Player Matchup

King Arthur
King Arthur
CheeseDolphin
King Arthur
Level 119
God Stats
5W - 2L
1,901 SR
Queue Stats
45W - 32L
1,575 Elo+
Solo
Persephone
Persephone
CremeB
Persephone
Level 58
God Stats
2W - 2L
1,473 SR
Queue Stats
6W - 11L
1,594 Elo+
Party 2
Bacchus
Bacchus
EN0CH666
Bacchus
Level 48
God Stats
1W - 1L
1,545 SR
Queue Stats
2W - 8L
1,248 Elo+
Party 2
Mercury
Mercury
Tennnoo
Mercury
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,514 Elo+
Solo
Hachiman
Hachiman
thereelsniperboy
Hachiman
Level 85
God Stats
7W - 9L
1,487 SR
Queue Stats
156W - 144L
1,494 Elo+
Solo
Team Averages
Level 69
1,581 SR
1,485 Elo+

VS

Team Averages
Level 107
1,548 SR
1,503 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
GroupUpPls
Ra
Level 89
God Stats
2W - 3L
1,530 SR
Queue Stats
57W - 57L
1,472 Elo+
Solo
Loki
Loki
Stankylag48
Loki
Level 62
God Stats
8W - 8L
1,701 SR
Queue Stats
126W - 128L
1,483 Elo+
Solo
Horus
Horus
StealthSаi
Horus
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 49L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
WhySoIcy-
Gilgamesh
Level 123
God Stats
1W - 3L
1,509 SR
Queue Stats
414W - 365L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CheeseDolphin
King Arthur
15
1 / 1 / 1
8,753
584
10,710
12,361
9,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
CremeB
Persephone
13
2 / 3 / 0
8,101
540
6,982
7,667
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
EN0CH666
Bacchus
11
0 / 2 / 3
5,828
389
4,148
11,976
9,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Tennnoo
Mercury
14
4 / 5 / 1
7,758
517
7,358
12,741
4,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 1
8,454
564
5,066
9,008
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 5 / 3
7,667
511
7,995
8,434
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 2 / 4
8,164
544
10,572
8,679
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 4
8,047
536
3,642
10,431
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
3 / 1 / 2
6,328
422
6,355
10,233
7,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
WhySoIcy-
Gilgamesh
13
1 / 1 / 0
7,540
503
5,832
13,454
8,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
10
Kills
13
13
Deaths
10
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
5
3
0.7
W
King Arthur
CheeseDolphin
King Arthur
1
1
1
1.5
W
Persephone
CremeB
Persephone
2
3
0
0.67
W
Bacchus
EN0CH666
Bacchus
0
2
3
0.75
L
4
2
4
3
L
3
1
4
5
L
3
1
2
4
W
Mercury
Tennnoo
Mercury
4
5
1
0.9
L
Gilgamesh
WhySoIcy-
Gilgamesh
1
1
0
1
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,264
Damage
34,396
53,753
Taken
51,231
27,982
Mitigated
25,523
16,300
Healing
17,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,995
3,044
0
2,173
8,434
2,505
1,317
2,207
6,227
48,930
4,755
W
King Arthur
CheeseDolphin
King Arthur
10,710
1,431
0
2,790
12,361
9,915
0
385
11,206
0
76,510
W
Persephone
CremeB
Persephone
6,982
259
0
3,006
7,667
2,007
54
3,840
3,697
53,567
0
W
Bacchus
EN0CH666
Bacchus
4,148
229
0
2,437
11,976
9,413
0
5,967
5,735
12,907
0
L
10,572
630
1,347
3,162
8,679
3,469
47
3,219
5,460
61,019
0
L
3,642
997
0
5,282
10,431
3,615
0
1,584
8,847
0
65,813
L
6,355
2,330
896
2,973
10,233
7,696
17
3,815
6,418
0
15,924
W
Mercury
Tennnoo
Mercury
7,358
2,766
0
4,048
12,741
4,024
0
3,937
8,521
0
64,950
L
Gilgamesh
WhySoIcy-
Gilgamesh
5,832
1,553
0
2,059
13,454
8,238
0
305
13,149
0
44,423
W
5,066
2,734
0
4,019
9,008
2,623
0
3,914
4,868
0
67,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,894
Gold Earned
37,746
455
Minions Killed
416
0
Camps Cleared
0
1,549,275
Distance Traveled
1,508,955
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,667
511
92
6
0
250,946
2
W
King Arthur
8,753
584
127
8
0
309,585
3
W
Persephone
8,101
540
95
6
0
299,887
0
W
Bacchus
5,828
389
6
0
0
310,921
7
L
Ra
8,164
544
94
6
0
315,658
6
L
Loki
8,047
536
109
7
0
322,015
3
L
Horus
6,328
422
18
1
0
348,878
2
W
Mercury
7,758
517
102
7
0
353,042
0
L
Gilgamesh
7,540
503
103
7
0
271,458
2
W
Hachiman
8,454
564
125
8
0
275,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role