Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
ChopperCase
Achilles
Level 104
God Stats
6W - 1L
1,500 SR
Queue Stats
139W - 118L
1,516 Elo+
Party 1
Pele
Pele
Samistupid64
Pele
Level 29
God Stats
3W - 3L
1,415 SR
Queue Stats
17W - 36L
1,342 Elo+
Party 3
Maui
Maui
cwmicheal
Maui
Level 163
God Stats
1W - 2L
1,225 SR
Queue Stats
89W - 90L
1,431 Elo+
Solo
Danzaburou
Danzaburou
doomdine
Danzaburou
Level 127
God Stats
12W - 7L
1,717 SR
Queue Stats
215W - 202L
1,502 Elo+
Party 1
Team Averages
Level 93
1,471 SR
1,458 Elo+

VS

Team Averages
Level 68
1,443 SR
1,411 Elo+
Hera
Hera
 
Hera
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Oradaga4829
Izanami
Level 129
God Stats
3W - 3L
1,664 SR
Queue Stats
261W - 257L
1,424 Elo+
Solo
Tyr
Tyr
R3TR0TM
Tyr
Level 37
God Stats
1W - 7L
1,092 SR
Queue Stats
95W - 104L
1,291 Elo+
Solo
Danzaburou
Danzaburou
StickieBudz
Danzaburou
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 129L
1,389 Elo+
Solo
Ao Kuang
Ao Kuang
rwfreak-
Ao Kuang
Level 61
God Stats
5W - 11L
1,459 SR
Queue Stats
166W - 184L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 1 / 3
5,085
509
1,308
5,221
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Achilles
ChopperCase
Achilles
12
7 / 0 / 0
7,213
721
3,715
3,677
1,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 1 / 0
5,794
579
2,162
7,314
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
9
0 / 2 / 4
5,700
570
1,869
8,808
5,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
doomdine
Danzaburou
9
4 / 1 / 0
5,793
579
3,712
5,313
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 0 / 1
6,215
622
4,246
3,175
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Oradaga4829
Izanami
6
0 / 2 / 1
4,303
430
2,327
3,045
743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tyr
6
0 / 3 / 1
4,416
442
2,341
9,936
4,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
StickieBudz
Danzaburou
4
0 / 6 / 0
3,751
375
152
4,807
1,470
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ao Kuang
rwfreak-
Ao Kuang
10
3 / 3 / 2
5,551
555
3,669
4,808
1,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
13
Kills
5
5
Deaths
14
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
3
1.5
L
Hera
 
Hera
2
0
1
2.5
W
Achilles
ChopperCase
Achilles
7
0
0
7
L
Izanami
Oradaga4829
Izanami
0
2
1
0.25
L
Tyr
0
3
1
0.17
W
2
1
0
2
L
Danzaburou
StickieBudz
Danzaburou
0
6
0
0
W
Maui
0
2
4
1
W
Danzaburou
doomdine
Danzaburou
4
1
0
4
L
Ao Kuang
rwfreak-
Ao Kuang
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,766
Damage
12,735
30,333
Taken
25,771
13,422
Mitigated
8,978
10,280
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,308
271
841
1,784
5,221
1,955
0
2,495
2,726
19,010
1,913
L
Hera
 
Hera
4,246
731
0
730
3,175
942
419
872
2,303
44,537
0
W
Achilles
ChopperCase
Achilles
3,715
1,475
0
1,011
3,677
1,935
0
528
3,149
0
40,477
L
Izanami
Oradaga4829
Izanami
2,327
1,510
0
958
3,045
743
0
478
2,567
0
23,047
L
Tyr
2,341
301
0
2,305
9,936
4,488
0
1,279
8,657
0
13,141
W
2,162
697
0
1,981
7,314
2,591
496
1,515
5,799
0
41,691
L
Danzaburou
StickieBudz
Danzaburou
152
104
0
273
4,807
1,470
0
125
4,682
0
4,020
W
Maui
1,869
716
0
2,356
8,808
5,069
156
1,748
7,060
17,269
0
W
Danzaburou
doomdine
Danzaburou
3,712
1,603
0
2,307
5,313
1,872
317
1,256
4,057
0
26,794
L
Ao Kuang
rwfreak-
Ao Kuang
3,669
1,439
0
1,000
4,808
1,335
0
395
4,413
17,236
5,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,585
Gold Earned
24,236
258
Minions Killed
181
0
Camps Cleared
0
964,756
Distance Traveled
817,104
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,085
509
35
4
0
186,626
0
L
Hera
6,215
622
79
8
0
211,907
6
W
Achilles
7,213
721
71
7
0
185,977
0
L
Izanami
4,303
430
41
4
0
108,354
0
L
Tyr
4,416
442
14
1
0
192,398
0
W
Pele
5,794
579
80
8
0
216,089
0
L
Danzaburou
3,751
375
8
1
0
106,567
0
W
Maui
5,700
570
27
3
0
186,838
0
W
Danzaburou
5,793
579
45
5
0
189,226
4
L
Ao Kuang
5,551
555
39
4
0
197,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role