Player Matchup

Apollo
Apollo
Silver III
ITz_Ricky_13
Apollo
Silver III
Level 109
God Stats
0W - 2L
1,186 SR
Queue Stats
7W - 15L
1,286 MMR
Solo
Geb
Geb
Gold V
KennyUFG
Geb
Gold V
Level 152
God Stats
158W - 160L
1,535 SR
Queue Stats
238W - 271L
1,257 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Laurentiu_V
Baron Samedi
Silver I
Level 97
God Stats
14W - 22L
1,531 SR
Queue Stats
127W - 160L
1,257 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,417 SR
1,267 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 159
1,536 SR
1,456 MMR
Anubis
Anubis
Gold IV
Europeee
Anubis
Gold IV
Level 151
God Stats
1W - 0L
1,582 SR
Queue Stats
14W - 8L
1,505 MMR
Party 1
Anhur
Anhur
Gold III
JupitersReign
Anhur
Gold III
Level 170
God Stats
19W - 15L
1,613 SR
Queue Stats
31W - 24L
1,692 MMR
Party 1
Chaac
Chaac
Silver I
hamxd2018
Chaac
Silver I
Level 157
God Stats
2W - 3L
1,414 SR
Queue Stats
661W - 748L
1,170 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
1 / 2 / 4
9,765
751
5,414
11,613
4,019
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 0
9,651
742
8,534
12,596
9,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Laurentiu_V
Baron Samedi
16
1 / 4 / 3
9,242
711
7,989
11,069
5,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
KaliNe ZhaLancelotAchillesKukulkan

VS

Bans
Erlang ShenMulanOdinCthulhuSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Europeee
Anubis
18
3 / 3 / 5
11,223
863
10,416
8,425
3,760
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 2 / 6
10,771
829
11,904
10,526
3,855
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
hamxd2018
Chaac
18
3 / 1 / 5
10,968
844
8,640
12,416
12,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
8
8
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
Europeee
Anubis
3
3
5
1.83
L
Apollo
1
2
4
1.5
W
2
2
6
2.5
L
4
2
0
2
L
Baron Samedi
Laurentiu_V
Baron Samedi
1
4
3
0.63
W
Chaac
hamxd2018
Chaac
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,937
Damage
30,960
35,278
Taken
31,367
19,212
Mitigated
20,565
7,596
Healing
11,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Europeee
Anubis
10,416
110
0
3,580
8,425
3,760
1,202
4,979
3,174
46,880
872
L
Apollo
5,414
2,632
0
3,079
11,613
4,019
0
2,592
8,945
0
38,623
W
11,904
7,558
0
4,219
10,526
3,855
2,143
5,272
4,986
0
55,871
L
8,534
254
0
904
12,596
9,822
0
6,725
5,774
22,045
542
L
Baron Samedi
Laurentiu_V
Baron Samedi
7,989
630
1,037
2,576
11,069
5,371
0
2,320
8,674
23,912
0
W
Chaac
hamxd2018
Chaac
8,640
303
0
3,967
12,416
12,950
294
5,367
6,650
1,932
28,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,658
Gold Earned
32,962
138
Minions Killed
209
0
Camps Cleared
0
662,027
Distance Traveled
705,775
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,223
863
76
6
0
241,204
0
L
Apollo
9,765
751
78
6
0
240,871
0
W
Anhur
10,771
829
91
7
0
226,488
1
L
Geb
9,651
742
16
1
0
205,996
2
L
Baron Samedi
9,242
711
44
3
0
215,160
0
W
Chaac
10,968
844
42
3
0
238,083
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role