Player Matchup

Janus
Janus
APJAY
Janus
Level 145
God Stats
4W - 4L
1,573 SR
Queue Stats
270W - 265L
1,460 Elo+
Solo
Neith
Neith
Chronostar007
Neith
Level 113
God Stats
11W - 7L
1,601 SR
Queue Stats
168W - 165L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
Thermicimpala47
Ao Kuang
Level 154
God Stats
11W - 13L
1,561 SR
Queue Stats
76W - 96L
1,534 Elo+
Solo
Ne Zha
Ne Zha
WillsterEdge
Ne Zha
Level 78
God Stats
9W - 10L
1,473 SR
Queue Stats
231W - 200L
1,479 Elo+
Solo
Bakasura
Bakasura
echo4-0
Bakasura
Level 98
God Stats
0W - 2L
1,294 SR
Queue Stats
5W - 15L
1,354 Elo+
Solo
Team Averages
Level 118
1,501 SR
1,461 Elo+

VS

Team Averages
Level 98
1,533 SR
1,523 Elo+
Artemis
Artemis
 
Artemis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BronzeSquirrel
Nu Wa
Level 158
God Stats
6W - 2L
1,473 SR
Queue Stats
108W - 93L
1,535 Elo+
Solo
Loki
Loki
FailedAtSupport
Loki
Level 84
God Stats
2W - 0L
1,824 SR
Queue Stats
21W - 17L
1,552 Elo+
Party 2
Ares
Ares
Neon Primary
Ares
Level 72
God Stats
3W - 2L
1,370 SR
Queue Stats
272W - 340L
1,465 Elo+
Party 1
Vamana
Vamana
buddernova639
Vamana
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 52L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
APJAY
Janus
4
0 / 1 / 0
2,992
598
313
1,433
293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 0 / 0
3,201
640
1,535
1,964
447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ao Kuang
3
0 / 3 / 0
2,776
555
170
2,742
495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ne Zha
5
0 / 0 / 1
3,255
651
1,185
1,614
642
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
echo4-0
Bakasura
5
0 / 2 / 0
2,973
595
985
3,669
895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
5
0 / 1 / 0
2,983
597
915
1,559
315
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 3
3,839
768
1,372
1,442
272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
4 / 0 / 0
3,872
774
3,208
3,104
610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 0 / 0
2,955
591
0
2,792
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
2 / 0 / 0
4,216
843
1,333
2,300
1,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
6
6
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
1
0
0
L
Janus
APJAY
Janus
0
1
0
0
W
0
0
3
1.5
L
1
0
0
1
W
4
0
0
4
W
0
0
0
0
L
Ao Kuang
0
3
0
0
L
Ne Zha
0
0
1
0.5
W
2
0
0
2
L
Bakasura
echo4-0
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,188
Damage
6,828
11,422
Taken
11,197
2,772
Mitigated
3,267
4,031
Healing
4,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
915
321
0
383
1,559
315
0
0
1,559
0
13,264
L
Janus
APJAY
Janus
313
43
0
500
1,433
293
0
635
798
9,715
0
W
1,372
489
0
730
1,442
272
0
251
1,099
17,117
759
L
1,535
496
0
774
1,964
447
0
110
1,854
0
16,881
W
3,208
1,613
0
1,074
3,104
610
0
83
2,914
0
12,825
W
0
0
0
985
2,792
1,067
0
0
2,792
5,721
0
L
Ao Kuang
170
0
0
477
2,742
495
0
112
2,565
6,057
701
L
Ne Zha
1,185
65
0
988
1,614
642
0
97
1,517
0
6,959
W
1,333
516
0
940
2,300
1,003
0
81
2,219
0
22,203
L
Bakasura
echo4-0
Bakasura
985
696
0
1,292
3,669
895
0
342
3,298
0
9,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,197
Gold Earned
17,865
95
Minions Killed
151
0
Camps Cleared
0
427,413
Distance Traveled
545,265
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
2,983
597
26
5
0
103,622
0
L
Janus
2,992
598
26
5
0
51,072
0
W
Nu Wa
3,839
768
42
8
0
104,637
0
L
Neith
3,201
640
26
5
0
90,425
0
W
Loki
3,872
774
21
4
0
143,854
0
W
Ares
2,955
591
13
3
0
106,682
4
L
Ao Kuang
2,776
555
11
2
0
64,905
0
L
Ne Zha
3,255
651
9
2
0
112,577
2
W
Vamana
4,216
843
49
10
0
86,470
0
L
Bakasura
2,973
595
23
5
0
108,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role