Player Matchup

Kuzenbo
Kuzenbo
Mordeyo
Kuzenbo
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 111L
1,304 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Reverendmaple
Cu Chulainn
Level 258
God Stats
47W - 41L
1,685 SR
Queue Stats
317W - 390L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
RoyaltyDuck
Nu Wa
Level 114
God Stats
4W - 3L
1,534 SR
Queue Stats
76W - 76L
1,500 Elo+
Party 1
Artemis
Artemis
Urian07
Artemis
Level 154
God Stats
7W - 2L
1,898 SR
Queue Stats
256W - 252L
1,539 Elo+
Solo
Loki
Loki
WeeWeeMorian
Loki
Level 128
God Stats
13W - 10L
1,626 SR
Queue Stats
109W - 101L
1,571 Elo+
Party 1
Team Averages
Level 133
1,648 SR
1,483 Elo+

VS

Team Averages
Level 123
1,672 SR
1,552 Elo+
Olorun
Olorun
 
Olorun
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
IBB98
Nike
Level 125
God Stats
12W - 2L
1,768 SR
Queue Stats
161W - 142L
1,563 Elo+
Solo
Hel
Hel
NanoFolle
Hel
Level 105
God Stats
6W - 1L
1,825 SR
Queue Stats
145W - 142L
1,479 Elo+
Party 2
Ne Zha
Ne Zha
albergol
Ne Zha
Level 127
God Stats
3W - 0L
1,676 SR
Queue Stats
62W - 40L
1,613 Elo+
Solo
Ra
Ra
Θrphan
Ra
Level 153
God Stats
1W - 3L
1,592 SR
Queue Stats
211W - 118L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Mordeyo
Kuzenbo
10
0 / 4 / 1
6,325
452
1,070
9,813
6,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
Reverendmaple
Cu Chulainn
12
1 / 4 / 0
7,883
563
8,316
16,291
7,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 10 / 1
6,273
448
6,009
10,817
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Urian07
Artemis
8
0 / 2 / 1
5,238
374
2,248
5,189
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 0
7,276
520
5,095
11,109
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
9 / 1 / 4
9,575
684
11,393
9,107
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
IBB98
Nike
15
0 / 1 / 8
8,765
626
4,536
11,937
9,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 10
9,010
644
2,892
9,643
7,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Ne Zha
albergol
Ne Zha
15
6 / 0 / 6
8,891
635
6,199
11,153
4,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 0 / 7
10,582
756
11,774
7,307
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
59
3
Kills
24
24
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
9
1
4
11
W
Nike
IBB98
Nike
0
1
8
4
L
Kuzenbo
Mordeyo
Kuzenbo
0
4
1
0.13
W
1
1
10
6
L
Cu Chulainn
Reverendmaple
Cu Chulainn
1
4
0
0.25
L
1
10
1
0.15
L
Artemis
Urian07
Artemis
0
2
1
0.25
L
1
4
0
0.25
W
Ne Zha
albergol
Ne Zha
6
0
6
9
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,738
Damage
36,794
53,219
Taken
49,147
20,033
Mitigated
28,532
10,881
Healing
25,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
11,393
5,050
540
2,104
9,107
3,812
2,196
1,831
7,066
76,291
1,643
W
Nike
IBB98
Nike
4,536
364
0
3,795
11,937
9,117
122
573
11,206
0
50,110
L
Kuzenbo
Mordeyo
Kuzenbo
1,070
282
0
1,295
9,813
6,693
0
6,680
2,871
21,443
0
W
2,892
254
3,884
4,787
9,643
7,457
429
1,531
7,848
26,429
795
L
Cu Chulainn
Reverendmaple
Cu Chulainn
8,316
966
0
3,604
16,291
7,481
0
3,487
12,457
154
63,166
L
6,009
756
0
800
10,817
2,164
0
7,004
3,673
31,835
0
L
Artemis
Urian07
Artemis
2,248
343
0
1,416
5,189
1,146
0
3,524
1,345
0
20,488
L
5,095
1,030
0
3,766
11,109
2,549
0
4,403
6,670
0
46,664
W
Ne Zha
albergol
Ne Zha
6,199
2,805
0
3,363
11,153
4,887
991
1,388
9,535
0
61,888
W
11,774
1,069
3,052
3,654
7,307
3,259
705
1,629
5,468
98,881
937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,995
Gold Earned
46,823
315
Minions Killed
534
0
Camps Cleared
0
1,343,542
Distance Traveled
1,504,520
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,575
684
135
10
0
275,054
0
W
Nike
8,765
626
114
8
0
256,074
4
L
Kuzenbo
6,325
452
22
2
0
289,043
0
W
Hel
9,010
644
26
2
0
287,220
0
L
Cu Chulainn
7,883
563
108
8
0
264,934
0
L
Nu Wa
6,273
448
69
5
0
255,398
2
L
Artemis
5,238
374
29
2
0
188,342
0
L
Loki
7,276
520
87
6
0
345,825
0
W
Ne Zha
8,891
635
87
6
0
350,082
5
W
Ra
10,582
756
172
12
0
336,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role