Player Matchup

Sol
Sol
Byda806vid98
Sol
Level 158
God Stats
3W - 3L
1,510 SR
Queue Stats
200W - 198L
1,460 Elo+
Solo
Bakasura
Bakasura
Crematoriium
Bakasura
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 37L
1,482 Elo+
Solo
Ares
Ares
Davidcete
Ares
Level 124
God Stats
0W - 2L
1,771 SR
Queue Stats
6W - 11L
1,366 Elo+
Solo
Xbalanque
Xbalanque
LemonSarni
Xbalanque
Level 159
God Stats
6W - 3L
1,639 SR
Queue Stats
200W - 187L
1,555 Elo+
Party 1
Thor
Thor
Ninjaskillzjord
Thor
Level 188
God Stats
8W - 4L
1,638 SR
Queue Stats
223W - 208L
1,556 Elo+
Party 1
Team Averages
Level 138
1,612 SR
1,484 Elo+

VS

Team Averages
Level 131
1,487 SR
1,553 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Forever
Ares
Level 166
God Stats
7W - 14L
1,504 SR
Queue Stats
496W - 418L
1,584 Elo+
Solo
King Arthur
King Arthur
Lauritseske
King Arthur
Level 68
God Stats
20W - 25L
1,493 SR
Queue Stats
211W - 213L
1,561 Elo+
Solo
Ravana
Ravana
Mescudixx
Ravana
Level 148
God Stats
4W - 5L
1,385 SR
Queue Stats
307W - 286L
1,527 Elo+
Solo
Danzaburou
Danzaburou
jorritbosss
Danzaburou
Level 117
God Stats
5W - 3L
1,552 SR
Queue Stats
30W - 22L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
4,906
491
3,048
6,608
1,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
Crematoriium
Bakasura
11
2 / 2 / 2
5,425
543
3,129
8,988
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
9
2 / 0 / 2
5,192
519
2,272
8,447
5,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
LemonSarni
Xbalanque
10
0 / 1 / 0
5,123
512
1,600
5,043
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 1 / 0
3,900
390
1,834
3,534
840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
1 / 1 / 1
5,896
590
5,678
3,880
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ares
Forever
Ares
9
0 / 2 / 1
5,699
570
4,164
6,847
4,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Lauritseske
King Arthur
12
0 / 0 / 2
6,878
688
2,249
5,410
2,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ravana
Mescudixx
Ravana
10
4 / 0 / 0
5,885
589
4,392
4,349
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
jorritbosss
Danzaburou
11
1 / 1 / 0
6,212
621
3,703
4,387
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
4
Kills
6
6
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
1
1
1.5
L
0
2
2
0.5
L
Bakasura
Crematoriium
Bakasura
2
2
2
1.5
L
Ares
2
0
2
3
W
Ares
Forever
Ares
0
2
1
0.25
W
King Arthur
Lauritseske
King Arthur
0
0
2
1
L
Xbalanque
LemonSarni
Xbalanque
0
1
0
0
W
Ravana
Mescudixx
Ravana
4
0
0
4
L
0
1
0
0
W
Danzaburou
jorritbosss
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,883
Damage
20,186
32,620
Taken
24,873
12,934
Mitigated
11,255
11,298
Healing
6,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
5,678
804
0
635
3,880
1,317
172
2,468
1,412
43,088
0
L
3,048
590
0
1,696
6,608
1,698
0
4,313
1,935
24,394
1,964
L
Bakasura
Crematoriium
Bakasura
3,129
2,259
0
4,922
8,988
3,051
0
927
8,012
0
23,714
L
Ares
2,272
240
0
1,887
8,447
5,967
0
3,547
4,452
17,969
0
W
Ares
Forever
Ares
4,164
454
0
2,441
6,847
4,861
94
2,164
4,448
20,645
699
W
King Arthur
Lauritseske
King Arthur
2,249
259
0
1,780
5,410
2,069
0
0
5,410
0
48,062
L
Xbalanque
LemonSarni
Xbalanque
1,600
300
0
1,603
5,043
1,378
0
0
5,043
0
30,464
W
Ravana
Mescudixx
Ravana
4,392
1,092
0
987
4,349
1,641
0
553
3,646
0
41,435
L
1,834
363
0
1,190
3,534
840
0
0
3,534
0
9,335
W
Danzaburou
jorritbosss
Danzaburou
3,703
1,058
0
713
4,387
1,367
0
128
4,117
0
44,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,546
Gold Earned
30,570
234
Minions Killed
327
0
Camps Cleared
0
832,382
Distance Traveled
1,080,317
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
5,896
590
75
8
0
194,623
0
L
Sol
4,906
491
44
4
0
196,500
0
L
Bakasura
5,425
543
77
8
0
202,991
2
L
Ares
5,192
519
26
3
0
203,813
0
W
Ares
5,699
570
20
2
0
226,064
5
W
King Arthur
6,878
688
87
9
0
182,037
0
L
Xbalanque
5,123
512
70
7
0
169,752
2
W
Ravana
5,885
589
63
6
0
275,702
2
L
Thor
3,900
390
17
2
0
59,326
0
W
Danzaburou
6,212
621
82
8
0
201,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role