Player Matchup

Surtr
Surtr
An0nymusBleh
Surtr
Level 49
God Stats
2W - 2L
1,565 SR
Queue Stats
137W - 161L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
MunraAlenda
Zhong Kui
Level 57
God Stats
3W - 8L
1,555 SR
Queue Stats
62W - 91L
1,420 Elo+
Solo
Anhur
Anhur
R3TR0TM
Anhur
Level 36
God Stats
1W - 2L
1,228 SR
Queue Stats
92W - 102L
1,319 Elo+
Solo
Poseidon
Poseidon
ROBOHAMMER
Poseidon
Level 60
God Stats
22W - 11L
1,617 SR
Queue Stats
80W - 61L
1,520 Elo+
Solo
Cthulhu
Cthulhu
eXZee13
Cthulhu
Level 51
God Stats
2W - 1L
1,809 SR
Queue Stats
75W - 66L
1,553 Elo+
Solo
Team Averages
Level 51
1,555 SR
1,459 Elo+

VS

Team Averages
Level 87
1,428 SR
1,410 Elo+
Nemesis
Nemesis
DigitalAngelI
Nemesis
Level 108
God Stats
3W - 2L
1,162 SR
Queue Stats
90W - 92L
1,421 Elo+
Solo
Mulan
Mulan
Expecto_Patronot
Mulan
Level 117
God Stats
89W - 57L
1,640 SR
Queue Stats
200W - 199L
1,489 Elo+
Solo
Ishtar
Ishtar
Inverse3091
Ishtar
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 45L
1,258 Elo+
Solo
Freya
Freya
Menogazi
Freya
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 64L
1,468 Elo+
Solo
Ix Chel
Ix Chel
stereocheetah54
Ix Chel
Level 128
God Stats
1W - 4L
1,338 SR
Queue Stats
122W - 173L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
7,278
428
7,000
12,094
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
MunraAlenda
Zhong Kui
13
1 / 5 / 0
7,656
450
11,088
17,521
13,466
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
R3TR0TM
Anhur
15
3 / 3 / 2
8,283
487
7,564
12,336
4,006
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
ROBOHAMMER
Poseidon
15
1 / 2 / 2
9,411
554
8,071
8,886
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
eXZee13
Cthulhu
13
0 / 0 / 4
8,612
507
9,345
13,100
12,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
6 / 0 / 3
9,526
560
6,774
10,998
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 2 / 7
8,835
520
9,849
18,625
16,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Ishtar
15
2 / 4 / 1
8,070
475
6,982
10,124
2,895
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Menogazi
Freya
17
4 / 2 / 1
9,789
576
6,955
11,423
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 1 / 4
10,065
592
11,916
15,369
9,888
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
9
Kills
15
15
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
Nemesis
6
0
3
7.5
W
1
2
7
2.25
W
Ishtar
2
4
1
0.63
W
Freya
Menogazi
Freya
4
2
1
2.25
L
Zhong Kui
MunraAlenda
Zhong Kui
1
5
0
0.2
L
Anhur
R3TR0TM
Anhur
3
3
2
1.33
L
Poseidon
ROBOHAMMER
Poseidon
1
2
2
1
L
Cthulhu
eXZee13
Cthulhu
0
0
4
2
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,068
Damage
42,476
63,937
Taken
66,539
37,461
Mitigated
37,669
26,756
Healing
24,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,000
2,493
0
5,275
12,094
4,903
55
1,462
10,406
692
40,688
W
Nemesis
6,774
2,605
0
1,713
10,998
4,606
0
3,236
7,762
0
75,712
W
9,849
1,057
0
5,388
18,625
16,258
0
7,752
10,873
4,901
44,523
W
Ishtar
6,982
3,685
0
3,009
10,124
2,895
0
2,458
7,666
0
45,748
W
Freya
Menogazi
Freya
6,955
1,884
0
3,614
11,423
4,022
687
4,406
7,017
70,519
1,926
L
Zhong Kui
MunraAlenda
Zhong Kui
11,088
1,389
0
8,226
17,521
13,466
0
9,595
7,876
58,486
0
L
Anhur
R3TR0TM
Anhur
7,564
4,039
0
3,789
12,336
4,006
191
92
12,244
0
52,659
L
Poseidon
ROBOHAMMER
Poseidon
8,071
1,444
0
3,936
8,886
2,651
0
2,561
6,007
73,591
314
L
Cthulhu
eXZee13
Cthulhu
9,345
428
3,051
2,479
13,100
12,435
58
5,027
7,905
47,525
1,305
W
11,916
1,251
1,603
9,105
15,369
9,888
0
9,793
5,576
76,389
2,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,240
Gold Earned
46,285
454
Minions Killed
505
0
Camps Cleared
0
1,495,427
Distance Traveled
1,722,378
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,278
428
68
4
0
240,409
0
W
Nemesis
9,526
560
117
7
0
400,226
0
W
Mulan
8,835
520
65
4
0
326,712
4
W
Ishtar
8,070
475
76
4
0
318,853
0
W
Freya
9,789
576
127
7
0
371,544
5
L
Zhong Kui
7,656
450
81
5
0
294,750
2
L
Anhur
8,283
487
86
5
0
303,443
0
L
Poseidon
9,411
554
151
9
0
309,653
0
L
Cthulhu
8,612
507
68
4
0
347,172
0
W
Ix Chel
10,065
592
120
7
0
305,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role