Player Matchup

Chang'e
Chang'e
PulseJackel
Chang'e
Level 106
God Stats
2W - 0L
1,709 SR
Queue Stats
96W - 83L
1,511 Elo+
Party 1
Cupid
Cupid
Rabbittoxic
Cupid
Level 147
God Stats
3W - 2L
1,481 SR
Queue Stats
25W - 29L
1,553 Elo+
Solo
Achilles
Achilles
raymelwazhere
Achilles
Level 104
God Stats
15W - 11L
1,429 SR
Queue Stats
174W - 143L
1,541 Elo+
Party 1
Team Averages
Level 119
1,540 SR
1,535 Elo+

VS

Team Averages
Level 84
1,598 SR
1,458 Elo+
Chiron
Chiron
AlfredAnuus
Chiron
Level 84
God Stats
20W - 17L
1,598 SR
Queue Stats
245W - 230L
1,552 Elo+
Solo
Anubis
Anubis
GrannySlayer401
Anubis
Level 69
God Stats
1W - 4L
1,412 SR
Queue Stats
23W - 26L
1,446 Elo+
Party 2
Vamana
Vamana
Leeroy Jankins5
Vamana
Level 100
God Stats
1W - 1L
1,785 SR
Queue Stats
3W - 8L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PulseJackel
Chang'e
16
4 / 1 / 9
9,897
900
12,084
6,863
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
8 / 1 / 6
10,999
1,000
7,576
8,582
2,881
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
raymelwazhere
Achilles
15
5 / 1 / 10
9,869
897
6,452
14,134
14,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
2 / 3 / 1
9,090
826
6,427
8,948
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 7 / 2
8,431
766
4,778
9,335
3,997
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 7 / 0
7,955
723
5,326
13,119
7,024
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
17
Kills
3
3
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
3
1
0.83
L
0
7
2
0.14
L
1
7
0
0.14
W
Chang'e
PulseJackel
Chang'e
4
1
9
8.5
W
8
1
6
11
W
Achilles
raymelwazhere
Achilles
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,112
Damage
16,531
29,579
Taken
31,402
20,014
Mitigated
13,752
11,197
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
6,427
2,696
288
2,522
8,948
2,731
0
4,070
4,878
0
30,156
L
4,778
199
70
1,086
9,335
3,997
0
3,304
6,031
24,335
1,341
L
5,326
2,201
185
710
13,119
7,024
0
5,041
8,078
0
13,323
W
Chang'e
PulseJackel
Chang'e
12,084
760
2,463
4,162
6,863
2,240
1,324
862
5,980
29,253
0
W
7,576
4,373
820
2,687
8,582
2,881
2,124
1,670
6,895
0
45,342
W
Achilles
raymelwazhere
Achilles
6,452
781
0
1,065
14,134
14,893
316
2,145
11,967
0
21,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,765
Gold Earned
25,476
145
Minions Killed
105
0
Camps Cleared
0
675,491
Distance Traveled
548,466
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,090
826
50
5
0
206,530
2
L
Anubis
8,431
766
38
3
0
165,903
3
L
Vamana
7,955
723
17
2
0
176,033
0
W
Chang'e
9,897
900
46
4
0
243,707
0
W
Cupid
10,999
1,000
78
7
0
215,503
0
W
Achilles
9,869
897
21
2
0
216,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role