Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TOOBEAST_83
Danzaburou
Level 175
God Stats
25W - 19L
1,522 SR
Queue Stats
335W - 339L
1,467 Elo+
Solo
Lancelot
Lancelot
Tatro83
Lancelot
Level 64
God Stats
8W - 12L
1,375 SR
Queue Stats
167W - 191L
1,392 Elo+
Solo
Surtr
Surtr
UK_SnapShot
Surtr
Level 119
God Stats
0W - 2L
1,321 SR
Queue Stats
344W - 329L
1,422 Elo+
Solo
Hera
Hera
lehey_
Hera
Level 77
God Stats
42W - 38L
1,544 SR
Queue Stats
431W - 425L
1,368 Elo+
Solo
Team Averages
Level 101
1,452 SR
1,430 Elo+

VS

Team Averages
Level 110
1,513 SR
1,427 Elo+
Maui
Maui
 
Maui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Smussato
Ah Muzen Cab
Level 67
God Stats
1W - 1L
1,292 SR
Queue Stats
58W - 43L
1,250 Elo+
Solo
Cthulhu
Cthulhu
TragiicSniipe
Cthulhu
Level 128
God Stats
19W - 12L
1,606 SR
Queue Stats
319W - 314L
1,433 Elo+
Solo
Thanatos
Thanatos
kurosakidiego
Thanatos
Level 102
God Stats
17W - 17L
1,579 SR
Queue Stats
432W - 398L
1,514 Elo+
Solo
Ra
Ra
vtec_bruv
Ra
Level 110
God Stats
34W - 35L
1,589 SR
Queue Stats
349W - 339L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 2 / 5
8,622
431
9,596
16,298
15,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
TOOBEAST_83
Danzaburou
17
3 / 2 / 1
10,452
523
13,803
13,832
6,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Lancelot
Tatro83
Lancelot
13
2 / 4 / 2
8,046
402
3,618
14,325
5,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 9 / 1
8,017
401
8,018
17,984
13,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
lehey_
Hera
12
1 / 8 / 1
7,599
380
7,281
13,528
3,959
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
1 / 2 / 2
9,674
484
4,474
14,327
13,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Smussato
Ah Muzen Cab
16
1 / 2 / 2
9,628
481
10,108
15,061
5,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
17
5 / 1 / 4
10,916
546
13,498
16,528
17,056
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
kurosakidiego
Thanatos
18
10 / 0 / 1
11,242
562
11,171
13,392
5,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 3 / 8
12,229
611
14,294
13,905
5,649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
25
25
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
5
1.25
W
Maui
 
Maui
1
2
2
1
W
Ah Muzen Cab
Smussato
Ah Muzen Cab
1
2
2
1
L
Danzaburou
TOOBEAST_83
Danzaburou
3
2
1
1.75
L
Lancelot
Tatro83
Lancelot
2
4
2
0.75
W
Cthulhu
5
1
4
7
L
2
9
1
0.28
W
Thanatos
kurosakidiego
Thanatos
10
0
1
10.5
L
Hera
lehey_
Hera
1
8
1
0.19
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,316
Damage
53,545
75,967
Taken
73,213
44,133
Mitigated
46,203
15,468
Healing
39,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
9,596
931
0
2,677
16,298
15,050
291
7,237
9,061
34,969
1,433
W
Maui
 
Maui
4,474
1,071
3,363
3,106
14,327
13,182
0
3,752
10,533
31,088
0
W
Ah Muzen Cab
Smussato
Ah Muzen Cab
10,108
3,197
0
1,204
15,061
5,207
3,504
2,141
12,920
0
80,317
L
Danzaburou
TOOBEAST_83
Danzaburou
13,803
5,271
0
5,975
13,832
6,156
729
2,777
11,055
0
94,107
L
Lancelot
Tatro83
Lancelot
3,618
672
0
1,472
14,325
5,321
0
7,339
6,856
0
43,940
W
Cthulhu
13,498
727
158
6,849
16,528
17,056
198
4,459
11,883
75,012
1,197
L
8,018
3,032
0
2,760
17,984
13,647
0
8,568
9,293
784
42,874
W
Thanatos
kurosakidiego
Thanatos
11,171
2,719
0
17,079
13,392
5,109
1,479
2,415
10,934
0
76,619
L
Hera
lehey_
Hera
7,281
1,039
183
2,401
13,528
3,959
385
5,877
7,595
42,615
1,154
W
14,294
814
1,164
6,569
13,905
5,649
1,989
4,831
8,664
88,658
1,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,736
Gold Earned
53,689
401
Minions Killed
535
0
Camps Cleared
0
1,785,304
Distance Traveled
1,894,410
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,622
431
21
1
0
403,203
6
W
Maui
9,674
484
40
2
0
415,227
0
W
Ah Muzen Cab
9,628
481
125
6
0
356,179
0
L
Danzaburou
10,452
523
166
8
0
369,889
4
L
Lancelot
8,046
402
80
4
0
446,858
0
W
Cthulhu
10,916
546
117
6
0
358,665
0
L
Surtr
8,017
401
65
3
0
246,207
0
W
Thanatos
11,242
562
113
6
0
432,051
1
L
Hera
7,599
380
69
3
0
319,147
0
W
Ra
12,229
611
140
7
0
332,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role