Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BlackKiIIer95
Anubis
Level 149
God Stats
31W - 34L
1,498 SR
Queue Stats
622W - 617L
1,444 Elo+
Solo
Artio
Artio
Skywalker7012
Artio
Level 32
God Stats
3W - 2L
1,693 SR
Queue Stats
22W - 28L
1,415 Elo+
Party 1
Shiva
Shiva
destruteur59200
Shiva
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 322L
1,406 Elo+
Solo
Mercury
Mercury
kunlealabi
Mercury
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 82L
1,482 Elo+
Solo
Team Averages
Level 89
1,538 SR
1,449 Elo+

VS

Team Averages
Level 81
1,439 SR
1,368 Elo+
Cthulhu
Cthulhu
AllTimeRookie
Cthulhu
Level 32
God Stats
2W - 9L
1,091 SR
Queue Stats
37W - 49L
1,047 Elo+
Solo
Apollo
Apollo
Degorian
Apollo
Level 118
God Stats
4W - 4L
1,502 SR
Queue Stats
116W - 120L
1,443 Elo+
Solo
Sylvanus
Sylvanus
Saandro9
Sylvanus
Level 63
God Stats
16W - 15L
1,496 SR
Queue Stats
150W - 151L
1,464 Elo+
Party 2
Chronos
Chronos
Sergio23910
Chronos
Level 124
God Stats
7W - 5L
1,581 SR
Queue Stats
105W - 113L
1,467 Elo+
Party 2
Arachne
Arachne
lilmj40
Arachne
Level 68
God Stats
43W - 37L
1,524 SR
Queue Stats
91W - 95L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
3 / 3 / 0
5,878
490
7,683
8,360
2,268
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 5 / 0
6,095
508
3,995
8,083
3,209
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 3
5,889
491
2,349
9,775
4,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 1 / 0
6,388
532
4,550
9,943
4,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Mercury
kunlealabi
Mercury
10
1 / 0 / 0
5,564
464
2,791
7,484
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 2 / 0
6,673
556
4,362
9,298
5,724
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Degorian
Apollo
11
1 / 2 / 1
6,280
523
6,102
7,454
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
Saandro9
Sylvanus
11
1 / 1 / 1
6,456
538
5,567
9,531
6,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
Sergio23910
Chronos
12
1 / 1 / 4
7,401
617
5,184
6,502
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
lilmj40
Arachne
13
5 / 0 / 2
7,326
611
4,661
5,867
1,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
9
9
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
3
0
1
W
Cthulhu
1
2
0
0.5
L
0
5
0
0
W
Apollo
Degorian
Apollo
1
2
1
0.75
W
Sylvanus
Saandro9
Sylvanus
1
1
1
1.5
W
Chronos
Sergio23910
Chronos
1
1
4
3
L
0
0
3
1.5
L
1
1
0
1
L
Mercury
kunlealabi
Mercury
1
0
0
1
W
Arachne
lilmj40
Arachne
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,368
Damage
25,876
43,645
Taken
38,652
17,342
Mitigated
18,466
14,921
Healing
15,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,683
4,458
0
2,238
8,360
2,268
0
3,150
5,210
0
50,885
W
Cthulhu
4,362
443
0
3,229
9,298
5,724
80
150
8,745
36,252
2,117
L
3,995
462
0
3,140
8,083
3,209
0
4,232
3,851
45,268
0
W
Apollo
Degorian
Apollo
6,102
3,493
0
2,918
7,454
2,400
774
995
6,459
0
44,886
W
Sylvanus
Saandro9
Sylvanus
5,567
1,482
351
2,761
9,531
6,979
128
1,251
8,280
22,130
1,800
W
Chronos
Sergio23910
Chronos
5,184
1,138
0
2,363
6,502
1,518
1,194
3,283
3,219
42,938
2,235
L
2,349
105
2,215
5,141
9,775
4,964
0
2,312
7,463
11,757
0
L
4,550
694
0
905
9,943
4,328
0
4,171
5,772
150
39,328
L
Mercury
kunlealabi
Mercury
2,791
844
0
1,282
7,484
2,573
0
807
6,677
0
31,850
W
Arachne
lilmj40
Arachne
4,661
3,778
0
4,098
5,867
1,845
0
815
5,013
0
50,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,814
Gold Earned
34,136
324
Minions Killed
354
0
Camps Cleared
0
1,118,560
Distance Traveled
1,072,768
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,878
490
85
7
0
184,460
0
W
Cthulhu
6,673
556
63
5
0
187,702
3
L
Anubis
6,095
508
95
8
0
192,213
4
W
Apollo
6,280
523
78
7
0
214,432
2
W
Sylvanus
6,456
538
33
3
0
209,960
0
W
Chronos
7,401
617
92
8
0
235,327
0
L
Artio
5,889
491
10
1
0
220,925
4
L
Shiva
6,388
532
77
6
0
217,934
0
L
Mercury
5,564
464
57
5
0
303,028
0
W
Arachne
7,326
611
88
7
0
225,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role