Player Matchup

Hachiman
Hachiman
ChioAsada
Hachiman
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 22L
1,367 Elo+
Party 2
Mulan
Mulan
karushiumu27
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,353 Elo+
Party 2
Erlang Shen
Erlang Shen
sb_akr
Erlang Shen
Level 121
God Stats
0W - 3L
1,739 SR
Queue Stats
107W - 204L
1,361 Elo+
Party 2
Athena
Athena
snoopynattsuu
Athena
Level 99
God Stats
73W - 113L
1,421 SR
Queue Stats
155W - 253L
1,439 Elo+
Party 2
Nu Wa
Nu Wa
yoshiiiitm
Nu Wa
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 12L
1,516 Elo+
Party 2
Team Averages
Level 49
1,532 SR
1,407 Elo+

VS

Team Averages
Level 114
1,539 SR
1,467 Elo+
Hachiman
Hachiman
FruitSnacksTwT
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,396 Elo+
Party 1
Nox
Nox
PuppyMekanik
Nox
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 120L
1,522 Elo+
Party 1
Lancelot
Lancelot
XXguietooXX
Lancelot
Level 119
God Stats
2W - 1L
1,559 SR
Queue Stats
165W - 169L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
charliecappin
Zhong Kui
Level 156
God Stats
42W - 37L
1,569 SR
Queue Stats
714W - 656L
1,510 Elo+
Solo
Merlin
Merlin
ilovezainhotdog
Merlin
Level 128
God Stats
4W - 2L
1,568 SR
Queue Stats
194W - 179L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChioAsada
Hachiman
11
6 / 1 / 2
6,235
567
4,202
5,947
1,755
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 5 / 0
4,367
397
1,003
7,018
2,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Erlang Shen
sb_akr
Erlang Shen
9
2 / 3 / 3
5,150
468
3,587
10,264
4,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 8
5,907
537
2,947
6,540
5,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
11
2 / 3 / 4
6,025
548
5,894
5,063
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
0 / 4 / 1
5,031
457
4,351
7,184
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 2
5,163
469
5,068
8,558
6,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
XXguietooXX
Lancelot
9
1 / 1 / 2
5,788
526
1,960
5,337
2,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
charliecappin
Zhong Kui
14
8 / 0 / 0
8,407
764
7,933
7,556
5,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
4 / 2 / 1
7,058
642
3,837
6,170
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
10
Kills
13
13
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ChioAsada
Hachiman
6
1
2
7
W
Hachiman
0
4
1
0.13
W
0
3
2
0.33
W
Lancelot
XXguietooXX
Lancelot
1
1
2
2
W
Zhong Kui
charliecappin
Zhong Kui
8
0
0
8
W
4
2
1
2.25
L
0
5
0
0
L
Erlang Shen
sb_akr
Erlang Shen
2
3
3
1.17
L
0
1
8
4
L
Nu Wa
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,633
Damage
23,149
34,832
Taken
34,805
14,460
Mitigated
17,827
8,008
Healing
8,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ChioAsada
Hachiman
4,202
3,068
0
2,442
5,947
1,755
0
3,160
2,787
0
37,413
W
Hachiman
4,351
2,876
0
0
7,184
1,982
0
1,976
5,208
0
27,127
W
5,068
936
0
1,124
8,558
6,649
0
2,712
5,846
24,213
0
W
Lancelot
XXguietooXX
Lancelot
1,960
582
0
680
5,337
2,187
0
769
4,568
0
36,060
W
Zhong Kui
charliecappin
Zhong Kui
7,933
1,555
0
4,877
7,556
5,376
0
447
7,109
48,974
5,032
W
3,837
59
0
1,810
6,170
1,633
0
2,747
3,423
49,726
1,393
L
1,003
42
0
573
7,018
2,063
0
4,481
2,537
0
12,043
L
Erlang Shen
sb_akr
Erlang Shen
3,587
1,795
0
2,960
10,264
4,230
0
3,915
6,349
0
28,539
L
2,947
637
0
1,566
6,540
5,132
0
1,793
4,747
14,692
2,229
L
Nu Wa
5,894
1,185
0
467
5,063
1,280
10
3,384
1,679
34,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,684
Gold Earned
31,447
220
Minions Killed
328
0
Camps Cleared
0
979,132
Distance Traveled
1,109,838
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,235
567
70
6
0
191,947
1
W
Hachiman
5,031
457
45
4
0
199,161
0
W
Nox
5,163
469
31
3
0
213,474
0
W
Lancelot
5,788
526
63
6
0
289,311
0
W
Zhong Kui
8,407
764
101
9
0
189,859
1
W
Merlin
7,058
642
88
8
0
218,033
0
L
Mulan
4,367
397
21
2
0
87,451
0
L
Erlang Shen
5,150
468
52
5
0
264,937
0
L
Athena
5,907
537
28
3
0
225,536
6
L
Nu Wa
6,025
548
49
4
0
209,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role