Player Matchup

Chiron
Chiron
CloneWars00
Chiron
Level 159
God Stats
49W - 46L
1,475 SR
Queue Stats
405W - 401L
1,488 Elo+
Solo
Cerberus
Cerberus
DoomBringer1201
Cerberus
Level 158
God Stats
8W - 4L
1,560 SR
Queue Stats
365W - 366L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
Mr Yodie
Erlang Shen
Level 144
God Stats
9W - 7L
1,366 SR
Queue Stats
154W - 155L
1,455 Elo+
Solo
Chang'e
Chang'e
blakeplays
Chang'e
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 40L
1,375 Elo+
Solo
Cthulhu
Cthulhu
pro-gaslighter21
Cthulhu
Level 88
God Stats
2W - 3L
1,587 SR
Queue Stats
98W - 105L
1,488 Elo+
Solo
Team Averages
Level 123
1,498 SR
1,465 Elo+

VS

Team Averages
Level 118
1,443 SR
1,450 Elo+
Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Agent Q22
Bake Kujira
Level 49
God Stats
3W - 3L
1,255 SR
Queue Stats
6W - 10L
1,310 Elo+
Party 1
Lancelot
Lancelot
SpecialButton
Lancelot
Level 127
God Stats
56W - 41L
1,477 SR
Queue Stats
203W - 195L
1,481 Elo+
Solo
Sol
Sol
Tru 2 My Sinz
Sol
Level 102
God Stats
3W - 4L
1,506 SR
Queue Stats
50W - 47L
1,481 Elo+
Party 1
Mulan
Mulan
pitttiger
Mulan
Level 156
God Stats
9W - 10L
1,475 SR
Queue Stats
661W - 679L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
6 / 0 / 2
6,401
582
5,134
5,379
1,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
11
1 / 0 / 1
6,290
572
5,390
9,524
8,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
Mr Yodie
Erlang Shen
12
5 / 0 / 3
6,682
607
6,529
8,494
3,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Chang'e
blakeplays
Chang'e
12
2 / 0 / 1
6,430
585
3,292
4,838
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 8
5,154
469
5,075
5,403
2,886
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 5 / 2
5,487
499
6,143
7,616
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bake Kujira
Agent Q22
Bake Kujira
9
1 / 4 / 1
5,548
504
2,335
9,298
6,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
SpecialButton
Lancelot
12
1 / 1 / 0
5,853
532
1,998
5,595
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
0 / 2 / 0
5,786
526
3,377
8,014
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
pitttiger
Mulan
9
0 / 2 / 0
5,551
505
5,777
10,663
4,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
2
2
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
5
2
0.2
L
Bake Kujira
Agent Q22
Bake Kujira
1
4
1
0.38
W
Chiron
6
0
2
7
W
Cerberus
1
0
1
1.5
W
Erlang Shen
Mr Yodie
Erlang Shen
5
0
3
6.5
L
Lancelot
SpecialButton
Lancelot
1
1
0
1
L
0
2
0
0
W
Chang'e
blakeplays
Chang'e
2
0
1
2.5
L
Mulan
pitttiger
Mulan
0
2
0
0
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,420
Damage
19,630
33,638
Taken
41,186
18,319
Mitigated
17,253
13,167
Healing
12,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,143
2,730
300
2,404
7,616
2,508
548
1,765
5,851
40,791
7,423
L
Bake Kujira
Agent Q22
Bake Kujira
2,335
1,072
0
961
9,298
6,298
275
3,632
5,626
12,929
0
W
Chiron
5,134
1,246
342
1,990
5,379
1,809
490
3,238
2,141
0
40,936
W
Cerberus
5,390
639
0
3,969
9,524
8,253
0
0
9,524
35,565
4,188
W
Erlang Shen
Mr Yodie
Erlang Shen
6,529
3,866
0
3,556
8,494
3,951
0
1,499
6,995
0
51,609
L
Lancelot
SpecialButton
Lancelot
1,998
261
0
3,257
5,595
2,283
0
376
5,187
0
42,214
L
3,377
460
0
4,093
8,014
1,559
1,140
2,029
5,703
40,977
2,647
W
Chang'e
blakeplays
Chang'e
3,292
373
280
1,820
4,838
1,420
271
3,044
1,794
28,780
2,810
L
Mulan
pitttiger
Mulan
5,777
773
0
1,110
10,663
4,605
0
5,018
5,645
0
32,451
W
5,075
391
186
1,024
5,403
2,886
0
3,542
1,861
23,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,957
Gold Earned
28,225
351
Minions Killed
302
0
Camps Cleared
0
1,071,066
Distance Traveled
1,035,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,487
499
79
7
0
180,998
0
L
Bake Kujira
5,548
504
24
2
0
212,470
0
W
Chiron
6,401
582
75
7
0
200,432
0
W
Cerberus
6,290
572
108
10
0
179,494
0
W
Erlang Shen
6,682
607
79
7
0
265,288
0
L
Lancelot
5,853
532
77
7
0
261,391
0
L
Sol
5,786
526
76
7
0
201,199
0
W
Chang'e
6,430
585
57
5
0
202,332
0
L
Mulan
5,551
505
46
4
0
179,533
0
W
Cthulhu
5,154
469
32
3
0
223,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role