Player Matchup

Skadi
Skadi
 
Skadi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
MizZEdits
Agni
Level 144
God Stats
1W - 2L
1,316 SR
Queue Stats
121W - 107L
1,524 Elo+
Party 1
Bacchus
Bacchus
SacNadou
Bacchus
Level 146
God Stats
39W - 31L
1,616 SR
Queue Stats
1,090W - 1,064L
1,505 Elo+
Solo
Thanatos
Thanatos
Sn3she
Thanatos
Level 49
God Stats
11W - 6L
1,500 SR
Queue Stats
113W - 95L
1,527 Elo+
Party 1
Medusa
Medusa
Xeandal
Medusa
Level 85
God Stats
12W - 9L
1,500 SR
Queue Stats
69W - 52L
1,519 Elo+
Solo
Team Averages
Level 113
1,486 SR
1,515 Elo+

VS

Team Averages
Level 105
1,547 SR
1,493 Elo+
Persephone
Persephone
 
Persephone
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Americ3no
Fafnir
Level 158
God Stats
1W - 1L
1,533 SR
Queue Stats
56W - 54L
1,486 Elo+
Solo
Hachiman
Hachiman
Encito17102008
Hachiman
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 76L
1,420 Elo+
Solo
Ravana
Ravana
Zosabelle7291
Ravana
Level 85
God Stats
27W - 14L
1,697 SR
Queue Stats
160W - 127L
1,555 Elo+
Solo
Achilles
Achilles
eventuell-Chilli
Achilles
Level 123
God Stats
14W - 11L
1,503 SR
Queue Stats
578W - 546L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 0 / 0
7,610
692
4,239
5,683
1,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
13
0 / 2 / 1
7,017
638
2,368
5,401
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
SacNadou
Bacchus
10
1 / 0 / 4
6,771
616
2,321
5,780
4,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Sn3she
Thanatos
11
2 / 0 / 0
6,215
565
675
6,654
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Xeandal
Medusa
12
6 / 0 / 1
6,888
626
5,566
3,600
1,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
2 / 1 / 0
6,825
620
2,742
4,152
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
Americ3no
Fafnir
5
0 / 1 / 0
4,324
393
738
3,430
2,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
6
0 / 6 / 0
4,324
393
1,408
6,712
1,343
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 0
4,177
380
539
1,260
330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 0
4,914
447
3,351
7,107
3,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
10
Kills
2
2
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
0
1
L
Persephone
 
Persephone
2
1
0
2
L
Fafnir
Americ3no
Fafnir
0
1
0
0
L
Hachiman
0
6
0
0
W
Agni
0
2
1
0.25
W
Bacchus
SacNadou
Bacchus
1
0
4
3
W
Thanatos
Sn3she
Thanatos
2
0
0
2
W
Medusa
Xeandal
Medusa
6
0
1
6.5
L
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,169
Damage
8,778
27,118
Taken
22,661
12,060
Mitigated
8,496
12,940
Healing
5,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,239
1,836
0
1,945
5,683
1,686
0
0
5,683
0
52,573
L
Persephone
 
Persephone
2,742
43
0
1,271
4,152
1,147
0
2,137
1,847
44,429
0
L
Fafnir
Americ3no
Fafnir
738
52
21
1,232
3,430
2,318
0
530
2,900
4,504
0
L
Hachiman
1,408
1,092
0
772
6,712
1,343
0
1,386
5,326
0
11,243
W
Agni
2,368
119
0
1,087
5,401
1,648
63
1,989
3,266
50,523
1,242
W
Bacchus
SacNadou
Bacchus
2,321
200
0
2,356
5,780
4,905
0
1,173
4,573
15,148
2,076
W
Thanatos
Sn3she
Thanatos
675
0
0
6,116
6,654
2,596
0
367
6,239
0
45,106
W
Medusa
Xeandal
Medusa
5,566
2,243
0
1,436
3,600
1,225
324
269
3,331
0
51,911
L
539
42
0
912
1,260
330
0
138
1,114
0
10,190
L
3,351
638
0
1,422
7,107
3,358
0
281
6,826
0
24,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,501
Gold Earned
24,564
401
Minions Killed
206
0
Camps Cleared
0
1,159,564
Distance Traveled
760,600
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,610
692
104
9
0
202,110
2
L
Persephone
6,825
620
110
10
0
217,682
2
L
Fafnir
4,324
393
5
0
0
79,624
0
L
Hachiman
4,324
393
19
2
0
187,396
4
W
Agni
7,017
638
104
9
0
228,321
0
W
Bacchus
6,771
616
28
3
0
224,980
6
W
Thanatos
6,215
565
78
7
0
279,354
1
W
Medusa
6,888
626
87
8
0
224,799
0
L
Ravana
4,177
380
26
2
0
100,112
0
L
Achilles
4,914
447
46
4
0
175,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role