Player Matchup

Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
 
Nemesis
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold III
MECASIO
Cabrakan
Gold III
Level 141
God Stats
3W - 0L
1,329 SR
Queue Stats
60W - 57L
1,575 MMR
Solo
Eset
Eset
Platinum V
Rèyzi
Eset
Platinum V
Level 157
God Stats
2W - 0L
1,826 SR
Queue Stats
76W - 78L
1,734 MMR
Solo
Bake Kujira
Bake Kujira
Platinum V
bigbadmamajama1
Bake Kujira
Platinum V
Level 161
God Stats
2W - 2L
1,447 SR
Queue Stats
72W - 80L
1,798 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 158
1,520 SR
1,621 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 172
1,504 SR
1,627 MMR
Charybdis
Charybdis
Platinum III
 
Charybdis
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold I
SLCpunk7339
Hera
Gold I
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
288W - 275L
1,791 MMR
Solo
Susano
Susano
Gold III
Zaldrizez
Susano
Gold III
Level 217
God Stats
15W - 16L
1,468 SR
Queue Stats
219W - 233L
1,683 MMR
Solo
Cerberus
Cerberus
Gold I
hitsquadonpoint
Cerberus
Gold I
Level 138
God Stats
22W - 25L
1,552 SR
Queue Stats
334W - 344L
1,661 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 0 / 0
6,539
654
6,257
4,290
1,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nemesis
 
Nemesis
12
6 / 0 / 1
6,334
633
4,620
6,347
2,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cabrakan
MECASIO
Cabrakan
9
0 / 1 / 5
5,706
571
1,792
4,954
4,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
Rèyzi
Eset
11
5 / 1 / 3
6,367
637
5,641
5,852
1,974
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
bigbadmamajama1
Bake Kujira
10
1 / 1 / 1
5,677
568
4,479
6,794
4,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThanatosFreyaAthena

VS

Bans
Ne ZhaJanusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 1 / 0
5,213
521
3,037
6,308
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
 
Ares
8
0 / 3 / 1
4,842
484
1,325
7,626
4,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 4 / 2
5,045
505
3,748
5,622
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Zaldrizez
Susano
8
2 / 3 / 0
5,231
523
2,089
6,105
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
9
1 / 3 / 0
5,209
521
4,216
9,869
5,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
3
3
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
0
2
W
Nemesis
 
Nemesis
6
0
1
6.5
L
Charybdis
 
Charybdis
0
1
0
0
L
Ares
 
Ares
0
3
1
0.17
W
Cabrakan
MECASIO
Cabrakan
0
1
5
2.5
W
Eset
Rèyzi
Eset
5
1
3
6.5
L
0
4
2
0.25
L
Susano
Zaldrizez
Susano
2
3
0
0.67
W
Bake Kujira
bigbadmamajama1
Bake Kujira
1
1
1
1.5
L
Cerberus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,789
Damage
14,415
28,237
Taken
35,530
14,395
Mitigated
14,236
9,570
Healing
10,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,257
2,582
0
1,581
4,290
1,531
74
67
4,223
0
59,909
W
Nemesis
 
Nemesis
4,620
2,072
0
1,586
6,347
2,459
0
505
5,842
0
45,978
L
Charybdis
 
Charybdis
3,037
1,014
0
2,696
6,308
1,560
0
138
6,170
0
41,609
L
Ares
 
Ares
1,325
33
0
1,649
7,626
4,131
0
2,859
4,767
12,771
0
W
Cabrakan
MECASIO
Cabrakan
1,792
438
0
1,746
4,954
4,157
0
1,755
3,199
9,227
1,647
W
Eset
Rèyzi
Eset
5,641
746
227
2,653
5,852
1,974
0
2,867
2,985
54,689
1,217
L
3,748
818
0
1,005
5,622
1,304
0
2,638
2,984
36,348
0
L
Susano
Zaldrizez
Susano
2,089
440
0
2,144
6,105
1,624
0
1,192
4,913
0
20,110
W
Bake Kujira
bigbadmamajama1
Bake Kujira
4,479
1,814
0
1,777
6,794
4,274
0
3,531
2,734
33,342
0
L
Cerberus
4,216
524
0
2,804
9,869
5,617
0
4,442
5,048
26,235
2,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,623
Gold Earned
25,540
346
Minions Killed
288
0
Camps Cleared
0
1,031,237
Distance Traveled
866,846
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,539
654
86
9
0
203,901
2
W
Nemesis
6,334
633
74
7
0
239,426
0
L
Charybdis
5,213
521
85
9
0
168,703
1
L
Ares
4,842
484
16
2
0
174,666
2
W
Cabrakan
5,706
571
24
2
0
203,342
4
W
Eset
6,367
637
103
10
0
193,943
2
L
Hera
5,045
505
74
7
0
181,545
2
L
Susano
5,231
523
37
4
0
183,073
0
W
Bake Kujira
5,677
568
59
6
0
190,625
1
L
Cerberus
5,209
521
76
8
0
158,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role