Player Matchup

Zhong Kui
Zhong Kui
Platinum II
 
Zhong Kui
Platinum II
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum III
Dumbledores
Chronos
Platinum III
Level 89
God Stats
6W - 1L
1,927 SR
Queue Stats
185W - 168L
1,785 MMR
Solo
Ullr
Ullr
Platinum I
PancakeStar
Ullr
Platinum I
Level 127
God Stats
7W - 6L
1,540 SR
Queue Stats
138W - 126L
1,931 MMR
Party 1
Hun Batz
Hun Batz
Platinum IV
RenoiSoin_
Hun Batz
Platinum IV
Level 146
God Stats
27W - 23L
1,562 SR
Queue Stats
546W - 551L
1,809 MMR
Solo
Yemoja
Yemoja
Platinum II
Zeddryx
Yemoja
Platinum II
Level 206
God Stats
1W - 0L
1,688 SR
Queue Stats
100W - 83L
1,804 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,643 SR
1,766 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,551 SR
1,828 MMR
Vulcan
Vulcan
Platinum III
Mariole2927
Vulcan
Platinum III
Level 146
God Stats
32W - 20L
1,589 SR
Queue Stats
312W - 291L
1,830 MMR
Solo
Anubis
Anubis
Platinum II
Wolveerrine01
Anubis
Platinum II
Level 141
God Stats
4W - 9L
1,268 SR
Queue Stats
650W - 649L
1,867 MMR
Solo
Olorun
Olorun
Platinum V
XerxesImperioO
Olorun
Platinum V
Level 128
God Stats
4W - 9L
1,399 SR
Queue Stats
544W - 541L
1,835 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
andrea7121
Sun Wukong
Gold IV
Level 158
God Stats
6W - 3L
1,986 SR
Queue Stats
13W - 6L
1,776 MMR
Solo
Horus
Horus
Platinum II
ΙΑΜΤΗΕΒΟSS3
Horus
Platinum II
Level 149
God Stats
7W - 10L
1,512 SR
Queue Stats
255W - 251L
1,833 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 2 / 2
5,697
712
4,205
4,752
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
Dumbledores
Chronos
11
0 / 2 / 0
5,384
673
751
5,564
1,198
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
2 / 1 / 0
4,998
625
2,089
4,501
1,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hun Batz
RenoiSoin_
Hun Batz
11
2 / 0 / 1
5,451
681
1,142
4,079
1,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Zeddryx
Yemoja
9
0 / 1 / 2
5,024
628
2,566
7,178
2,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
FenrirArtioMedusaFreya

VS

Bans
SusanoKing ArthurSobekThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
7
1 / 0 / 0
4,570
571
1,216
428
110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 0 / 4
5,717
715
4,892
3,795
1,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 1 / 0
4,618
577
3,805
4,126
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
andrea7121
Sun Wukong
9
2 / 2 / 0
5,416
677
1,689
6,698
3,020
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 1
4,936
617
2,030
5,144
3,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
4
Kills
6
6
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
2
2
0.5
W
Chronos
Dumbledores
Chronos
0
2
0
0
L
Vulcan
1
0
0
1
W
2
1
0
2
W
Hun Batz
RenoiSoin_
Hun Batz
2
0
1
2.5
L
2
0
4
4
L
1
1
0
1
W
Yemoja
Zeddryx
Yemoja
0
1
2
1
L
Sun Wukong
andrea7121
Sun Wukong
2
2
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,753
Damage
13,632
26,074
Taken
20,191
9,576
Mitigated
9,739
10,009
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,205
1,209
0
2,128
4,752
3,137
440
810
3,942
29,569
8,251
W
Chronos
Dumbledores
Chronos
751
201
0
854
5,564
1,198
0
3,748
1,703
36,905
1,747
L
Vulcan
1,216
53
0
0
428
110
0
0
428
17,660
567
W
2,089
1,105
0
659
4,501
1,171
50
2,102
2,399
0
33,040
W
Hun Batz
RenoiSoin_
Hun Batz
1,142
224
0
2,683
4,079
1,170
0
506
3,533
0
36,864
L
4,892
161
0
2,880
3,795
1,569
0
919
2,876
38,509
618
L
3,805
1,370
93
1,959
4,126
1,466
0
1,370
2,756
33,433
1,639
W
Yemoja
Zeddryx
Yemoja
2,566
1,065
1,655
2,030
7,178
2,900
0
2,226
4,952
19,282
786
L
Sun Wukong
andrea7121
Sun Wukong
1,689
612
0
1,935
6,698
3,020
0
3,767
2,931
0
31,212
L
2,030
935
280
2,263
5,144
3,574
0
1,023
4,121
0
14,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,554
Gold Earned
25,257
323
Minions Killed
260
0
Camps Cleared
0
891,479
Distance Traveled
856,491
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,697
712
70
9
0
159,368
0
W
Chronos
5,384
673
83
10
0
183,978
2
L
Vulcan
4,570
571
46
6
0
112,007
2
W
Ullr
4,998
625
77
10
0
159,908
0
W
Hun Batz
5,451
681
71
9
0
216,526
0
L
Anubis
5,717
715
79
10
0
215,495
0
L
Olorun
4,618
577
61
8
0
161,436
2
W
Yemoja
5,024
628
22
3
0
171,699
2
L
Sun Wukong
5,416
677
56
7
0
186,384
0
L
Horus
4,936
617
18
2
0
181,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role