Player Matchup

Danzaburou
Danzaburou
Silver I
Finesse_On_You
Danzaburou
Silver I
Level 120
God Stats
4W - 2L
1,740 SR
Queue Stats
123W - 129L
1,315 MMR
Solo
Nike
Nike
Gold V
Shénqí
Nike
Gold V
Level 79
God Stats
17W - 9L
1,687 SR
Queue Stats
61W - 63L
1,385 MMR
Solo
Chronos
Chronos
Gold V
daddy4life0718
Chronos
Gold V
Level 69
God Stats
0W - 2L
1,629 SR
Queue Stats
15W - 25L
1,618 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
extnndo
Sun Wukong
Gold V
Level 109
God Stats
5W - 11L
1,379 SR
Queue Stats
197W - 201L
1,317 MMR
Solo
Cerberus
Cerberus
Bronze III
tuwiii
Cerberus
Bronze III
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,316 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 89
1,587 SR
1,390 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,488 SR
1,431 MMR
Hun Batz
Hun Batz
Gold IV
 
Hun Batz
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver I
 
Amaterasu
Silver I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
BruhBeat
Ymir
Silver II
Level 68
God Stats
2W - 1L
1,497 SR
Queue Stats
73W - 82L
1,289 MMR
Solo
Medusa
Medusa
Gold II
SchoobieDoobie
Medusa
Gold II
Level 166
God Stats
9W - 5L
1,457 SR
Queue Stats
310W - 292L
1,287 MMR
Solo
Persephone
Persephone
Gold I
StarboardSider
Persephone
Gold I
Level 129
God Stats
6W - 7L
1,487 SR
Queue Stats
123W - 121L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Finesse_On_You
Danzaburou
1
0 / 0 / 0
4,538
303
0
0
0
Nike
14
2 / 2 / 1
8,420
561
11,967
8,478
5,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 5 / 2
7,460
497
7,463
14,752
4,454
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sun Wukong
extnndo
Sun Wukong
10
1 / 1 / 4
6,591
439
4,194
9,401
6,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cerberus
tuwiii
Cerberus
11
2 / 8 / 2
6,456
430
4,262
13,852
12,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bans
Nu WaBacchusThanatos

VS

Bans
ThorAresChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
1 / 1 / 7
8,480
565
9,771
9,955
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Amaterasu
 
Amaterasu
13
2 / 2 / 3
8,030
535
2,999
15,622
5,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
11
1 / 1 / 9
8,308
554
4,317
10,691
9,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 1 / 2
9,974
665
7,564
8,091
2,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
StarboardSider
Persephone
14
6 / 4 / 4
9,479
632
10,148
8,000
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
9
Kills
15
16
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
1
7
4.5
W
Amaterasu
 
Amaterasu
2
2
3
1.75
W
Ymir
1
1
9
5.5
L
Danzaburou
Finesse_On_You
Danzaburou
0
0
0
0
W
5
1
2
6
L
Nike
2
2
1
1.25
W
Persephone
StarboardSider
Persephone
6
4
4
2
L
4
5
2
1
L
Sun Wukong
extnndo
Sun Wukong
1
1
4
3
L
Cerberus
tuwiii
Cerberus
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,886
Damage
34,799
46,483
Taken
52,359
28,679
Mitigated
24,155
9,574
Healing
20,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,771
2,452
0
5,034
9,955
3,400
939
1,690
8,222
0
75,273
W
Amaterasu
 
Amaterasu
2,999
1,738
0
9,864
15,622
5,369
1,120
547
14,376
0
37,130
W
Ymir
4,317
913
0
3,013
10,691
9,887
66
2,913
7,690
13,999
62
L
Danzaburou
Finesse_On_You
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
7,564
3,747
0
2,117
8,091
2,969
7,780
3,088
5,003
0
83,125
L
Nike
11,967
1,287
0
2,140
8,478
5,385
49
902
7,576
0
66,173
W
Persephone
StarboardSider
Persephone
10,148
992
0
938
8,000
2,530
828
3,761
4,225
58,790
691
L
7,463
2,298
0
4,692
14,752
4,454
0
7,124
7,628
43,125
0
L
Sun Wukong
extnndo
Sun Wukong
4,194
1,194
0
1,476
9,401
6,189
0
2,707
6,694
0
38,105
L
Cerberus
tuwiii
Cerberus
4,262
132
0
1,266
13,852
12,651
0
3,511
10,341
24,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,465
Gold Earned
44,271
292
Minions Killed
436
0
Camps Cleared
0
1,525,727
Distance Traveled
1,477,621
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,480
565
108
7
0
351,668
2
W
Amaterasu
8,030
535
66
4
0
301,775
0
W
Ymir
8,308
554
19
1
0
262,921
0
L
Danzaburou
4,538
303
0
0
0
386,324
0
W
Medusa
9,974
665
148
10
0
253,587
0
L
Nike
8,420
561
107
7
0
277,581
4
W
Persephone
9,479
632
95
6
0
307,670
4
L
Chronos
7,460
497
58
4
0
282,785
0
L
Sun Wukong
6,591
439
73
5
0
295,148
0
L
Cerberus
6,456
430
54
4
0
283,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role