Player Matchup

Skadi
Skadi
Silver I
Pelo_29011
Skadi
Silver I
Level 120
God Stats
3W - 4L
1,556 SR
Queue Stats
186W - 245L
1,220 MMR
Party 1
Cerberus
Cerberus
Gold III
jesu_Malaga07
Cerberus
Gold III
Level 106
God Stats
10W - 6L
1,918 SR
Queue Stats
66W - 80L
1,551 MMR
Party 1
Nu Wa
Nu Wa
Gold II
loskyalvarado
Nu Wa
Gold II
Level 127
God Stats
85W - 57L
1,681 SR
Queue Stats
296W - 359L
1,589 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,718 SR
1,453 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 68
1,476 SR
1,426 MMR
Chiron
Chiron
Silver I
Bushido141
Chiron
Silver I
Level 69
God Stats
0W - 2L
1,628 SR
Queue Stats
24W - 43L
1,362 MMR
Solo
Nemesis
Nemesis
Gold IV
Caberecalcar
Nemesis
Gold IV
Level 88
God Stats
11W - 10L
1,442 SR
Queue Stats
68W - 83L
1,408 MMR
Party 2
Bacchus
Bacchus
Gold V
kiliam15
Bacchus
Gold V
Level 46
God Stats
7W - 8L
1,357 SR
Queue Stats
20W - 24L
1,507 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
2 / 1 / 9
10,216
929
8,573
8,092
2,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
jesu_Malaga07
Cerberus
15
3 / 3 / 10
9,733
885
7,248
13,281
14,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

17
8 / 1 / 5
10,973
998
16,263
6,199
1,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
VulcanNe ZhaThothAchillesCthulhu

VS

Bans
MedusaAgniCu ChulainnZhong KuiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bushido141
Chiron
15
1 / 4 / 0
8,552
777
6,864
11,401
2,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Caberecalcar
Nemesis
17
3 / 2 / 2
9,394
854
5,523
12,012
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
kiliam15
Bacchus
14
1 / 7 / 4
8,961
815
5,743
13,819
16,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
5
5
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
Bushido141
Chiron
1
4
0
0.25
L
Nemesis
Caberecalcar
Nemesis
3
2
2
2
W
Skadi
2
1
9
6.5
W
Cerberus
jesu_Malaga07
Cerberus
3
3
10
2.67
L
Bacchus
kiliam15
Bacchus
1
7
4
0.43
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,084
Damage
18,130
27,572
Taken
37,232
18,620
Mitigated
22,272
5,273
Healing
4,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Bushido141
Chiron
6,864
1,845
231
1,755
11,401
2,747
0
8,966
2,118
0
40,886
L
Nemesis
Caberecalcar
Nemesis
5,523
1,225
0
1,733
12,012
3,419
0
6,852
5,066
0
33,252
W
Skadi
8,573
2,843
0
1,362
8,092
2,580
2,300
1,151
6,764
0
55,772
W
Cerberus
jesu_Malaga07
Cerberus
7,248
251
0
3,561
13,281
14,139
228
2,067
10,795
20,453
1,539
L
Bacchus
kiliam15
Bacchus
5,743
462
0
1,034
13,819
16,106
0
6,891
6,639
17,854
980
W
16,263
8,012
0
350
6,199
1,901
1,187
1,376
4,680
36,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,922
Gold Earned
26,907
174
Minions Killed
147
0
Camps Cleared
0
623,311
Distance Traveled
603,876
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,552
777
72
7
0
183,043
0
L
Nemesis
9,394
854
54
5
0
222,917
1
W
Skadi
10,216
929
95
9
0
211,174
1
W
Cerberus
9,733
885
29
3
0
202,016
0
L
Bacchus
8,961
815
21
2
0
197,916
3
W
Nu Wa
10,973
998
50
5
0
210,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role