Player Matchup

Ares
Ares
ImHereForYou
Ares
Level 127
God Stats
21W - 12L
1,444 SR
Queue Stats
439W - 455L
1,496 Elo+
Solo
Ishtar
Ishtar
Little Ewox
Ishtar
Level 83
God Stats
3W - 3L
1,453 SR
Queue Stats
140W - 109L
1,548 Elo+
Solo
Nox
Nox
Schoko_Tornado
Nox
Level 174
God Stats
35W - 30L
1,581 SR
Queue Stats
917W - 907L
1,467 Elo+
Solo
Sylvanus
Sylvanus
TibialSlinky
Sylvanus
Level 107
God Stats
2W - 2L
1,415 SR
Queue Stats
117W - 115L
1,512 Elo+
Party 1
Hun Batz
Hun Batz
XIII8658
Hun Batz
Level 123
God Stats
4W - 2L
1,542 SR
Queue Stats
119W - 116L
1,512 Elo+
Party 1
Team Averages
Level 123
1,487 SR
1,507 Elo+

VS

Team Averages
Level 102
1,583 SR
1,514 Elo+
Geb
Geb
Crestian12
Geb
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 155L
1,441 Elo+
Solo
Chaac
Chaac
DariaSauris
Chaac
Level 88
God Stats
1W - 3L
1,711 SR
Queue Stats
391W - 401L
1,544 Elo+
Solo
Fenrir
Fenrir
RomaFinch
Fenrir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,580 Elo+
Solo
Ne Zha
Ne Zha
Sarahjanex
Ne Zha
Level 84
God Stats
1W - 2L
1,689 SR
Queue Stats
126W - 108L
1,486 Elo+
Solo
Terra
Terra
lordMcFluffin
Terra
Level 84
God Stats
1W - 3L
1,517 SR
Queue Stats
555W - 547L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 10
7,146
1,191
4,222
6,179
5,098
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ishtar
11
3 / 1 / 8
6,817
1,136
5,921
3,222
1,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
3 / 3 / 6
6,547
1,091
3,370
3,624
1,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
TibialSlinky
Sylvanus
12
3 / 1 / 7
7,354
1,226
3,338
4,962
3,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hun Batz
XIII8658
Hun Batz
11
1 / 1 / 9
6,464
1,077
5,822
4,283
2,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,576
763
616
1,176
779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 4 / 5
5,388
898
4,901
7,906
6,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
RomaFinch
Fenrir
12
3 / 2 / 3
5,729
955
3,920
5,482
3,542
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ne Zha
Sarahjanex
Ne Zha
11
3 / 4 / 2
6,005
1,001
4,502
4,583
2,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 6
5,907
985
4,534
6,511
4,762
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
11
Kills
7
7
Deaths
11
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
1
4
5
0.88
W
1
1
10
6
W
Ishtar
3
1
8
7
L
Fenrir
RomaFinch
Fenrir
3
2
3
2.25
L
Ne Zha
Sarahjanex
Ne Zha
3
4
2
1
W
3
3
6
2
W
Sylvanus
TibialSlinky
Sylvanus
3
1
7
6.5
W
Hun Batz
XIII8658
Hun Batz
1
1
9
5.5
L
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,673
Damage
18,473
22,270
Taken
25,658
13,768
Mitigated
17,943
9,176
Healing
8,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
616
0
0
0
1,176
779
0
630
546
616
0
L
4,901
389
437
1,001
7,906
6,594
0
2,572
5,334
0
9,104
W
4,222
40
1,248
1,738
6,179
5,098
0
1,107
4,916
5,388
75
W
Ishtar
5,921
2,942
493
204
3,222
1,347
1,092
593
2,590
0
16,517
L
Fenrir
RomaFinch
Fenrir
3,920
576
0
287
5,482
3,542
0
2,020
3,462
0
5,740
L
Ne Zha
Sarahjanex
Ne Zha
4,502
431
0
174
4,583
2,266
0
2,074
2,509
0
12,632
W
3,370
172
0
0
3,624
1,475
208
803
2,784
9,805
656
W
Sylvanus
TibialSlinky
Sylvanus
3,338
629
2,449
1,877
4,962
3,605
240
1,021
3,870
5,469
185
W
Hun Batz
XIII8658
Hun Batz
5,822
751
655
512
4,283
2,243
136
1,352
2,931
0
15,680
L
4,534
96
1,893
4,781
6,511
4,762
0
3,184
3,327
7,888
678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,328
Gold Earned
27,605
75
Minions Killed
39
0
Camps Cleared
0
612,440
Distance Traveled
475,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,576
763
0
0
0
11,528
0
L
Chaac
5,388
898
11
2
0
107,679
0
W
Ares
7,146
1,191
5
1
0
135,847
0
W
Ishtar
6,817
1,136
37
6
0
123,545
0
L
Fenrir
5,729
955
6
1
0
123,900
0
L
Ne Zha
6,005
1,001
13
2
0
103,222
0
W
Nox
6,547
1,091
6
1
0
107,076
0
W
Sylvanus
7,354
1,226
6
1
0
113,607
0
W
Hun Batz
6,464
1,077
21
4
0
132,365
0
L
Terra
5,907
985
9
2
0
129,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role