Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DaddysHoIe69
The Morrigan
Level 102
God Stats
66W - 102L
1,372 SR
Queue Stats
495W - 530L
1,460 Elo+
Solo
Chiron
Chiron
KaneDatKid
Chiron
Level 88
God Stats
4W - 2L
1,611 SR
Queue Stats
263W - 242L
1,559 Elo+
Solo
Bakasura
Bakasura
abba_morg778
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 133L
1,393 Elo+
Party 1
Hel
Hel
starshineflower
Hel
Level 33
God Stats
10W - 13L
1,422 SR
Queue Stats
122W - 148L
1,387 Elo+
Party 1
Team Averages
Level 72
1,481 SR
1,460 Elo+

VS

Team Averages
Level 123
1,676 SR
1,577 Elo+
Vulcan
Vulcan
Cheddarmancy
Vulcan
Level 127
God Stats
9W - 3L
1,713 SR
Queue Stats
28W - 7L
1,734 Elo+
Party 2
Susano
Susano
Frigix
Susano
Level 88
God Stats
2W - 0L
1,693 SR
Queue Stats
13W - 9L
1,624 Elo+
Solo
Poseidon
Poseidon
PotatoWarg
Poseidon
Level 151
God Stats
5W - 0L
1,714 SR
Queue Stats
31W - 7L
1,775 Elo+
Party 2
Neith
Neith
QuietTempest888
Neith
Level 120
God Stats
3W - 2L
1,760 SR
Queue Stats
16W - 23L
1,482 Elo+
Solo
Xing Tian
Xing Tian
twilightking69
Xing Tian
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
4 / 1 / 0
7,867
1,311
7,157
9,310
10,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
DaddysHoIe69
The Morrigan
11
0 / 2 / 3
6,265
1,044
1,983
3,136
1,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
KaneDatKid
Chiron
11
0 / 4 / 2
6,303
1,051
5,140
8,270
2,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bakasura
abba_morg778
Bakasura
11
0 / 5 / 1
6,178
1,030
2,980
9,126
4,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 1 / 2
6,364
1,061
1,325
6,861
4,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

295

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
3 / 1 / 5
7,086
1,181
7,254
1,564
654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Frigix
Susano
12
2 / 1 / 8
7,069
1,178
5,794
3,684
1,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
PotatoWarg
Poseidon
13
4 / 0 / 3
8,221
1,370
9,237
5,046
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 0 / 6
7,477
1,246
6,071
3,967
1,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
twilightking69
Xing Tian
12
2 / 2 / 7
6,878
1,146
3,897
7,664
7,055
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
4
Kills
13
13
Deaths
4
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
1
0
4
W
Vulcan
3
1
5
5.5
L
The Morrigan
DaddysHoIe69
The Morrigan
0
2
3
0.75
W
Susano
Frigix
Susano
2
1
8
6
L
Chiron
KaneDatKid
Chiron
0
4
2
0.25
W
Poseidon
PotatoWarg
Poseidon
4
0
3
5.5
W
2
0
6
5
L
Bakasura
abba_morg778
Bakasura
0
5
1
0.1
L
0
1
2
1
W
Xing Tian
twilightking69
Xing Tian
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,585
Damage
32,253
36,703
Taken
21,925
23,102
Mitigated
12,181
9,805
Healing
2,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,157
1,477
0
2,372
9,310
10,342
0
5,568
3,742
0
11,879
W
Vulcan
7,254
0
0
0
1,564
654
0
0
1,564
18,870
0
L
The Morrigan
DaddysHoIe69
The Morrigan
1,983
335
0
0
3,136
1,291
0
1,857
1,279
7,665
2,256
W
Susano
Frigix
Susano
5,794
570
0
503
3,684
1,385
0
358
3,326
0
9,917
L
Chiron
KaneDatKid
Chiron
5,140
2,161
231
926
8,270
2,933
0
4,332
3,938
0
25,460
W
Poseidon
PotatoWarg
Poseidon
9,237
2,365
0
1,220
5,046
1,608
0
0
5,046
33,939
433
W
6,071
2,593
0
670
3,967
1,479
0
264
3,703
0
19,775
L
Bakasura
abba_morg778
Bakasura
2,980
1,971
0
411
9,126
4,276
0
3,828
5,298
0
9,183
L
1,325
365
3,015
2,850
6,861
4,260
0
4,515
2,346
8,904
0
W
Xing Tian
twilightking69
Xing Tian
3,897
637
0
0
7,664
7,055
0
2,284
5,025
5,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,977
Gold Earned
36,731
115
Minions Killed
125
3
Camps Cleared
5
528,211
Distance Traveled
571,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,867
1,311
8
1
1
132,406
0
W
Vulcan
7,086
1,181
19
3
0
100,754
0
L
The Morrigan
6,265
1,044
16
3
0
59,037
0
W
Susano
7,069
1,178
7
1
2
139,551
0
L
Chiron
6,303
1,051
40
7
0
105,259
0
W
Poseidon
8,221
1,370
59
10
2
113,518
0
W
Neith
7,477
1,246
38
6
1
116,645
0
L
Bakasura
6,178
1,030
24
4
1
117,356
0
L
Hel
6,364
1,061
27
5
1
114,153
0
W
Xing Tian
6,878
1,146
2
0
0
100,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role