Player Matchup

Skadi
Skadi
Silver II
 
Skadi
Silver II
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
GolDen GhoSt165
Nu Wa
Silver II
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 52L
1,032 MMR
Solo
Artio
Artio
Silver IV
Guccivera69
Artio
Silver IV
Level 114
God Stats
3W - 1L
1,551 SR
Queue Stats
16W - 30L
1,056 MMR
Solo
Arachne
Arachne
Silver II
daviiidson69
Arachne
Silver II
Level 129
God Stats
44W - 27L
1,521 SR
Queue Stats
172W - 195L
1,090 MMR
Solo
Hun Batz
Hun Batz
Gold V
psylixx__
Hun Batz
Gold V
Level 129
God Stats
5W - 10L
1,381 SR
Queue Stats
721W - 751L
1,078 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,491 SR
1,151 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,416 SR
1,060 MMR
Loki
Loki
Silver III
FO5SA
Loki
Silver III
Level 127
God Stats
0W - 2L
1,282 SR
Queue Stats
131W - 141L
1,094 MMR
Solo
Scylla
Scylla
Silver II
Papajohn93
Scylla
Silver II
Level 64
God Stats
5W - 9L
1,412 SR
Queue Stats
30W - 51L
1,111 MMR
Solo
Ishtar
Ishtar
Silver III
dionolthof
Ishtar
Silver III
Level 159
God Stats
1W - 3L
1,434 SR
Queue Stats
451W - 481L
1,071 MMR
Solo
Mulan
Mulan
Silver IV
luffy_jbm_13
Mulan
Silver IV
Level 111
God Stats
32W - 36L
1,505 SR
Queue Stats
56W - 74L
944 MMR
Party 1
Geb
Geb
Silver III
ugena20
Geb
Silver III
Level 125
God Stats
9W - 5L
1,449 SR
Queue Stats
55W - 67L
1,080 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
5 / 1 / 1
8,963
598
7,062
8,338
2,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
4 / 0 / 6
9,799
653
10,928
4,260
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 3 / 6
7,127
475
2,028
10,255
6,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
daviiidson69
Arachne
14
4 / 2 / 7
8,736
582
8,191
12,462
4,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hun Batz
psylixx__
Hun Batz
16
6 / 0 / 3
10,481
699
12,993
11,241
6,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
Ix ChelNutHeraThanatos

VS

Bans
PeleChronosFreyaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
FO5SA
Loki
14
3 / 5 / 1
7,440
496
6,636
12,638
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Papajohn93
Scylla
10
1 / 4 / 2
6,891
459
3,750
8,821
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ishtar
dionolthof
Ishtar
14
1 / 3 / 1
7,857
524
4,219
9,371
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 1
7,246
483
5,330
14,615
9,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Geb
10
0 / 2 / 4
6,932
462
6,308
11,231
6,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
19
Kills
6
6
Deaths
19
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
1
1
5.5
L
Loki
FO5SA
Loki
3
5
1
0.7
W
4
0
6
7
W
0
3
6
1
L
Scylla
Papajohn93
Scylla
1
4
2
0.5
W
Arachne
daviiidson69
Arachne
4
2
7
3.75
L
Ishtar
dionolthof
Ishtar
1
3
1
0.5
L
1
5
1
0.3
W
Hun Batz
psylixx__
Hun Batz
6
0
3
7.5
L
Geb
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,202
Damage
26,243
46,556
Taken
56,676
21,966
Mitigated
24,543
15,949
Healing
13,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,062
2,669
0
2,507
8,338
2,692
506
1,701
6,637
0
69,312
L
Loki
FO5SA
Loki
6,636
1,531
0
4,294
12,638
3,501
0
2,931
9,456
0
63,234
W
10,928
1,645
0
990
4,260
1,399
0
2,011
2,249
75,139
541
W
2,028
199
320
2,690
10,255
6,876
0
4,148
6,107
14,623
236
L
Scylla
Papajohn93
Scylla
3,750
501
0
1,279
8,821
2,036
0
3,240
5,232
43,476
0
W
Arachne
daviiidson69
Arachne
8,191
6,360
0
5,675
12,462
4,504
0
1,808
10,654
0
67,719
L
Ishtar
dionolthof
Ishtar
4,219
2,849
0
4,402
9,371
2,735
0
1,611
7,595
0
54,167
L
5,330
826
0
1,795
14,615
9,477
0
1,115
13,328
0
44,266
W
Hun Batz
psylixx__
Hun Batz
12,993
3,307
0
3,767
11,241
6,495
242
699
10,542
0
82,146
L
Geb
6,308
423
0
2,150
11,231
6,794
0
2,730
8,236
21,589
1,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,106
Gold Earned
36,366
505
Minions Killed
418
0
Camps Cleared
0
1,620,245
Distance Traveled
1,498,036
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,963
598
102
7
0
323,249
1
L
Loki
7,440
496
101
7
0
328,927
0
W
Nu Wa
9,799
653
139
9
0
317,687
4
W
Artio
7,127
475
22
1
0
306,861
12
L
Scylla
6,891
459
95
6
0
303,846
8
W
Arachne
8,736
582
103
7
0
351,977
0
L
Ishtar
7,857
524
109
7
0
273,367
3
L
Mulan
7,246
483
79
5
0
273,577
0
W
Hun Batz
10,481
699
139
9
0
320,471
1
L
Geb
6,932
462
34
2
0
318,319
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role