Player Matchup

Janus
Janus
 
Janus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AJRave
Jing Wei
Level 149
God Stats
5W - 3L
1,325 SR
Queue Stats
99W - 109L
1,436 Elo+
Solo
Poseidon
Poseidon
GMArenaMain
Poseidon
Level 69
God Stats
18W - 14L
1,631 SR
Queue Stats
329W - 324L
1,499 Elo+
Solo
Ratatoskr
Ratatoskr
JadedDemise1222
Ratatoskr
Level 88
God Stats
6W - 6L
1,688 SR
Queue Stats
73W - 77L
1,468 Elo+
Solo
Mercury
Mercury
ferrisrafraw
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 162L
1,520 Elo+
Solo
Team Averages
Level 90
1,529 SR
1,485 Elo+

VS

Team Averages
Level 85
1,479 SR
1,474 Elo+
Medusa
Medusa
 
Medusa
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CleverPup820623
Gilgamesh
Level 67
God Stats
5W - 8L
1,461 SR
Queue Stats
234W - 240L
1,449 Elo+
Solo
Nemesis
Nemesis
MummRaaaaa
Nemesis
Level 85
God Stats
4W - 6L
1,458 SR
Queue Stats
239W - 248L
1,444 Elo+
Solo
Nox
Nox
Simp4Gank
Nox
Level 107
God Stats
15W - 15L
1,390 SR
Queue Stats
167W - 157L
1,476 Elo+
Solo
Bacchus
Bacchus
coff33Beans
Bacchus
Level 135
God Stats
1W - 0L
1,585 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 1 / 0
3,841
549
1,597
2,405
555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
AJRave
Jing Wei
6
0 / 2 / 0
3,627
518
693
4,026
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
GMArenaMain
Poseidon
6
2 / 2 / 0
4,126
589
1,264
2,941
524
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ratatoskr
JadedDemise1222
Ratatoskr
9
2 / 0 / 0
4,484
641
2,633
4,262
1,260
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mercury
ferrisrafraw
Mercury
4
0 / 0 / 0
3,159
451
0
467
99
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
1 / 1 / 0
4,533
648
1,737
3,445
1,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
CleverPup820623
Gilgamesh
9
2 / 2 / 0
5,173
739
1,871
4,005
1,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
MummRaaaaa
Nemesis
6
0 / 1 / 1
3,928
561
963
4,852
1,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 0 / 0
5,201
743
1,530
1,997
555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
coff33Beans
Bacchus
6
0 / 0 / 0
4,198
600
788
3,722
2,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
4
Kills
5
5
Deaths
4
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
Medusa
 
Medusa
1
1
0
1
L
Jing Wei
AJRave
Jing Wei
0
2
0
0
W
Gilgamesh
CleverPup820623
Gilgamesh
2
2
0
1
L
Poseidon
GMArenaMain
Poseidon
2
2
0
1
L
Ratatoskr
JadedDemise1222
Ratatoskr
2
0
0
2
W
Nemesis
MummRaaaaa
Nemesis
0
1
1
0.5
W
2
0
0
2
W
Bacchus
coff33Beans
Bacchus
0
0
0
0
L
Mercury
ferrisrafraw
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,187
Damage
6,889
14,101
Taken
18,021
3,427
Mitigated
6,620
4,487
Healing
6,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,597
31
0
831
2,405
555
0
799
1,466
14,593
104
W
Medusa
 
Medusa
1,737
393
0
518
3,445
1,010
663
0
3,445
0
30,481
L
Jing Wei
AJRave
Jing Wei
693
508
0
1,542
4,026
989
0
885
3,101
0
13,219
W
Gilgamesh
CleverPup820623
Gilgamesh
1,871
799
0
1,460
4,005
1,240
0
1,264
2,741
0
23,201
L
Poseidon
GMArenaMain
Poseidon
1,264
597
0
1,471
2,941
524
0
0
2,941
15,399
0
L
Ratatoskr
JadedDemise1222
Ratatoskr
2,633
878
0
643
4,262
1,260
0
280
3,982
0
24,683
W
Nemesis
MummRaaaaa
Nemesis
963
384
0
2,934
4,852
1,221
0
0
4,852
0
19,261
W
1,530
54
0
615
1,997
555
0
638
1,221
29,014
0
W
Bacchus
coff33Beans
Bacchus
788
40
0
1,451
3,722
2,594
0
609
3,005
6,260
0
L
Mercury
ferrisrafraw
Mercury
0
0
0
0
467
99
0
134
293
0
1,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,237
Gold Earned
23,033
136
Minions Killed
187
0
Camps Cleared
0
628,554
Distance Traveled
768,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,841
549
27
4
0
143,496
0
W
Medusa
4,533
648
45
6
0
132,830
0
L
Jing Wei
3,627
518
20
3
0
112,914
0
W
Gilgamesh
5,173
739
41
6
0
151,088
0
L
Poseidon
4,126
589
35
5
0
78,875
0
L
Ratatoskr
4,484
641
51
7
0
189,878
0
W
Nemesis
3,928
561
38
5
0
164,916
0
W
Nox
5,201
743
56
8
0
153,501
0
W
Bacchus
4,198
600
7
1
0
166,060
0
L
Mercury
3,159
451
3
0
0
103,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role