Player Matchup

Anubis
Anubis
Bratwurst322
Anubis
Level 107
God Stats
3W - 2L
1,701 SR
Queue Stats
187W - 192L
1,499 Elo+
Solo
Hercules
Hercules
GrimRiot
Hercules
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
408W - 396L
1,568 Elo+
Solo
Lancelot
Lancelot
PieczonyBatat
Lancelot
Level 129
God Stats
3W - 4L
1,456 SR
Queue Stats
71W - 66L
1,427 Elo+
Solo
Xing Tian
Xing Tian
beranoita098
Xing Tian
Level 128
God Stats
0W - 1L
1,197 SR
Queue Stats
41W - 43L
1,501 Elo+
Solo
Nut
Nut
monkey_crunk
Nut
Level 45
God Stats
0W - 2L
1,288 SR
Queue Stats
48W - 50L
1,497 Elo+
Solo
Team Averages
Level 102
1,428 SR
1,498 Elo+

VS

Team Averages
Level 99
1,491 SR
1,479 Elo+
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dirtyrodge
Thanatos
Level 87
God Stats
12W - 16L
1,460 SR
Queue Stats
110W - 101L
1,529 Elo+
Solo
Bellona
Bellona
N00BButcheR
Bellona
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,470 Elo+
Solo
Xbalanque
Xbalanque
xiuluoshow
Xbalanque
Level 64
God Stats
2W - 1L
1,497 SR
Queue Stats
25W - 33L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
3 / 5 / 0
6,846
527
5,852
7,507
3,104
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
GrimRiot
Hercules
13
2 / 2 / 1
6,738
518
2,928
9,920
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
PieczonyBatat
Lancelot
13
1 / 1 / 0
6,982
537
9,395
9,380
9,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
beranoita098
Xing Tian
7
0 / 2 / 0
5,262
405
3,384
10,896
6,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 1
5,621
432
4,091
9,977
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 0 / 6
7,444
573
5,714
8,529
6,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
 
Chronos
12
3 / 2 / 2
7,134
549
6,732
7,648
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Dirtyrodge
Thanatos
13
7 / 2 / 2
7,722
594
5,194
10,087
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bellona
N00BButcheR
Bellona
14
1 / 0 / 0
7,713
593
5,063
13,280
14,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
xiuluoshow
Xbalanque
13
3 / 2 / 5
7,958
612
8,168
9,186
2,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
6
Kills
15
15
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
6
4
W
Chronos
 
Chronos
3
2
2
2
L
Anubis
3
5
0
0.6
W
Thanatos
Dirtyrodge
Thanatos
7
2
2
4
L
Hercules
GrimRiot
Hercules
2
2
1
1.25
W
Bellona
N00BButcheR
Bellona
1
0
0
1
L
Lancelot
PieczonyBatat
Lancelot
1
1
0
1
L
Xing Tian
beranoita098
Xing Tian
0
2
0
0
L
0
5
1
0.1
W
Xbalanque
xiuluoshow
Xbalanque
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,650
Damage
30,871
47,680
Taken
48,730
25,482
Mitigated
28,783
15,495
Healing
20,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,714
1,399
0
2,710
8,529
6,247
0
2,192
6,337
24,379
0
W
Chronos
 
Chronos
6,732
1,899
0
670
7,648
1,692
506
4,027
3,621
50,379
1,262
L
Anubis
5,852
116
0
2,135
7,507
3,104
0
5,434
2,073
47,384
993
W
Thanatos
Dirtyrodge
Thanatos
5,194
554
0
6,264
10,087
3,440
53
2,055
8,032
0
45,581
L
Hercules
GrimRiot
Hercules
2,928
781
0
4,342
9,920
3,784
0
1,775
8,145
0
45,368
W
Bellona
N00BButcheR
Bellona
5,063
1,427
0
6,553
13,280
14,622
0
0
13,280
0
53,252
L
Lancelot
PieczonyBatat
Lancelot
9,395
1,526
0
3,914
9,380
9,276
0
357
9,023
0
57,746
L
Xing Tian
beranoita098
Xing Tian
3,384
363
0
2,384
10,896
6,788
0
4,358
6,538
18,762
1,438
L
4,091
2,289
0
2,720
9,977
2,530
0
421
9,556
0
30,705
W
Xbalanque
xiuluoshow
Xbalanque
8,168
4,641
0
3,816
9,186
2,782
193
486
8,700
0
52,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,449
Gold Earned
37,971
338
Minions Killed
398
0
Camps Cleared
0
1,258,379
Distance Traveled
1,310,392
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,444
573
37
3
0
257,033
6
W
Chronos
7,134
549
82
6
0
268,010
1
L
Anubis
6,846
527
90
7
0
229,448
2
W
Thanatos
7,722
594
80
6
0
291,291
0
L
Hercules
6,738
518
80
6
0
295,085
0
W
Bellona
7,713
593
105
8
0
260,214
4
L
Lancelot
6,982
537
90
7
0
285,428
1
L
Xing Tian
5,262
405
19
1
0
244,093
3
L
Nut
5,621
432
59
5
0
204,325
0
W
Xbalanque
7,958
612
94
7
0
233,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role