Player Matchup

Heimdallr
Heimdallr
BigBadMosquito
Heimdallr
Level 109
God Stats
2W - 0L
1,249 SR
Queue Stats
17W - 8L
1,600 Elo+
Solo
Ares
Ares
Daddyshell2363
Ares
Level 40
God Stats
1W - 4L
1,380 SR
Queue Stats
23W - 17L
1,376 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RockShowz
Morgan Le Fay
Level 157
God Stats
25W - 12L
1,660 SR
Queue Stats
185W - 192L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
ThineDoughnut
Sun Wukong
Level 87
God Stats
5W - 9L
1,366 SR
Queue Stats
339W - 296L
1,531 Elo+
Solo
Kuzenbo
Kuzenbo
hapster
Kuzenbo
Level 129
God Stats
12W - 11L
1,488 SR
Queue Stats
140W - 135L
1,421 Elo+
Solo
Team Averages
Level 104
1,428 SR
1,470 Elo+

VS

Team Averages
Level 123
1,687 SR
1,508 Elo+
Zhong Kui
Zhong Kui
AchillesBlack44
Zhong Kui
Level 154
God Stats
5W - 1L
2,005 SR
Queue Stats
209W - 176L
1,585 Elo+
Solo
Neith
Neith
N64N1C0L3
Neith
Level 129
God Stats
100W - 90L
1,607 SR
Queue Stats
221W - 217L
1,527 Elo+
Solo
Hou Yi
Hou Yi
XavierZeus
Hou Yi
Level 126
God Stats
4W - 2L
1,758 SR
Queue Stats
153W - 149L
1,506 Elo+
Solo
Arachne
Arachne
efrenz1689
Arachne
Level 164
God Stats
13W - 10L
1,564 SR
Queue Stats
166W - 173L
1,486 Elo+
Solo
Fenrir
Fenrir
hycarnihy
Fenrir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 150L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigBadMosquito
Heimdallr
16
5 / 2 / 11
9,728
540
8,553
8,583
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 11
9,561
531
5,476
14,584
12,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
RockShowz
Morgan Le Fay
18
14 / 4 / 9
11,794
655
22,773
12,723
5,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sun Wukong
ThineDoughnut
Sun Wukong
16
0 / 1 / 2
10,387
577
9,175
12,576
12,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Kuzenbo
hapster
Kuzenbo
16
8 / 2 / 12
10,613
590
9,227
15,904
23,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AchillesBlack44
Zhong Kui
12
0 / 6 / 5
7,490
416
9,699
16,072
17,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
N64N1C0L3
Neith
14
3 / 6 / 2
8,738
485
9,000
10,755
3,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
XavierZeus
Hou Yi
14
0 / 8 / 5
8,746
486
6,392
14,828
4,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Arachne
efrenz1689
Arachne
16
0 / 1 / 1
9,373
521
6,395
14,986
6,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fenrir
hycarnihy
Fenrir
16
8 / 8 / 0
9,849
547
8,601
20,465
8,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
29
Kills
11
11
Deaths
29
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AchillesBlack44
Zhong Kui
0
6
5
0.42
W
Heimdallr
BigBadMosquito
Heimdallr
5
2
11
5.25
W
2
2
11
3.75
L
Neith
N64N1C0L3
Neith
3
6
2
0.67
W
Morgan Le Fay
RockShowz
Morgan Le Fay
14
4
9
4.63
W
Sun Wukong
ThineDoughnut
Sun Wukong
0
1
2
1
L
Hou Yi
XavierZeus
Hou Yi
0
8
5
0.31
L
Arachne
efrenz1689
Arachne
0
1
1
0.5
W
Kuzenbo
hapster
Kuzenbo
8
2
12
7
L
Fenrir
hycarnihy
Fenrir
8
8
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,204
Damage
40,087
64,370
Taken
77,106
56,977
Mitigated
41,347
15,977
Healing
16,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AchillesBlack44
Zhong Kui
9,699
1,165
0
3,075
16,072
17,457
190
9,185
6,552
30,148
0
W
Heimdallr
BigBadMosquito
Heimdallr
8,553
3,683
0
4,624
8,583
3,694
1,249
2,459
6,124
0
75,176
W
5,476
274
0
4,158
14,584
12,292
0
3,751
10,833
22,132
0
L
Neith
N64N1C0L3
Neith
9,000
1,618
0
1,135
10,755
3,595
3,504
4,410
6,243
0
62,974
W
Morgan Le Fay
RockShowz
Morgan Le Fay
22,773
1,104
0
3,522
12,723
5,494
374
4,065
8,658
75,764
57
W
Sun Wukong
ThineDoughnut
Sun Wukong
9,175
2,070
0
1,738
12,576
12,383
88
1,173
10,897
1,004
80,635
L
Hou Yi
XavierZeus
Hou Yi
6,392
1,839
0
2,000
14,828
4,730
744
10,012
4,250
0
53,012
L
Arachne
efrenz1689
Arachne
6,395
4,297
0
8,262
14,986
6,755
0
2,426
12,428
0
76,997
W
Kuzenbo
hapster
Kuzenbo
9,227
2,706
0
1,935
15,904
23,114
272
3,087
12,777
51,857
1,571
L
Fenrir
hycarnihy
Fenrir
8,601
2,189
0
2,123
20,465
8,810
275
10,591
9,505
1,751
70,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,083
Gold Earned
44,196
448
Minions Killed
465
0
Camps Cleared
0
1,754,933
Distance Traveled
1,670,701
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,490
416
46
3
0
348,411
6
W
Heimdallr
9,728
540
105
6
0
354,047
0
W
Ares
9,561
531
25
1
0
395,005
2
L
Neith
8,738
485
111
6
0
287,137
0
W
Morgan Le Fay
11,794
655
97
5
0
357,485
0
W
Sun Wukong
10,387
577
152
8
0
313,858
1
L
Hou Yi
8,746
486
73
4
0
300,683
0
L
Arachne
9,373
521
131
7
0
374,109
6
W
Kuzenbo
10,613
590
69
4
0
334,538
0
L
Fenrir
9,849
547
104
6
0
360,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role