Player Matchup

Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
Canvercell
Nemesis
Gold III
Level 150
God Stats
13W - 11L
1,639 SR
Queue Stats
326W - 327L
1,381 MMR
Solo
Achilles
Achilles
Silver I
IIDolphII
Achilles
Silver I
Level 121
God Stats
1W - 1L
1,799 SR
Queue Stats
11W - 15L
1,400 MMR
Solo
Ra
Ra
Gold IV
Kashboy647
Ra
Gold IV
Level 63
God Stats
116W - 130L
1,497 SR
Queue Stats
350W - 355L
1,506 MMR
Party 1
Odin
Odin
Gold V
scorpio_fighter6
Odin
Gold V
Level 106
God Stats
4W - 3L
1,510 SR
Queue Stats
365W - 390L
1,191 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,589 SR
1,396 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,521 SR
1,368 MMR
Susano
Susano
Gold IV
Aveqzy Hades
Susano
Gold IV
Level 144
God Stats
42W - 38L
1,581 SR
Queue Stats
201W - 215L
1,417 MMR
Solo
Atlas
Atlas
Gold III
NotoriousGod127
Atlas
Gold III
Level 146
God Stats
21W - 15L
1,629 SR
Queue Stats
189W - 188L
1,372 MMR
Solo
Hera
Hera
Gold IV
OneWithTheKnot
Hera
Gold IV
Level 67
God Stats
2W - 1L
1,435 SR
Queue Stats
275W - 287L
1,318 MMR
Solo
Cliodhna
Cliodhna
Gold V
SteTZyRapZzx
Cliodhna
Gold V
Level 109
God Stats
39W - 46L
1,440 SR
Queue Stats
307W - 323L
1,397 MMR
Party 2
Neith
Neith
Gold V
TiitanDragooOnPC
Neith
Gold V
Level 211
God Stats
9W - 10L
1,518 SR
Queue Stats
627W - 640L
1,338 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
1 / 0 / 1
3,988
570
2,697
2,407
617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
Canvercell
Nemesis
7
1 / 0 / 3
4,449
636
1,684
4,271
1,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
IIDolphII
Achilles
7
0 / 0 / 0
4,037
577
1,965
5,796
4,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
3 / 3 / 0
4,902
700
1,930
4,344
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 1
4,295
614
3,308
6,114
2,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
Zhong KuiChang'eFreyaLancelot

VS

Bans
SerqetCamazotzCharybdisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
8
2 / 2 / 1
4,458
637
1,793
4,256
1,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 1 / 0
4,584
655
2,107
4,978
2,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 2 / 2
4,552
650
2,398
2,689
676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
SteTZyRapZzx
Cliodhna
8
0 / 0 / 0
4,413
630
3,692
4,358
1,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 1 / 2
4,186
598
3,017
4,544
1,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
6
Kills
5
5
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
0
1
1.5
W
Susano
2
2
1
1.25
L
Nemesis
Canvercell
Nemesis
1
0
3
2.5
L
Achilles
IIDolphII
Achilles
0
0
0
0
L
3
3
0
1
W
2
1
0
2
W
1
2
2
1
W
Cliodhna
SteTZyRapZzx
Cliodhna
0
0
0
0
W
0
1
2
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,584
Damage
13,007
22,932
Taken
20,825
9,531
Mitigated
6,564
7,218
Healing
8,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,697
690
0
835
2,407
617
0
466
1,941
0
20,968
W
Susano
1,793
579
0
2,133
4,256
1,184
0
779
3,477
0
24,086
L
Nemesis
Canvercell
Nemesis
1,684
901
0
2,050
4,271
1,099
0
684
3,587
0
18,016
L
Achilles
IIDolphII
Achilles
1,965
252
0
1,554
5,796
4,353
0
109
5,687
0
17,202
L
1,930
197
265
1,514
4,344
1,336
10
1,710
2,634
28,559
0
W
2,107
993
1,175
1,750
4,978
2,499
0
0
4,978
10,875
620
W
2,398
365
0
530
2,689
676
0
1,151
1,538
23,154
822
W
Cliodhna
SteTZyRapZzx
Cliodhna
3,692
518
0
983
4,358
1,049
0
0
3,996
0
25,077
W
3,017
932
0
1,545
4,544
1,156
0
0
4,544
0
28,880
L
3,308
871
0
1,000
6,114
2,126
0
1,641
4,473
0
19,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,671
Gold Earned
22,193
194
Minions Killed
222
0
Camps Cleared
0
682,931
Distance Traveled
759,740
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,988
570
36
5
0
106,600
0
W
Susano
4,458
637
49
7
0
165,501
0
L
Nemesis
4,449
636
43
6
0
171,577
0
L
Achilles
4,037
577
26
4
0
116,473
0
L
Ra
4,902
700
59
8
0
146,444
0
W
Atlas
4,584
655
17
2
0
153,648
3
W
Hera
4,552
650
45
6
0
139,989
0
W
Cliodhna
4,413
630
44
6
0
163,653
0
W
Neith
4,186
598
67
10
0
136,949
2
L
Odin
4,295
614
30
4
0
141,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role