Player Matchup

Cthulhu
Cthulhu
Pink CATctus
Cthulhu
Level 123
God Stats
53W - 42L
1,606 SR
Queue Stats
76W - 70L
1,506 Elo+
Party 2
Mulan
Mulan
Rukio The Lost
Mulan
Level 115
God Stats
1W - 2L
1,212 SR
Queue Stats
69W - 73L
1,484 Elo+
Solo
Cerberus
Cerberus
Screamschado
Cerberus
Level 124
God Stats
9W - 10L
1,453 SR
Queue Stats
61W - 65L
1,485 Elo+
Party 2
Danzaburou
Danzaburou
SlyFizz
Danzaburou
Level 82
God Stats
19W - 17L
1,556 SR
Queue Stats
444W - 469L
1,437 Elo+
Solo
Vulcan
Vulcan
Weweslayer44
Vulcan
Level 83
God Stats
0W - 1L
1,501 SR
Queue Stats
239W - 224L
1,485 Elo+
Solo
Team Averages
Level 105
1,465 SR
1,479 Elo+

VS

Team Averages
Level 90
1,523 SR
1,377 Elo+
Morgan Le Fay
Morgan Le Fay
Joshbruins79
Morgan Le Fay
Level 69
God Stats
1W - 0L
1,482 SR
Queue Stats
9W - 13L
1,410 Elo+
Party 1
Geb
Geb
Kenevich
Geb
Level 130
God Stats
13W - 19L
1,454 SR
Queue Stats
873W - 878L
1,429 Elo+
Solo
Bellona
Bellona
MyLittleCorpse
Bellona
Level 147
God Stats
17W - 9L
1,679 SR
Queue Stats
190W - 200L
1,452 Elo+
Solo
Skadi
Skadi
Tamashi2051
Skadi
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 11L
1,262 Elo+
Party 1
Nemesis
Nemesis
TheBestIGrec
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pink CATctus
Cthulhu
15
4 / 1 / 0
8,968
641
12,464
11,082
8,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 7 / 2
6,069
434
3,809
15,133
8,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cerberus
Screamschado
Cerberus
13
0 / 1 / 2
6,937
496
4,362
8,096
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SlyFizz
Danzaburou
13
0 / 5 / 1
7,411
529
1,869
10,186
3,258
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
12
1 / 7 / 0
6,990
499
3,102
8,587
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Joshbruins79
Morgan Le Fay
14
8 / 2 / 5
8,476
605
11,578
9,464
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 11
7,128
509
6,008
10,231
8,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 3 / 0
6,214
444
2,943
12,709
6,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
7 / 0 / 4
8,017
573
7,353
4,872
1,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
TheBestIGrec
Nemesis
12
4 / 1 / 7
7,473
534
5,365
9,749
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
20
21
Deaths
7
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Joshbruins79
Morgan Le Fay
8
2
5
5.25
W
1
1
11
6.5
W
0
3
0
0
L
Cthulhu
Pink CATctus
Cthulhu
4
1
0
4
L
0
7
2
0.14
L
Cerberus
Screamschado
Cerberus
0
1
2
1
L
Danzaburou
SlyFizz
Danzaburou
0
5
1
0.1
W
7
0
4
9
W
Nemesis
TheBestIGrec
Nemesis
4
1
7
7.5
L
Vulcan
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,606
Damage
33,247
53,084
Taken
47,025
25,852
Mitigated
22,975
9,793
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Joshbruins79
Morgan Le Fay
11,578
1,172
0
1,417
9,464
3,164
0
5,098
4,344
54,887
0
W
6,008
497
116
2,153
10,231
8,101
0
2,033
8,060
27,457
0
W
2,943
928
0
3,679
12,709
6,731
0
7,191
4,730
0
30,723
L
Cthulhu
Pink CATctus
Cthulhu
12,464
944
0
1,984
11,082
8,956
0
1,470
9,612
58,258
1,992
L
3,809
217
0
2,737
15,133
8,552
0
4,708
10,425
0
18,216
L
Cerberus
Screamschado
Cerberus
4,362
198
0
1,521
8,096
2,923
0
3,150
4,946
54,132
0
L
Danzaburou
SlyFizz
Danzaburou
1,869
789
0
2,616
10,186
3,258
540
2,527
7,659
0
55,465
W
7,353
3,096
291
927
4,872
1,429
275
771
4,101
0
51,095
W
Nemesis
TheBestIGrec
Nemesis
5,365
1,863
0
2,361
9,749
3,550
0
2,518
7,051
0
54,771
L
Vulcan
3,102
69
0
935
8,587
2,163
0
5,731
2,856
42,764
69

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,375
Gold Earned
37,308
421
Minions Killed
362
0
Camps Cleared
0
1,364,239
Distance Traveled
1,357,312
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,476
605
97
7
0
279,699
0
W
Geb
7,128
509
31
2
0
305,761
5
W
Bellona
6,214
444
56
4
0
217,439
0
L
Cthulhu
8,968
641
127
9
0
276,086
0
L
Mulan
6,069
434
27
2
0
260,378
4
L
Cerberus
6,937
496
100
7
0
321,316
0
L
Danzaburou
7,411
529
88
6
0
236,346
0
W
Skadi
8,017
573
93
7
0
251,686
0
W
Nemesis
7,473
534
85
6
0
302,727
0
L
Vulcan
6,990
499
79
6
0
270,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role