Player Matchup

Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BlackKiIIer95
Loki
Level 149
God Stats
14W - 7L
1,633 SR
Queue Stats
534W - 540L
1,454 Elo+
Solo
Aphrodite
Aphrodite
ImTheJokerBabe
Aphrodite
Level 162
God Stats
0W - 2L
1,282 SR
Queue Stats
32W - 36L
1,388 Elo+
Solo
Jing Wei
Jing Wei
kattbob
Jing Wei
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,606 Elo+
Solo
Team Averages
Level 138
1,483 SR
1,490 Elo+

VS

Team Averages
Level 93
1,603 SR
1,486 Elo+
Izanami
Izanami
Kagutsuchji
Izanami
Level 69
God Stats
1W - 2L
1,254 SR
Queue Stats
229W - 200L
1,493 Elo+
Solo
Bacchus
Bacchus
SYRVUS
Bacchus
Level 127
God Stats
18W - 12L
1,575 SR
Queue Stats
440W - 442L
1,494 Elo+
Solo
Kali
Kali
YTking_bob
Kali
Level 87
God Stats
4W - 3L
1,842 SR
Queue Stats
32W - 49L
1,490 Elo+
Party 1
Surtr
Surtr
cyaxc
Surtr
Level 88
God Stats
5W - 1L
1,842 SR
Queue Stats
18W - 23L
1,489 Elo+
Party 1
Tiamat
Tiamat
leemaringo
Tiamat
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 4 / 0
6,238
567
5,881
7,050
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bake Kujira
 
Bake Kujira
9
0 / 3 / 3
5,790
526
5,704
10,041
8,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
5 / 2 / 0
6,904
628
3,482
6,533
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
ImTheJokerBabe
Aphrodite
4
0 / 3 / 0
4,190
381
469
2,975
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
kattbob
Jing Wei
11
0 / 0 / 3
6,352
577
2,167
4,399
1,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kagutsuchji
Izanami
7
1 / 4 / 2
4,911
446
1,748
3,992
1,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SYRVUS
Bacchus
11
4 / 0 / 2
6,683
608
6,924
8,852
7,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
1 / 1 / 0
5,316
483
2,091
6,196
1,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
cyaxc
Surtr
12
6 / 1 / 1
7,041
640
5,808
7,966
4,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
leemaringo
Tiamat
11
0 / 2 / 1
5,470
497
2,022
4,820
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
8
Kills
12
12
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
0
0.75
L
Bake Kujira
 
Bake Kujira
0
3
3
0.5
L
5
2
0
2.5
L
Aphrodite
ImTheJokerBabe
Aphrodite
0
3
0
0
W
Izanami
Kagutsuchji
Izanami
1
4
2
0.5
W
Bacchus
SYRVUS
Bacchus
4
0
2
5
W
1
1
0
1
W
Surtr
cyaxc
Surtr
6
1
1
6.5
L
Jing Wei
kattbob
Jing Wei
0
0
3
1.5
W
Tiamat
leemaringo
Tiamat
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,703
Damage
18,593
30,998
Taken
31,826
14,030
Mitigated
17,373
11,139
Healing
9,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,881
3,620
0
2,004
7,050
2,205
0
4,353
2,658
37,022
3,869
L
Bake Kujira
 
Bake Kujira
5,704
2,819
0
2,357
10,041
8,028
0
2,376
7,351
26,008
0
L
3,482
671
0
3,662
6,533
1,985
0
586
5,821
0
50,156
L
Aphrodite
ImTheJokerBabe
Aphrodite
469
64
0
1,076
2,975
694
0
73
2,749
9,522
0
W
Izanami
Kagutsuchji
Izanami
1,748
1,167
0
453
3,992
1,129
0
2,658
1,334
0
20,542
W
Bacchus
SYRVUS
Bacchus
6,924
1,654
0
2,032
8,852
7,796
0
5,156
3,696
23,757
2,693
W
2,091
1,106
0
2,662
6,196
1,916
0
316
5,880
0
33,005
W
Surtr
cyaxc
Surtr
5,808
2,334
0
3,105
7,966
4,135
140
3,745
4,221
658
37,356
L
Jing Wei
kattbob
Jing Wei
2,167
1,874
0
2,040
4,399
1,118
609
994
3,141
0
34,028
W
Tiamat
leemaringo
Tiamat
2,022
42
0
1,375
4,820
2,397
0
72
4,748
28,415
1,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,474
Gold Earned
29,421
287
Minions Killed
287
0
Camps Cleared
0
929,860
Distance Traveled
1,062,950
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,238
567
72
7
0
195,266
0
L
Bake Kujira
5,790
526
41
4
0
230,338
2
L
Loki
6,904
628
80
7
0
221,853
2
L
Aphrodite
4,190
381
21
2
0
56,707
0
W
Izanami
4,911
446
43
4
0
123,324
0
W
Bacchus
6,683
608
38
3
0
221,284
2
W
Kali
5,316
483
59
5
0
256,395
0
W
Surtr
7,041
640
74
7
0
234,600
4
L
Jing Wei
6,352
577
73
7
0
225,696
4
W
Tiamat
5,470
497
73
7
0
227,347
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role