 2
Horus
Horus
Bronze III
xLazyNinjax3
Horus
Bronze III
Level 158
God Stats
0W - 1L
1,532 SR
Queue Stats
2W - 8L
1,362 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,540 SR
1,291 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,460 SR
1,310 MMR
Ra
Ra
Gold IV
Inksbetter
Ra
Gold IV
Level 124
God Stats
14W - 13L
1,595 SR
Queue Stats
137W - 139L
1,398 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
KillerOrca16
Cabrakan
Gold IV
Level 157
God Stats
8W - 10L
1,571 SR
Queue Stats
277W - 285L
1,330 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
ShiroixOkamii
Ah Muzen Cab
Bronze III
Level 114
God Stats
1W - 1L
1,214 SR
Queue Stats
6W - 8L
1,319 MMR
Solo
Shiva
Shiva
Silver II
SilverCrow809
Shiva
Silver II
Level 122
God Stats
4W - 3L
1,338 SR
Queue Stats
298W - 318L
1,097 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
makokinah03
Tsukuyomi
Gold IV
Level 144
God Stats
6W - 1L
1,582 SR
Queue Stats
93W - 96L
1,406 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
6,661
444
3,218
11,272
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
HAZY NOVA
Athena
12
1 / 5 / 4
7,309
487
3,371
14,603
11,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
13
1 / 5 / 2
7,283
486
3,118
9,318
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
tetsmaster777
Zhong Kui
15
4 / 1 / 0
8,842
589
8,821
9,611
6,991
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 2 / 0
7,754
517
8,596
15,912
15,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bans
KaliFreyaMedusaMulan

VS

Bans
ThanatosBacchusThothCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
8,944
596
7,308
6,893
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
KillerOrca16
Cabrakan
12
1 / 3 / 9
8,402
560
7,720
14,428
15,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Muzen Cab
ShiroixOkamii
Ah Muzen Cab
16
6 / 0 / 3
9,232
615
8,992
7,840
3,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

13
0 / 3 / 4
7,769
518
8,609
13,522
7,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
makokinah03
Tsukuyomi
14
5 / 3 / 2
8,382
559
8,620
9,292
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
15
15
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Athena
HAZY NOVA
Athena
1
5
4
0.6
L
Olorun
1
5
2
0.4
W
3
1
1
3.5
W
Cabrakan
KillerOrca16
Cabrakan
1
3
9
1.83
W
Ah Muzen Cab
ShiroixOkamii
Ah Muzen Cab
6
0
3
7.5
W
0
3
4
0.67
W
Tsukuyomi
makokinah03
Tsukuyomi
5
3
2
2
L
Zhong Kui
tetsmaster777
Zhong Kui
4
1
0
4
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,124
Damage
41,249
60,716
Taken
51,975
41,086
Mitigated
32,461
24,671
Healing
16,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,218
725
0
5,558
11,272
3,298
0
2,587
8,507
0
46,377
L
Athena
HAZY NOVA
Athena
3,371
1,192
0
2,554
14,603
11,763
0
4,926
9,452
20,600
0
L
Olorun
3,118
1,616
330
2,601
9,318
3,112
715
1,908
7,410
44,715
3,578
W
7,308
905
1,944
3,680
6,893
2,661
494
3,361
3,532
68,043
961
W
Cabrakan
KillerOrca16
Cabrakan
7,720
1,833
0
2,384
14,428
15,759
0
5,164
9,180
20,239
2,893
W
Ah Muzen Cab
ShiroixOkamii
Ah Muzen Cab
8,992
3,668
0
2,344
7,840
3,036
3,528
2,395
5,445
0
78,912
W
8,609
1,919
0
3,195
13,522
7,342
223
567
12,146
0
47,469
W
Tsukuyomi
makokinah03
Tsukuyomi
8,620
2,325
0
3,344
9,292
3,663
6
4,054
5,238
0
59,707
L
Zhong Kui
tetsmaster777
Zhong Kui
8,821
513
0
6,618
9,611
6,991
330
3,594
5,540
72,467
2,424
L
8,596
2,236
192
6,818
15,912
15,922
0
678
14,427
839
49,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,849
Gold Earned
42,729
455
Minions Killed
459
0
Camps Cleared
0
1,473,220
Distance Traveled
1,527,115
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,661
444
78
5
0
340,097
0
L
Athena
7,309
487
36
2
0
303,473
3
L
Olorun
7,283
486
105
7
0
268,935
2
W
Ra
8,944
596
144
10
0
327,029
0
W
Cabrakan
8,402
560
18
1
0
282,255
3
W
Ah Muzen Cab
9,232
615
135
9
0
287,515
0
W
Shiva
7,769
518
78
5
0
294,065
0
W
Tsukuyomi
8,382
559
84
6
0
336,251
0
L
Zhong Kui
8,842
589
150
10
0
286,440
0
L
Horus
7,754
517
86
6
0
274,275
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role